Commit Graph

236 Commits

Author SHA1 Message Date
adtpdn ff0a2e0f41 feat: update shop 2026-04-17 00:17:37 +08:00
adtpdn f10d777c90 feat: overhaul UI main and profile 2026-04-15 16:26:49 +08:00
adtpdn 01661a56ba feat: update chat 2026-04-15 07:31:49 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn a478e3fc2e feat: completing tutorial 2026-04-11 06:00:54 +08:00
adtpdn 5323aea5fb feat: add tutorial section 2026-04-10 05:17:30 +08:00
adtpdn 222621139e feat: update player auth, fix bugs 2026-04-09 00:36:23 +08:00
adtpdn e222cc49ee feat : update backend 2026-04-08 03:12:55 +08:00
adtpdn 7e22f48c57 revert 2026-04-07 10:10:52 +08:00
adtpdn b6b7237dc1 feat : attempt to fix bug 2026-04-07 03:28:24 +08:00
adtpdn 733b1da8e0 feat: edit some login indicator 2026-04-03 05:11:49 +08:00
adtpdn e1a3ef8e85 feat: overhaul the nakama user management, leaderboard, prep for 2.1 2026-04-03 04:50:18 +08:00
adtpdn 362f8eda98 feat: Overhaul of the Game Over UI, custom texture integrations, and fixing visual artifacts. 2026-04-02 06:26:06 +08:00
adtpdn f2739841c6 feat : Refactored Game Over UI from programmatic to scene-based architecture and resolved critical multiplayer/spawn bugs 2026-04-01 06:06:09 +08:00
Yogi Wiguna a88839b396 feat: implement core game scene, player logic, and modular manager architecture for Tekton Dash 2026-03-31 22:08:57 +08:00
Yogi Wiguna 1c4d3170ef feat: implement MusicManager singleton and integrate background music into lobby scene 2026-03-31 21:51:45 +08:00
Yogi Wiguna cc19c7852d feat: implement settings menu, audio management system, and lobby UI framework 2026-03-31 21:36:26 +08:00
Yogi Wiguna 193aae94ba feat: implement main scene initialization and add screen shake and stop-n-go game managers 2026-03-31 20:55:15 +08:00
Yogi Wiguna 0c50668887 feat: add Tekton roaming NPC script with movement, interaction, and combat mechanics 2026-03-31 17:50:16 +08:00
Yogi Wiguna 5ea41806f1 feat: implement 3D arena support and dynamic environment management in main scene 2026-03-31 17:42:05 +08:00
Yogi Wiguna 1e6da89fff feat: implement water shader and environment for free mode arena 2026-03-31 15:59:00 +08:00
Yogi Wiguna cc207bca3d feat: implement global SFXManager singleton and integrate into main scene initialization 2026-03-31 12:40:57 +08:00
adtpdn fb20af1ae5 feat: update the rematch, lobby, leaderboard 2026-03-30 16:56:35 +08:00
Yogi Wiguna 3035a221ba feat: initialize main scene, settings menu, and touch control manager 2026-03-30 16:34:47 +08:00
Yogi Wiguna 91dc34a7be feat: implement settings menu with video, audio, and input remapping support 2026-03-30 16:19:18 +08:00
Yogi Wiguna c5da49d872 feat: implement StopNGoManager for phase-based gameplay and update player logic for mission tracking and movement penalties 2026-03-30 15:44:10 +08:00
Yogi Wiguna f08b21006b feat: initialize main scene, character portraits, and UI/lobby management systems 2026-03-30 15:28:38 +08:00
Yogi Wiguna 42e96a7ed9 feat: implement Stop N Go arena, animation system, and lobby manager features 2026-03-30 15:06:21 +08:00
Yogi Wiguna 52d9b4bffb feat: implement PlayerboardManager for handling tile collection, power-up consumption, and grid synchronization. 2026-03-30 12:21:46 +08:00
adtpdn a916a57c05 feat: updated UI UX for profile and leaderboard menu 2026-03-27 22:18:29 +08:00
adtpdn 3a50d2d324 feat: update some visual and fixing the bug 2026-03-27 01:52:45 +08:00
Yogi Wiguna 078ae4c966 feat: Introduce a settings manager and UI for configuring video, audio, and control keybinds. 2026-03-26 17:42:24 +08:00
Yogi Wiguna e6d58002a7 feat: Add core multiplayer lobby functionality including UI and state management. 2026-03-26 17:39:24 +08:00
Yogi Wiguna b0188066b1 feat: Implement core game logic, player script, and the Stop n Go game mode with its dedicated manager. 2026-03-26 17:34:25 +08:00
Yogi Wiguna 18e0e8aafd feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI. 2026-03-26 15:13:24 +08:00
Yogi Wiguna 7b1f884e84 feat: Implement initial main game scene including game world, player UI, and touch controls, along with a new UI manager script and ranking graphic asset. 2026-03-26 11:45:16 +08:00
Yogi Wiguna 6b89469151 feat: Add new GUI assets, a MeshLibrary defining various gridmap tiles, a UI manager script, and the main scene. 2026-03-26 10:51:17 +08:00
adtpdn 66f54e34ab feat: add GUI enhancement for Leaderboard, and Timer 2026-03-26 02:57:04 +08:00
Yogi Wiguna adb3d53ca1 feat: Implement the main game scene with core logic, manager initialization, multiplayer setup, and UI integration. 2026-03-25 17:15:13 +08:00
Yogi Wiguna 621fc6fcda feat: Add Tekton roaming NPC with grid-based movement, states for being hit, carried, and thrown, visual feedback, and multiplayer synchronization. 2026-03-25 16:56:26 +08:00
Yogi Wiguna 21dcaf72f8 feat: Implement core player character logic including movement, state management, and network synchronization, and add a new special tiles manager. 2026-03-25 16:47:48 +08:00
Yogi Wiguna a0da22ff5c feat: Introduce player character with input management and gridmap interaction visuals. 2026-03-25 16:20:23 +08:00
Yogi Wiguna 5acf40c122 feat: Introduce PlayerActionManager for action point and grid highlighting, SpecialTilesManager for special tile effects, and a tile_freeze mesh resource. 2026-03-25 15:53:55 +08:00
Yogi Wiguna 5a6f704569 feat: Implement PlayerActionManager for player actions and grid highlighting, SpecialTilesManager for special tile effects, and add freeze/hover tile meshes. 2026-03-25 15:47:06 +08:00
Yogi Wiguna 0616d3a20a feat: Introduce Stop N Go game mode with new managers for phases, missions, and special tiles. 2026-03-25 15:21:13 +08:00
Yogi Wiguna a99297dd65 Merge branch 'stop_n_go_update' of https://github.com/adtpdn/tekton-enet into stop_n_go_update 2026-03-25 10:52:04 +08:00
Yogi Wiguna d20dca4b25 feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls. 2026-03-25 10:50:32 +08:00
adtpdn cda39125f4 feat: update leaderboard GUI, and HUD for gauge 2026-03-25 02:38:09 +08:00
Yogi Wiguna 7ca63fea00 feat: Implement the core Stop 'n' Go game mechanic, including its manager, main scene, and associated animation assets. 2026-03-24 17:50:22 +08:00
Yogi Wiguna f7463d57cd feat: Implement PlayerMovementManager for grid-based movement, collision, and a push mechanic with Stop n Go mode rules. 2026-03-24 16:15:00 +08:00