65be1fcc63813d26157cfe78daab7f35ab0662fd
Enhanced the auto_put_item logic to better identify and place non-goal or excess tiles from the playerboard onto the grid. Updated gridmap and dock scripts for improved cell option handling and UI consistency. Adjusted mesh library item order and main scene cell data for better alignment. Expanded spawn and finish locations for player logic.
- project.godot
- scenes/
- Main.tscn
- Lobby.tscn
- Game.tscn
- Player.tscn
- Token.tscn
- Board.tscn
- scripts/
- Main.gd
- Lobby.gd
- Game.gd
- Player.gd
- Token.gd
- Board.gd
- NetworkManager.gd
- assets/
- (3D models, textures, etc.)
Description