feat : Refactored Game Over UI from programmatic to scene-based architecture and resolved critical multiplayer/spawn bugs

This commit is contained in:
2026-04-01 06:06:09 +08:00
parent a88839b396
commit f2739841c6
5 changed files with 816 additions and 195 deletions
+74 -192
View File
@@ -318,19 +318,19 @@ func add_message_to_bar(player_name: String, message: String, type: int = Messag
var color = Color.WHITE
match type:
MessageType.POWERUP:
icon = " "
icon = "âš¡ "
color = Color(0.4, 1.0, 0.4) # Bright green
MessageType.GOAL:
icon = "🎯 "
icon = "🎯 "
color = Color(1.0, 0.85, 0.2) # Gold
MessageType.CYCLE:
icon = "⏱️ "
icon = "⏱️ "
color = Color(0.4, 0.8, 1.0) # Light blue
MessageType.WARNING:
icon = "⚠️ "
icon = "⚠️ "
color = Color(1.0, 0.5, 0.3) # Orange
_:
icon = "💬 "
icon = "💬 "
color = Color(0.9, 0.9, 0.9) # Light gray
# Include player name in message if provided
@@ -966,7 +966,7 @@ func _assign_random_spawn_positions():
print("Assigned spawn %s to player %s" % [assigned_pos, player.name])
func _assign_stop_n_go_spawn_positions(all_players: Array):
"""Assigns spawns on column 0, starting from row 1 for Stop N Go mode."""
"""Assigns spawns in the left columns of the Stop N Go arena, validating walkability."""
# Sort players for deterministic assignment based on ID
all_players.sort_custom(func(a, b): return a.name.to_int() < b.name.to_int())
@@ -974,12 +974,24 @@ func _assign_stop_n_go_spawn_positions(all_players: Array):
if not enhanced_gridmap:
return
var col = 0
var current_row = 3
# Collect valid walkable spawn positions from the leftmost columns
var valid_spawns: Array[Vector2i] = []
for col in range(0, min(5, enhanced_gridmap.columns)): # Check first 5 columns
for row in range(enhanced_gridmap.rows):
var tile = enhanced_gridmap.get_cell_item(Vector3i(col, 0, row))
if tile == 0 or tile == 3: # Walkable or Start
valid_spawns.append(Vector2i(col, row))
if valid_spawns.size() >= all_players.size():
break
for player in all_players:
var assigned_pos = Vector2i(col, current_row)
current_row += 1
# Fallback: if somehow no valid spawns found, use old logic
if valid_spawns.is_empty():
for row in range(3, 3 + all_players.size()):
valid_spawns.append(Vector2i(0, row))
for i in range(all_players.size()):
var player = all_players[i]
var assigned_pos = valid_spawns[i % valid_spawns.size()]
# Ensure immediate sync
player.position = player.grid_to_world(assigned_pos)
@@ -1903,6 +1915,13 @@ func sync_full_grid_data(data: PackedInt32Array):
add_child(portal_mode_manager)
portal_mode_manager.initialize(self , enhanced_gridmap)
portal_mode_manager.setup_arena_locally()
else:
# Freemode: Ensure Floor 0 is entirely walkable (reset stale state from previous modes)
for x in range(enhanced_gridmap.columns):
for z in range(enhanced_gridmap.rows):
var f0_item = enhanced_gridmap.get_cell_item(Vector3i(x, 0, z))
if f0_item == -1 or (f0_item >= 7 and f0_item <= 20):
enhanced_gridmap.set_cell_item(Vector3i(x, 0, z), 0)
# Apply the synced data to Floor 1
enhanced_gridmap.set_floor_data(1, data)
@@ -2089,13 +2108,13 @@ func _freeze_node_recursive(node: Node):
_freeze_node_recursive(child)
func _show_game_over_panel():
"""Create and display the game over panel with final leaderboard."""
"""Instantiate and display the game over panel scene."""
# Check if panel already exists
var existing_panel = get_node_or_null("GameOverPanel")
if existing_panel:
existing_panel.show()
var existing_layer = get_node_or_null("GameOverLayer")
if existing_layer:
existing_layer.show()
return
# Hide Gameplay UI
var actions_btn = get_node_or_null("TouchControls/TouchControls/ActionsBtn")
if actions_btn: actions_btn.hide()
@@ -2108,209 +2127,72 @@ func _show_game_over_panel():
if stop_n_go_manager and stop_n_go_manager.hud_layer:
stop_n_go_manager.hud_layer.hide()
if portal_mode_manager and portal_mode_manager.hud_layer:
portal_mode_manager.hud_layer.hide()
# Create game over panel
var panel = PanelContainer.new()
panel.name = "GameOverPanel"
panel.set_anchors_preset(Control.PRESET_FULL_RECT)
# Semi-transparent dark background
var style = StyleBoxFlat.new()
style.bg_color = Color(0.0, 0.0, 0.0, 0.85)
panel.add_theme_stylebox_override("panel", style)
# CONTENT VBOX
var vbox = VBoxContainer.new()
vbox.name = "VBox"
vbox.set_anchors_preset(Control.PRESET_CENTER)
vbox.add_theme_constant_override("separation", 20)
vbox.alignment = BoxContainer.ALIGNMENT_CENTER
panel.add_child(vbox)
# Center the vbox
var margin = MarginContainer.new()
margin.set_anchors_preset(Control.PRESET_FULL_RECT)
margin.add_theme_constant_override("margin_left", 200)
margin.add_theme_constant_override("margin_right", 200)
margin.add_theme_constant_override("margin_top", 100)
margin.add_theme_constant_override("margin_bottom", 100)
panel.add_child(margin)
var inner_vbox = VBoxContainer.new()
inner_vbox.add_theme_constant_override("separation", 30)
inner_vbox.alignment = BoxContainer.ALIGNMENT_CENTER
margin.add_child(inner_vbox)
# Title
var title = Label.new()
title.text = "⏱️ TIME'S UP!"
title.add_theme_font_size_override("font_size", 64)
title.add_theme_color_override("font_color", Color(0.992, 0.796, 0.047))
title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
inner_vbox.add_child(title)
# Subtitle
var subtitle = Label.new()
subtitle.text = "FINAL STANDINGS"
subtitle.add_theme_font_size_override("font_size", 24)
subtitle.add_theme_color_override("font_color", Color(0.7, 0.7, 0.7))
subtitle.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
inner_vbox.add_child(subtitle)
# Leaderboard container
var leaderboard_container = VBoxContainer.new()
leaderboard_container.add_theme_constant_override("separation", 15)
inner_vbox.add_child(leaderboard_container)
var player_scores = []
# =========================================================================
# Gather + sort player data
# =========================================================================
var all_player_scores = []
for p in get_tree().get_nodes_in_group("Players"):
player_scores.append({
"peer_id": p.name.to_int(),
var pid = p.name.to_int()
all_player_scores.append({
"peer_id": pid,
"name": p.display_name if not p.display_name.is_empty() else str(p.name),
"score": goals_cycle_manager.get_player_score(p.name.to_int()) if goals_cycle_manager else 0
"score": goals_cycle_manager.get_player_score(pid) if goals_cycle_manager else 0,
"goal_count": goals_cycle_manager.player_goal_counts.get(pid, 0) if goals_cycle_manager else 0,
"character": p._selected_character if "_selected_character" in p else "Masbro"
})
# Custom Sort for Stop n Go and Tekton Doors: Winner always first
# Sort players by score (with winner priority for special modes)
if LobbyManager.game_mode == "Stop n Go" and stop_n_go_winner_id != -1:
player_scores.sort_custom(func(a, b):
all_player_scores.sort_custom(func(a, b):
if a.peer_id == stop_n_go_winner_id: return true
if b.peer_id == stop_n_go_winner_id: return false
return a.score > b.score
)
elif LobbyManager.game_mode == "Tekton Doors" and portal_mode_winner_id != -1:
player_scores.sort_custom(func(a, b):
all_player_scores.sort_custom(func(a, b):
if a.peer_id == portal_mode_winner_id: return true
if b.peer_id == portal_mode_winner_id: return false
return a.score > b.score
)
else:
player_scores.sort_custom(func(a, b): return a.score > b.score)
all_player_scores.sort_custom(func(a, b): return a.score > b.score)
# Display each player
# =========================================================================
# Instantiate the scene
# =========================================================================
var panel_scene = load("res://scenes/ui/game_over_panel.tscn")
if not panel_scene:
push_error("[Main] Failed to load game_over_panel.tscn")
return
# CanvasLayer for proper z-ordering
var canvas_layer = CanvasLayer.new()
canvas_layer.name = "GameOverLayer"
canvas_layer.layer = 50
add_child(canvas_layer)
var panel = panel_scene.instantiate()
canvas_layer.add_child(panel)
# Populate data
var local_peer_id = multiplayer.get_unique_id()
var local_player_rank = -1
panel.setup(all_player_scores, local_peer_id)
# Find local player rank in sorted list
for i in range(player_scores.size()):
if player_scores[i].peer_id == local_peer_id:
local_player_rank = i
break
var rank_colors = [
Color(1.0, 0.84, 0.0), # Gold
Color(0.75, 0.75, 0.75), # Silver
Color(0.8, 0.5, 0.2) # Bronze
]
var rank_emojis = ["🥇", "🥈", "🥉"]
# Helper to create a leaderboard entry HBox
var create_entry = func(rank_idx: int):
var entry = HBoxContainer.new()
entry.add_theme_constant_override("separation", 20)
var score_data = player_scores[rank_idx]
var is_local = score_data.peer_id == local_peer_id
var rank_label = Label.new()
if rank_idx < 3:
rank_label.text = rank_emojis[rank_idx]
else:
# Ordinal rank (4th, 5th, etc.)
var n = rank_idx + 1
var suffix = "th"
if n % 10 == 1 and n % 100 != 11: suffix = "st"
elif n % 10 == 2 and n % 100 != 12: suffix = "nd"
elif n % 10 == 3 and n % 100 != 13: suffix = "rd"
rank_label.text = str(n) + suffix
rank_label.add_theme_font_size_override("font_size", 32)
entry.add_child(rank_label)
var name_label = Label.new()
name_label.text = score_data.name + (" (YOU)" if is_local else "")
name_label.add_theme_font_size_override("font_size", 28)
if rank_idx < 3:
name_label.add_theme_color_override("font_color", rank_colors[rank_idx])
elif is_local:
name_label.add_theme_color_override("font_color", Color(0.4, 0.7, 1.0)) # Blue for local player
name_label.size_flags_horizontal = Control.SIZE_EXPAND_FILL
entry.add_child(name_label)
var score_label = Label.new()
score_label.text = str(score_data.score)
score_label.add_theme_font_size_override("font_size", 28)
score_label.add_theme_color_override("font_color", Color(0.4, 1.0, 0.4))
entry.add_child(score_label)
return entry
# 1. Show Top 3
for i in range(min(player_scores.size(), 3)):
leaderboard_container.add_child(create_entry.call(i))
# 2. Show Local Player if NOT in Top 3
if local_player_rank >= 3:
# Add a separator
var separator = ColorRect.new()
separator.custom_minimum_size = Vector2(0, 2)
separator.color = Color(1, 1, 1, 0.2)
leaderboard_container.add_child(separator)
# Add local player entry
leaderboard_container.add_child(create_entry.call(local_player_rank))
# 3. Rematch Option
var rematch_container = HBoxContainer.new()
rematch_container.alignment = BoxContainer.ALIGNMENT_CENTER
rematch_container.add_theme_constant_override("separation", 20)
inner_vbox.add_child(rematch_container)
var rematch_btn = Button.new()
rematch_btn.name = "RematchBtn"
rematch_btn.text = "REMATCH"
rematch_btn.custom_minimum_size = Vector2(200, 60)
rematch_btn.add_theme_font_size_override("font_size", 20)
rematch_btn.pressed.connect(func():
rematch_btn.disabled = true
rematch_btn.text = "VOTED"
# Connect signals
panel.back_pressed.connect(_on_back_to_menu_pressed)
panel.rematch_pressed.connect(func():
LobbyManager.request_rematch.rpc(multiplayer.get_unique_id())
)
rematch_container.add_child(rematch_btn)
var rematch_label = Label.new()
rematch_label.name = "RematchVoteLabel"
rematch_label.text = "0/2"
rematch_label.add_theme_font_size_override("font_size", 24)
rematch_label.add_theme_color_override("font_color", Color(0.7, 0.7, 0.7))
rematch_container.add_child(rematch_label)
LobbyManager.rematch_votes_updated.connect(func(count, required):
if is_instance_valid(rematch_label):
rematch_label.text = "%d/%d" % [count, required]
if count >= required:
rematch_label.add_theme_color_override("font_color", Color.GREEN)
if is_instance_valid(panel):
panel.update_rematch_votes(count, required)
)
# 4. Back to Menu button
var back_btn = Button.new()
back_btn.name = "BackToMenuBtn"
back_btn.text = "BACK TO MAIN MENU"
back_btn.custom_minimum_size = Vector2(300, 60)
back_btn.add_theme_font_size_override("font_size", 20)
back_btn.pressed.connect(_on_back_to_menu_pressed)
# Center the button in a container
var btn_container = HBoxContainer.new()
btn_container.alignment = BoxContainer.ALIGNMENT_CENTER
btn_container.add_child(back_btn)
inner_vbox.add_child(btn_container)
add_child(panel)
func _on_back_to_menu_pressed():
"""Return to lobby/main menu and clean up game state."""
print("[Main] Returning to lobby...")
+504
View File
@@ -0,0 +1,504 @@
[gd_scene format=3]
[ext_resource type="Script" path="res://scripts/ui/game_over_panel.gd" id="1_script"]
[ext_resource type="FontFile" uid="uid://xnjx058n4tsw" path="res://assets/fonts/Nougat-ExtraBlack.ttf" id="2_font"]
[ext_resource type="PackedScene" uid="uid://ejeamn0pyey4" path="res://assets/characters/Bob.glb" id="3_bob"]
[ext_resource type="PackedScene" uid="uid://d4cul3w3wem5w" path="res://assets/characters/Gatot.glb" id="4_gatot"]
[ext_resource type="PackedScene" uid="uid://1vk0mjnwkngi" path="res://assets/characters/Masbro.glb" id="5_masbro"]
[ext_resource type="PackedScene" uid="uid://bmln7v6v5kvxg" path="res://assets/characters/Oldpop.glb" id="6_oldpop"]
[ext_resource type="AnimationLibrary" uid="uid://c3pyopnwibckj" path="res://assets/characters/animations/animation-pack.res" id="7_animlib"]
[sub_resource type="Environment" id="Environment_preview"]
background_mode = 1
background_color = Color(0.06, 0.07, 0.1, 0)
ambient_light_source = 2
ambient_light_color = Color(0.5, 0.55, 0.75, 1)
ambient_light_energy = 0.7
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_header"]
bg_color = Color(0.95, 0.75, 0.1, 1)
corner_radius_top_left = 8
corner_radius_top_right = 8
content_margin_left = 16.0
content_margin_top = 8.0
content_margin_right = 16.0
content_margin_bottom = 8.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_content"]
bg_color = Color(0.08, 0.1, 0.2, 0.95)
corner_radius_bottom_left = 8
content_margin_left = 20.0
content_margin_top = 16.0
content_margin_right = 20.0
content_margin_bottom = 16.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_back_normal"]
bg_color = Color(0.75, 0.15, 0.15, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
content_margin_left = 16.0
content_margin_top = 8.0
content_margin_right = 16.0
content_margin_bottom = 8.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_back_hover"]
bg_color = Color(0.9, 0.2, 0.2, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
content_margin_left = 16.0
content_margin_top = 8.0
content_margin_right = 16.0
content_margin_bottom = 8.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_back_pressed"]
bg_color = Color(0.6, 0.1, 0.1, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
content_margin_left = 16.0
content_margin_top = 8.0
content_margin_right = 16.0
content_margin_bottom = 8.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_rematch_normal"]
bg_color = Color(0.15, 0.7, 0.15, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
content_margin_left = 16.0
content_margin_top = 8.0
content_margin_right = 16.0
content_margin_bottom = 8.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_rematch_hover"]
bg_color = Color(0.2, 0.85, 0.2, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
content_margin_left = 16.0
content_margin_top = 8.0
content_margin_right = 16.0
content_margin_bottom = 8.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_rematch_pressed"]
bg_color = Color(0.1, 0.55, 0.1, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
content_margin_left = 16.0
content_margin_top = 8.0
content_margin_right = 16.0
content_margin_bottom = 8.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xp_bg"]
bg_color = Color(0.15, 0.15, 0.15, 1)
corner_radius_top_left = 4
corner_radius_top_right = 4
corner_radius_bottom_right = 4
corner_radius_bottom_left = 4
[node name="GameOverPanel" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_script")
[node name="Background" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.22, 0.22, 0.22, 0.95)
[node name="MainMargin" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 30
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 30
theme_override_constants/margin_bottom = 20
[node name="MainHBox" type="HBoxContainer" parent="MainMargin"]
layout_mode = 2
theme_override_constants/separation = 20
[node name="LeftSide" type="VBoxContainer" parent="MainMargin/MainHBox"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 1.4
theme_override_constants/separation = 0
[node name="HeaderPanel" type="PanelContainer" parent="MainMargin/MainHBox/LeftSide"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_styles/panel = SubResource("StyleBoxFlat_header")
[node name="HeaderHBox" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide/HeaderPanel"]
layout_mode = 2
theme_override_constants/separation = 10
[node name="TabTitleLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/HeaderPanel/HeaderHBox"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_colors/font_color = Color(0.15, 0.1, 0, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 28
text = "RACE RESULT"
[node name="BodyHBox" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide"]
layout_mode = 2
size_flags_vertical = 3
theme_override_constants/separation = 8
[node name="ContentPanel" type="PanelContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_styles/panel = SubResource("StyleBoxFlat_content")
[node name="ContentStack" type="Control" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="RaceResultContent" type="VBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 12
[node name="PlayerInfoHBox" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent"]
layout_mode = 2
theme_override_constants/separation = 12
[node name="PlayerRankLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/PlayerInfoHBox"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.95, 0.75, 0.1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 32
text = "1st"
[node name="PlayerNameLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/PlayerInfoHBox"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 32
text = "Player"
[node name="PlayerScoreLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/PlayerInfoHBox"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 40
text = "0"
horizontal_alignment = 2
[node name="Sep1" type="HSeparator" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="CompletionRow" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent"]
layout_mode = 2
theme_override_constants/separation = 20
[node name="CompletionLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/CompletionRow"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_colors/font_color = Color(0.8, 0.8, 0.8, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 24
text = "COMPLETION"
[node name="CompletionValue" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/CompletionRow"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 24
text = "0x"
horizontal_alignment = 2
[node name="ScoreRow" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent"]
layout_mode = 2
theme_override_constants/separation = 20
[node name="ScoreLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/ScoreRow"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_colors/font_color = Color(0.8, 0.8, 0.8, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 24
text = "SCORE"
[node name="ScoreValue" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/ScoreRow"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 24
text = "0"
horizontal_alignment = 2
[node name="RankRow" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent"]
layout_mode = 2
theme_override_constants/separation = 20
[node name="RankLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/RankRow"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_colors/font_color = Color(0.8, 0.8, 0.8, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 24
text = "RANK"
[node name="RankValue" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RaceResultContent/RankRow"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.95, 0.75, 0.1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 52
text = "1st"
horizontal_alignment = 2
[node name="RankListContent" type="VBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack"]
unique_name_in_owner = true
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 6
[node name="WinnerHBox" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RankListContent"]
layout_mode = 2
theme_override_constants/separation = 12
[node name="WinnerRankLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RankListContent/WinnerHBox"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.95, 0.75, 0.1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 30
text = "1st"
[node name="WinnerNameLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RankListContent/WinnerHBox"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 30
text = "Player"
[node name="WinnerScoreLabel" type="Label" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RankListContent/WinnerHBox"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 38
text = "0"
horizontal_alignment = 2
[node name="Sep2" type="HSeparator" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RankListContent"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="RankScroll" type="ScrollContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RankListContent"]
layout_mode = 2
size_flags_vertical = 3
[node name="RankListVBox" type="VBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox/ContentPanel/ContentStack/RankListContent/RankScroll"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
theme_override_constants/separation = 4
[node name="TabBtnVBox" type="VBoxContainer" parent="MainMargin/MainHBox/LeftSide/BodyHBox"]
custom_minimum_size = Vector2(90, 0)
layout_mode = 2
theme_override_constants/separation = 8
[node name="TabSpacer" type="Control" parent="MainMargin/MainHBox/LeftSide/BodyHBox/TabBtnVBox"]
custom_minimum_size = Vector2(0, 30)
layout_mode = 2
[node name="RaceResultTabBtn" type="Button" parent="MainMargin/MainHBox/LeftSide/BodyHBox/TabBtnVBox"]
unique_name_in_owner = true
custom_minimum_size = Vector2(85, 50)
layout_mode = 2
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 12
text = "RACE
RESULT"
[node name="RankListTabBtn" type="Button" parent="MainMargin/MainHBox/LeftSide/BodyHBox/TabBtnVBox"]
unique_name_in_owner = true
custom_minimum_size = Vector2(85, 50)
layout_mode = 2
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 12
text = "RANK
LIST"
[node name="BottomBar" type="HBoxContainer" parent="MainMargin/MainHBox/LeftSide"]
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
theme_override_constants/separation = 20
[node name="BackBtn" type="Button" parent="MainMargin/MainHBox/LeftSide/BottomBar"]
unique_name_in_owner = true
custom_minimum_size = Vector2(120, 48)
layout_mode = 2
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 20
theme_override_styles/normal = SubResource("StyleBoxFlat_back_normal")
theme_override_styles/hover = SubResource("StyleBoxFlat_back_hover")
theme_override_styles/pressed = SubResource("StyleBoxFlat_back_pressed")
text = "BACK"
[node name="BottomSpacer" type="Control" parent="MainMargin/MainHBox/LeftSide/BottomBar"]
layout_mode = 2
size_flags_horizontal = 3
[node name="RightSide" type="VBoxContainer" parent="MainMargin/MainHBox"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 1.0
theme_override_constants/separation = 8
alignment = 1
[node name="ViewportContainer" type="SubViewportContainer" parent="MainMargin/MainHBox/RightSide"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
stretch = true
[node name="PreviewViewport" type="SubViewport" parent="MainMargin/MainHBox/RightSide/ViewportContainer"]
transparent_bg = true
handle_input_locally = false
size = Vector2i(400, 500)
render_target_update_mode = 4
[node name="WorldEnvironment" type="WorldEnvironment" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport"]
environment = SubResource("Environment_preview")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport"]
transform = Transform3D(0.866025, -0.25, 0.433013, 0, 0.866025, 0.5, -0.5, -0.433013, 0.75, 0, 4, 0)
light_energy = 1.4
[node name="FillLight" type="OmniLight3D" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 2, 2)
light_color = Color(0.4, 0.5, 1, 1)
light_energy = 0.5
omni_range = 8.0
[node name="PreviewCamera" type="Camera3D" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport"]
transform = Transform3D(1, 0, 0, 0, 0.9659259, 0.25881898, 0, -0.25881898, 0.9659259, 0, 0.8380414, 3.2)
current = true
fov = 40.0
[node name="CharacterRoot" type="Node3D" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport"]
unique_name_in_owner = true
[node name="Masbro" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport/CharacterRoot" instance=ExtResource("5_masbro")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.485, 0)
visible = false
[node name="Bob" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport/CharacterRoot" instance=ExtResource("3_bob")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.485, 0)
visible = false
[node name="Gatot" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport/CharacterRoot" instance=ExtResource("4_gatot")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.485, 0)
visible = false
[node name="Oldpop" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport/CharacterRoot" instance=ExtResource("6_oldpop")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.485, 0)
[node name="AnimationPlayer" type="AnimationPlayer" parent="MainMargin/MainHBox/RightSide/ViewportContainer/PreviewViewport/CharacterRoot"]
root_node = NodePath("../Oldpop")
libraries/animation-pack = ExtResource("7_animlib")
autoplay = &"animation-pack/idle"
[node name="CharNameLabel" type="Label" parent="MainMargin/MainHBox/RightSide"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 26
text = "PLAYER"
horizontal_alignment = 1
[node name="XPBarHBox" type="HBoxContainer" parent="MainMargin/MainHBox/RightSide"]
layout_mode = 2
theme_override_constants/separation = 8
alignment = 1
[node name="XPIcon" type="ColorRect" parent="MainMargin/MainHBox/RightSide/XPBarHBox"]
custom_minimum_size = Vector2(24, 24)
layout_mode = 2
color = Color(0.85, 0.65, 0.1, 1)
[node name="XPBarBg" type="PanelContainer" parent="MainMargin/MainHBox/RightSide/XPBarHBox"]
custom_minimum_size = Vector2(180, 20)
layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_xp_bg")
[node name="XPFill" type="ColorRect" parent="MainMargin/MainHBox/RightSide/XPBarHBox/XPBarBg"]
custom_minimum_size = Vector2(120, 16)
layout_mode = 2
color = Color(0.85, 0.65, 0.1, 1)
[node name="RematchHBox" type="HBoxContainer" parent="MainMargin/MainHBox/RightSide"]
layout_mode = 2
theme_override_constants/separation = 10
alignment = 2
[node name="RematchBtn" type="Button" parent="MainMargin/MainHBox/RightSide/RematchHBox"]
unique_name_in_owner = true
custom_minimum_size = Vector2(160, 48)
layout_mode = 2
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 20
theme_override_styles/normal = SubResource("StyleBoxFlat_rematch_normal")
theme_override_styles/hover = SubResource("StyleBoxFlat_rematch_hover")
theme_override_styles/pressed = SubResource("StyleBoxFlat_rematch_pressed")
text = "REMATCH"
[node name="RematchVoteLabel" type="Label" parent="MainMargin/MainHBox/RightSide/RematchHBox"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.7, 0.7, 0.7, 1)
theme_override_fonts/font = ExtResource("2_font")
theme_override_font_sizes/font_size = 18
+9 -3
View File
@@ -844,20 +844,26 @@ func _on_server_disconnected() -> void:
# Rematch Logic
# =============================================================================
func _get_connected_human_count() -> int:
"""Returns the number of connected real human players (peers + host, excluding bots)."""
if multiplayer.has_multiplayer_peer():
return multiplayer.get_peers().size() + 1 # peers + self (host)
return max(1, players_in_room.size()) # Fallback to lobby list
func reset_rematch_votes() -> void:
rematch_votes.clear()
var required = max(1, ceili(players_in_room.size() / 2.0))
var required = max(1, ceili(_get_connected_human_count() / 2.0))
emit_signal("rematch_votes_updated", 0, required)
@rpc("any_peer", "call_local", "reliable")
func request_rematch(player_id: int) -> void:
"""Client requests a rematch. Votes needed depend on connected real players."""
"""Client requests a rematch. Votes needed depend on connected real players (excluding bots)."""
if not multiplayer.is_server():
return
if player_id not in rematch_votes:
rematch_votes.append(player_id)
var required = max(1, ceili(players_in_room.size() / 2.0))
var required = max(1, ceili(_get_connected_human_count() / 2.0))
print("[LobbyManager] Rematch vote from %d. Total: %d/%d" % [player_id, rematch_votes.size(), required])
# Sync vote count to all clients
+228
View File
@@ -0,0 +1,228 @@
extends Control
## End-of-game modal panel with tabbed Race Result / Rank List and 3D character preview.
## Instantiated by main.gd at match end. Call setup() to populate data.
signal back_pressed
signal rematch_pressed
# -------------------------------------------------------------------------
# UI References (unique names from .tscn)
# -------------------------------------------------------------------------
# Header
@onready var tab_title_label := %TabTitleLabel as Label
# Race Result tab
@onready var race_result_content := %RaceResultContent as VBoxContainer
@onready var player_rank_label := %PlayerRankLabel as Label
@onready var player_name_label := %PlayerNameLabel as Label
@onready var player_score_label := %PlayerScoreLabel as Label
@onready var completion_value := %CompletionValue as Label
@onready var score_value := %ScoreValue as Label
@onready var rank_value := %RankValue as Label
# Rank List tab
@onready var rank_list_content := %RankListContent as VBoxContainer
@onready var winner_rank_label := %WinnerRankLabel as Label
@onready var winner_name_label := %WinnerNameLabel as Label
@onready var winner_score_label := %WinnerScoreLabel as Label
@onready var rank_list_vbox := %RankListVBox as VBoxContainer
# Tab Buttons
@onready var race_result_tab_btn := %RaceResultTabBtn as Button
@onready var rank_list_tab_btn := %RankListTabBtn as Button
# Action Buttons
@onready var back_btn := %BackBtn as Button
@onready var rematch_btn := %RematchBtn as Button
@onready var rematch_vote_label := %RematchVoteLabel as Label
# 3D Preview
@onready var character_root := %CharacterRoot as Node3D
@onready var char_name_label := %CharNameLabel as Label
# -------------------------------------------------------------------------
# State
# -------------------------------------------------------------------------
var _anim_player: AnimationPlayer
var _nougat_font: Font
# Maps lobby character name -> GLB node name in the SubViewport
const CHAR_NODE_MAP: Dictionary = {
"Copper": "Oldpop",
"Dabro": "Masbro",
"Gatot": "Gatot",
"Pip": "Bob"
}
# -------------------------------------------------------------------------
# Lifecycle
# -------------------------------------------------------------------------
func _ready() -> void:
_nougat_font = load("res://assets/fonts/Nougat-ExtraBlack.ttf")
# Tab button connections
race_result_tab_btn.pressed.connect(func(): _switch_tab(true))
rank_list_tab_btn.pressed.connect(func(): _switch_tab(false))
# Action button connections
back_btn.pressed.connect(func(): emit_signal("back_pressed"))
rematch_btn.pressed.connect(func():
rematch_btn.disabled = true
rematch_btn.text = "VOTED"
emit_signal("rematch_pressed")
)
# Setup 3D preview
_setup_3d_preview()
# Default tab: Race Result
_switch_tab(true)
# -------------------------------------------------------------------------
# Tab Switching
# -------------------------------------------------------------------------
func _switch_tab(show_race_result: bool) -> void:
race_result_content.visible = show_race_result
rank_list_content.visible = not show_race_result
tab_title_label.text = "RACE RESULT" if show_race_result else "RANK LIST"
# -------------------------------------------------------------------------
# Data Population (called by main.gd)
# -------------------------------------------------------------------------
func setup(player_scores: Array, local_peer_id: int) -> void:
"""Populate all UI data. player_scores is a sorted Array of Dicts:
{peer_id, name, score, goal_count, character}"""
# Find local player in sorted list
var local_rank := 0
var local_score := 0
var local_goal_count := 0
var local_name := "Player"
var local_character := "Masbro"
for i in range(player_scores.size()):
if player_scores[i].peer_id == local_peer_id:
local_rank = i
local_score = player_scores[i].score
local_goal_count = player_scores[i].get("goal_count", 0)
local_name = player_scores[i].name
local_character = player_scores[i].get("character", "Masbro")
break
# --- Race Result tab ---
player_rank_label.text = _get_ordinal(local_rank + 1)
player_name_label.text = local_name
player_score_label.text = str(local_score)
completion_value.text = "%dx" % local_goal_count
score_value.text = str(local_score)
rank_value.text = _get_ordinal(local_rank + 1)
# Rank color
var rank_color := Color(0.95, 0.75, 0.1) # Gold
if local_rank == 1: rank_color = Color(0.75, 0.75, 0.75) # Silver
elif local_rank == 2: rank_color = Color(0.8, 0.5, 0.2) # Bronze
elif local_rank > 2: rank_color = Color(0.6, 0.6, 0.6)
rank_value.add_theme_color_override("font_color", rank_color)
player_rank_label.add_theme_color_override("font_color", rank_color)
# --- Rank List tab ---
if player_scores.size() > 0:
winner_rank_label.text = "1st"
winner_name_label.text = player_scores[0].name
winner_score_label.text = str(player_scores[0].score)
# Populate rank list rows
for child in rank_list_vbox.get_children():
child.queue_free()
for i in range(player_scores.size()):
var pdata = player_scores[i]
var is_local = pdata.peer_id == local_peer_id
_add_rank_list_entry(i, pdata, is_local)
# --- 3D Character Preview ---
_update_3d_preview(local_character)
char_name_label.text = local_name.to_upper()
func _add_rank_list_entry(index: int, pdata: Dictionary, is_local: bool) -> void:
var row = HBoxContainer.new()
row.add_theme_constant_override("separation", 16)
var num_lbl = Label.new()
num_lbl.text = str(index + 1)
num_lbl.custom_minimum_size = Vector2(30, 0)
num_lbl.add_theme_font_size_override("font_size", 20)
num_lbl.add_theme_color_override("font_color", Color(0.8, 0.8, 0.8))
if _nougat_font: num_lbl.add_theme_font_override("font", _nougat_font)
row.add_child(num_lbl)
var pname_lbl = Label.new()
pname_lbl.text = pdata.name
pname_lbl.add_theme_font_size_override("font_size", 20)
if is_local:
pname_lbl.add_theme_color_override("font_color", Color(0.4, 0.8, 1.0))
else:
pname_lbl.add_theme_color_override("font_color", Color.WHITE)
if _nougat_font: pname_lbl.add_theme_font_override("font", _nougat_font)
pname_lbl.size_flags_horizontal = Control.SIZE_EXPAND_FILL
row.add_child(pname_lbl)
var pscore_lbl = Label.new()
pscore_lbl.text = str(pdata.score)
pscore_lbl.add_theme_font_size_override("font_size", 20)
pscore_lbl.add_theme_color_override("font_color", Color.WHITE)
if _nougat_font: pscore_lbl.add_theme_font_override("font", _nougat_font)
pscore_lbl.horizontal_alignment = HORIZONTAL_ALIGNMENT_RIGHT
row.add_child(pscore_lbl)
rank_list_vbox.add_child(row)
# -------------------------------------------------------------------------
# Rematch Vote Update (called by main.gd)
# -------------------------------------------------------------------------
func update_rematch_votes(count: int, required: int) -> void:
if is_instance_valid(rematch_vote_label):
rematch_vote_label.text = "%d/%d" % [count, required]
if count >= required:
rematch_vote_label.add_theme_color_override("font_color", Color.GREEN)
# -------------------------------------------------------------------------
# 3D Preview
# -------------------------------------------------------------------------
func _setup_3d_preview() -> void:
if not character_root:
return
_anim_player = character_root.get_node_or_null("AnimationPlayer")
func _update_3d_preview(character_name: String) -> void:
if not character_root:
return
var node_name: String = CHAR_NODE_MAP.get(character_name, character_name)
for child in character_root.get_children():
if child is Node3D:
child.visible = (child.name == node_name)
if _anim_player:
var new_root := character_root.get_node_or_null(node_name)
if new_root:
_anim_player.root_node = _anim_player.get_path_to(new_root)
if _anim_player.has_animation("animation-pack/idle"):
_anim_player.play("animation-pack/idle")
elif _anim_player.get_animation_list().size() > 0:
_anim_player.play(_anim_player.get_animation_list()[0])
# -------------------------------------------------------------------------
# Helpers
# -------------------------------------------------------------------------
func _get_ordinal(n: int) -> String:
match n:
1: return "1st"
2: return "2nd"
3: return "3rd"
_: return str(n) + "th"
+1
View File
@@ -0,0 +1 @@
uid://b100tjl67tbh7