Commit Graph
100 Commits
Author SHA1 Message Date
adtpdn f4b35582aa feat: implement login screen UI and update project version to 2.1.6 2026-04-24 00:49:22 +08:00
adtpdn 53f151af1d feat: prep the automation 2026-04-24 00:40:40 +08:00
adtpdn 7e4b707e84 feat: adding the skin_shader_generator, and gacha base barebone 2026-04-24 00:17:00 +08:00
adtpdn 16c82a48b8 feat: update skin 2026-04-22 21:30:22 +08:00
adtpdn 724ae4d4a4 feat : update screen 2026-04-22 05:21:19 +08:00
adtpdn e4e9f66569 feat: update boot_screen behavior 2026-04-22 05:08:15 +08:00
adtpdn d028b06610 feat: edit url repo 2026-04-22 05:05:12 +08:00
adtpdn 5653af764f feat: update 2026-04-22 05:01:23 +08:00
adtpdn c496707bb1 feat : Stripped OS exit codes from patch builder loop 2026-04-22 04:41:11 +08:00
adtpdn cfae123c81 feat : Replaced Server-Side SceneTree syntax for MainLoop. 2026-04-22 04:38:44 +08:00
adtpdn abe58db475 feat : revert headless 2026-04-22 04:35:31 +08:00
adtpdn 2d93d48323 feat : add manual trigger 2026-04-22 04:32:38 +08:00
adtpdn 39ec3cc6e8 feat : edit build 2026-04-22 04:25:21 +08:00
adtpdn c8e5a45529 feat: patch system 2026-04-22 04:21:00 +08:00
adtpdn 083735aec1 feat: fix Bots Using Your Equipped Skin, Equipped Overlay Skins Reverting to Normal 2026-04-22 01:36:05 +08:00
adtpdn f2e14f20f3 feat: skin update 2026-04-20 19:32:52 +08:00
adtpdn b492dc99b6 feat: update 2026-04-17 22:18:04 +08:00
adtpdn ff0a2e0f41 feat: update shop 2026-04-17 00:17:37 +08:00
adtpdn f10d777c90 feat: overhaul UI main and profile 2026-04-15 16:26:49 +08:00
adtpdn 01661a56ba feat: update chat 2026-04-15 07:31:49 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn a478e3fc2e feat: completing tutorial 2026-04-11 06:00:54 +08:00
adtpdn 5323aea5fb feat: add tutorial section 2026-04-10 05:17:30 +08:00
adtpdn 222621139e feat: update player auth, fix bugs 2026-04-09 00:36:23 +08:00
adtpdn 7ffe7680ad feat:update 2026-04-08 03:22:27 +08:00
adtpdn e222cc49ee feat : update backend 2026-04-08 03:12:55 +08:00
adtpdn 7e22f48c57 revert 2026-04-07 10:10:52 +08:00
adtpdn b6b7237dc1 feat : attempt to fix bug 2026-04-07 03:28:24 +08:00
adtpdn 733b1da8e0 feat: edit some login indicator 2026-04-03 05:11:49 +08:00
adtpdn e1a3ef8e85 feat: overhaul the nakama user management, leaderboard, prep for 2.1 2026-04-03 04:50:18 +08:00
adtpdn 47f88d31dc feat: prep to build 2026-04-03 02:20:06 +08:00
adtpdn 362f8eda98 feat: Overhaul of the Game Over UI, custom texture integrations, and fixing visual artifacts. 2026-04-02 06:26:06 +08:00
adtpdn f2739841c6 feat : Refactored Game Over UI from programmatic to scene-based architecture and resolved critical multiplayer/spawn bugs 2026-04-01 06:06:09 +08:00
adtpdn fb20af1ae5 feat: update the rematch, lobby, leaderboard 2026-03-30 16:56:35 +08:00
adtpdn a916a57c05 feat: updated UI UX for profile and leaderboard menu 2026-03-27 22:18:29 +08:00
adtpdn 3a50d2d324 feat: update some visual and fixing the bug 2026-03-27 01:52:45 +08:00
adtpdn 66f54e34ab feat: add GUI enhancement for Leaderboard, and Timer 2026-03-26 02:57:04 +08:00
adtpdn cda39125f4 feat: update leaderboard GUI, and HUD for gauge 2026-03-25 02:38:09 +08:00
adtpdn 878e331b6e feat: Implement new Stop 'n' Go game mode with dedicated manager, player logic, and control scripts. 2026-03-23 20:42:55 +08:00
adtpdn 7601b93192 Merge branch 'stop_n_go_update' of https://github.com/adtpdn/tekton-enet into stop_n_go_update 2026-03-17 18:05:09 +08:00
adtpdn 05d9617f84 feat: Add new visual effects, player and lobby scenes, and a special tiles manager. 2026-03-17 18:04:57 +08:00
adtpdn 71d688ed63 feat: Implement core lobby system including UI, player management, and game mode settings. 2026-03-16 05:21:49 +08:00
adtpdn 74a81425c5 feat: implement core lobby management system with Nakama integration, player state, and game settings. 2026-03-13 03:46:04 +08:00
adtpdn 4f6783b468 feat: Implement core multiplayer features including user authentication, profile management, lobby, game mode managers, and leaderboard. 2026-03-12 03:55:20 +08:00
adtpdn 884ce60cf1 update BG, tile 2026-03-10 23:13:24 +08:00
adtpdn edd5051106 update 2026-03-06 04:06:15 +08:00
adtpdn ebfa8f99a7 feat: Implement the main game scene with new player functionality, Stop n Go and Portal Mode managers, a dynamic message bar, and pre-game countdown logic. 2026-03-05 02:07:14 +08:00
adtpdn 09d08093e2 feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown. 2026-03-03 05:01:59 +08:00
adtpdn a7442bb1a6 feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers. 2026-03-02 03:10:38 +08:00
adtpdn 1c5c3d47f6 feat: implement Tekton NPC with movement, combat, and interaction mechanics, and add initial portal system components. 2026-02-27 04:29:02 +08:00
adtpdn ef3d018040 feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers. 2026-02-26 04:25:09 +08:00
adtpdn a7a8106b7e attempt to make stop n go gamemode 2026-02-19 03:42:59 +08:00
adtpdn 5ec559c4c9 update 2026-02-12 06:53:26 +08:00
adtpdn 94efea7d38 update fonts and some gui 2026-02-08 18:21:01 +08:00
adtpdn 08b0493c06 update network 2026-02-04 16:31:18 +08:00
adtpdn 9201c99d42 update 2026-02-02 08:34:04 +08:00
adtpdn d6c84dd30d update 2026-02-02 00:21:32 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn 6949e20a1f refactor 2026-01-28 02:29:43 +08:00
adtpdn d71f5d67e3 update scarcity 2026-01-27 03:43:51 +08:00
adtpdn d262bb8dc0 update feature & bugfix 2026-01-23 22:26:44 +08:00
adtpdn 89a3beb2b2 update logic for push 2026-01-23 08:38:45 +08:00
adtpdn c1ba5d1888 update 2026-01-21 08:30:02 +08:00
adtpdn 5a97f7959e update 2026-01-15 09:07:56 +08:00
adtpdn bee9c30f0e bugfix, desync, and add UI function 2026-01-14 00:20:20 +08:00
adtpdn 6948a4aed1 edit special power up 2026-01-09 22:41:00 +08:00
adtpdn 6aede0a382 feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization. 2026-01-07 05:41:38 +08:00
adtpdn 251b677a2e chore: Add .agent to .gitignore 2026-01-06 08:55:39 +08:00
adtpdn 059f152374 update bot 2026-01-06 08:55:14 +08:00
adtpdn cbbe95e108 overhaul bot 2026-01-03 03:40:20 +08:00
adtpdn 7423e29443 update holiday 2026-01-01 05:21:25 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn 6870016ba6 feat: Implement core game scenes, player character with AI behavior, and various game managers. 2025-12-27 05:45:36 +08:00
adtpdn b0d45d4569 feat: Implement a new lobby system with configurable match duration, game over screen, and core game state management. 2025-12-20 01:10:49 +08:00
adtpdn 75eb398649 feat: Implement core game managers for power-ups, UI, goals, and player actions, and establish initial game scene and player. 2025-12-17 03:51:15 +08:00
adtpdn e41ffcfb67 feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation. 2025-12-16 02:37:26 +08:00
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn 7ad20497d8 update 2025-12-10 02:55:07 +08:00
adtpdn 58d28366bb init 2025-12-10 02:35:17 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00
adtpdn 7db63a2707 Merge branch 'EOS' of https://github.com/adtpdn/tekton-enet into EOS 2025-12-09 20:57:36 +08:00
adtpdn 59ff22f5ac feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures. 2025-12-09 20:57:33 +08:00
adtpdn 8f672dfb49 feat: Add player movement manager, main scene, and backflip animation asset. 2025-12-09 17:46:43 +08:00
adtpdn ac463185de Update 2025-12-08 21:56:36 +08:00
adtpdn 438c0c0d6e feat: Add initial lobby and main scenes with Nakama and lobby management scripts. 2025-12-06 02:27:08 +08:00
adtpdn 5000f3e269 Bugfix 2025-12-04 23:14:12 +08:00
adtpdn dce55c2fe6 Minor Update
- Refactor the Player.gd

- Attempt to fix joining the available room, via Room ID
2025-12-03 21:51:23 +08:00
adtpdn a97a8e68f6 player.gd refactor progress 2025-12-03 18:16:00 +08:00
adtpdn ead155afed Attempt to using Nakama as replacement of Low-Level ENet 2025-12-02 00:58:44 +08:00
adtpdn b27b612989 Update input actions and UI layout
Added new input actions for movement and actions in project.godot. Adjusted UI element positions, visibility, and sizing in main.tscn. Added a temporary scene file and updated player.gd.
2025-11-04 11:33:54 +08:00
adtpdn cd22925449 Refactor item grabbing logic and remove TileGrabber
Moved item grabbing and auto-arrange logic from the separate TileGrabber node into the player.gd script, consolidating server/client authority checks and RPC handling for multiplayer. Removed obsolete tile_grabber.gd and its UID file. Updated main.tscn to clean up unused UI nodes and adjust visibility settings for player boards.
2025-11-04 10:43:34 +08:00
adtpdn 3c3ba0cd63 Refactor network and player goals UI panels
Moved network info UI elements into a dedicated NetworkPanel and updated code references accordingly. Refactored AllPlayerGoals to use individual Panel nodes for each player, improving visibility management and goal UI updates. Enhanced goal synchronization logic to handle dynamic player panels and added safety checks for UI node access.
2025-10-29 14:55:15 +08:00
adtpdn 65be1fcc63 Improve gridmap item placement and UI logic
Enhanced the auto_put_item logic to better identify and place non-goal or excess tiles from the playerboard onto the grid. Updated gridmap and dock scripts for improved cell option handling and UI consistency. Adjusted mesh library item order and main scene cell data for better alignment. Expanded spawn and finish locations for player logic.
2025-10-28 14:05:50 +08:00
adtpdn f9f7d34f80 Add example scene and update gridmap assets
Added a new example scene and player script for EnhancedGridMap. Updated mesh library, materials, and tile assets for improved visuals and structure. Modified main scene and logic to support new gridmap configuration and auto item handling. Adjusted project settings for resolution and main scene path.
2025-10-27 12:35:06 +08:00
adtpdn 84413314ef Add example scene and player for enhanced_gridmap
Introduces a new example scene and player script for the enhanced_gridmap addon, including supporting resources and materials. Updates the mesh library, assets, and main scene to integrate new tile types and visual styles. Adjusts project settings for improved resolution and sets the new main scene as the entry point.
2025-10-22 11:50:17 +08:00
adtpdn f8521a78ff fix bot issues : Prevent bot creation when enable_bots is false 2025-04-22 10:34:08 +08:00
adtpdn d397ef0931 make the ruleset for first and second lap 2025-04-21 16:23:48 +08:00
adtpdn 49cc53e230 update 2025-04-16 18:02:58 +08:00
adtpdn 6d4407128f update 2025-04-15 17:17:41 +08:00