adtpdn cd22925449 Refactor item grabbing logic and remove TileGrabber
Moved item grabbing and auto-arrange logic from the separate TileGrabber node into the player.gd script, consolidating server/client authority checks and RPC handling for multiplayer. Removed obsolete tile_grabber.gd and its UID file. Updated main.tscn to clean up unused UI nodes and adjust visibility settings for player boards.
2025-11-04 10:43:34 +08:00
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2025-03-10 15:44:54 +08:00
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2025-03-10 15:44:54 +08:00
2024-10-22 16:15:56 +08:00
2025-03-14 12:13:46 +08:00
2024-10-22 16:15:56 +08:00
2024-10-22 16:15:56 +08:00
2025-04-10 15:07:29 +08:00
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2025-03-10 15:44:54 +08:00

- project.godot
- scenes/
  - Main.tscn
  - Lobby.tscn
  - Game.tscn
  - Player.tscn
  - Token.tscn
  - Board.tscn
- scripts/
  - Main.gd
  - Lobby.gd
  - Game.gd
  - Player.gd
  - Token.gd
  - Board.gd
  - NetworkManager.gd
- assets/
  - (3D models, textures, etc.)
S
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