Commit Graph
19 Commits
Author SHA1 Message Date
god fbca048aba ci: no templates needed for pck export, cache godot binary
Release / Build & Release (push) Successful in 16m34s
2026-07-04 22:07:07 +08:00
god 4c6c8e1587 ci: fix apt-get update before install, guard template extraction 2026-07-04 21:56:03 +08:00
god 939d2b0ac2 ci: shallow checkout for patch deploy 2026-07-04 21:47:58 +08:00
god e845c1be25 ci: use cached godot export templates for patch deployment 2026-07-04 20:21:15 +08:00
god 1f6bdf4d06 chore: bump version to 2.4.3 for patch release 2026-07-04 20:08:26 +08:00
god 36ae0d479d docs: mark multiplayer gauntlet bug as resolved 2026-07-04 20:01:55 +08:00
god c23c5f77bc fix: correct indentation of has_method check in GauntletManager to prevent multiplayer client crash 2026-07-04 20:01:39 +08:00
god 1691d8ebc9 docs: mark currency sync bug as resolved 2026-07-04 19:56:30 +08:00
god ab93f047ab fix: keep gacha panel wallet UI synced with global wallet updates 2026-07-04 19:56:19 +08:00
god b15e1153e0 fix: multiple punch SFX spam
Fixes #74

The multiple punch SFX bug has been fixed.
Cause: The is_charged_strike state was never cleared after pushing a player, causing the push logic to re-trigger and play the sound every frame while the movement key was held.
Fix: is_charged_strike is now immediately cleared upon a successful push.
2026-07-04 19:33:35 +08:00
god e6e4c7b6f6 docs: mark playerboard desync and punch SFX bugs as resolved 2026-07-04 19:31:37 +08:00
god d524f23104 fix: prevent multiple attack/smash SFX spam by clearing charged strike state immediately 2026-07-04 19:31:26 +08:00
god 7762a82d18 fix: wait for playerboard before applying multiplayer sync 2026-07-04 19:17:27 +08:00
god 0786638a98 docs: update clone instructions for Gitea SSH and HTTPS 2026-07-04 11:38:58 +08:00
god 08a527195f patch system: use HTTPS for raw.klud.top 2026-07-04 10:48:21 +08:00
god 4a3637482c patch system: use raw.klud.top, remove GitHub raw URLs 2026-07-04 10:11:45 +08:00
god 8414f48106 patch system: gitea-pages serving, MANIFEST_URL updated 2026-07-04 10:00:57 +08:00
god 7c6f66e821 chore: upgrade Godot 4.6 -> 4.7 stable in CI and local 2026-07-04 09:20:08 +08:00
god 2643ef24fa chore: test god commit 2026-07-04 09:11:47 +08:00