god b15e1153e0 fix: multiple punch SFX spam
Fixes #74

The multiple punch SFX bug has been fixed.
Cause: The is_charged_strike state was never cleared after pushing a player, causing the push logic to re-trigger and play the sound every frame while the movement key was held.
Fix: is_charged_strike is now immediately cleared upon a successful push.
2026-07-04 19:33:35 +08:00
2026-06-11 18:28:25 +08:00
2024-10-22 16:15:56 +08:00
2026-07-02 09:15:45 +08:00
2026-03-17 17:38:30 +08:00
2026-01-21 08:30:02 +08:00
2026-06-29 09:57:12 +08:00

Tekton Dash Armageddon

Full developer documentation lives in this repo's wiki (sidebar link).

See in particular: Skin Creation Workflow, Nakama Deployment, and Patch Release Workflow.

Clone

SSH is preferred:

git clone git@ssh.git.klud.top:danchie/tekton.git

HTTPS also works:

git clone https://git.klud.top/danchie/tekton.git

First-time SSH setup:

SSH test:

ssh -T git@ssh.git.klud.top

Expected output:

Hi there, <yourname>! You've successfully authenticated with the key named <key-title>, but Gitea does not provide shell access.
S
Description
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Readme 1 GiB
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