adtpdn
15043b5655
feat: take_powerup VFX, rank fix, admin chat management
...
- Wire take_powerup AnimatedSprite3D on powerup pickup via add_powerup_from_item()
- Make take_powerup animation one-shot (loop: false)
- Fix rank Position label hidden at game start (visible = false, only shows when score > 0)
- Competition ranking for tied scores in main.gd
- Lobby Chat admin tab: system prefix, max messages, wipe, purge old, save config
- Chat Storage admin tab: list/browse/delete individual channel messages
- Backend RPCs: admin_get_chat_config, admin_set_chat_config, admin_purge_old_messages,
admin_list_channel_messages, admin_delete_channel_message
- Chat config applied on lobby join (max_messages, prefix injection)
2026-06-19 17:13:24 +08:00
adtpdn
78f071b728
feat: update vfx
2026-06-18 14:04:06 +08:00
adtpdn
5354d8b30f
freemode fishing tekton autoplay + static tekton throw fix
...
- Added tekton_fishing_autoplay.gd: plays both GLB animations simultaneously, looped
- Attached autoplay script to 3 fishing tekton instances in freemode.tscn
- Fixed static tekton throw: faces throw direction + plays throw animation
- Fixed AnimationPlayer path in tekton.gd for static turrets
- Fixed animation names (tekton_throw_tile -> ted_bones_001|Tekton Throwing Tiles|Anima_Layer)
- Fixed static_tekton_controller.gd idle resume
- Rebuilt animation-pack.res with new animations (holding_1, put_1, stun_1, etc.)
- Fixed GutBottomPanel.tscn broken UID
2026-06-15 18:15:39 +08:00
adtpdn
844ec194cb
Replace dasher-pack with unified animation-pack using original Blender bone names
2026-06-15 14:28:26 +08:00
adtpdn
9dd3c59edf
feat: update
2026-06-12 18:05:04 +08:00
adtpdn
8a2fb36a98
feat: update
2026-06-11 18:28:25 +08:00
adtpdn
8520f9db3c
feat: rollback fix
2026-06-10 10:48:20 +08:00
adtpdn
5653473c12
feat: the rebuild gamemode of "Gauntlet"
2026-06-10 02:12:25 +08:00
Yogi Wiguna
2d857a490b
feat:add gauntlet arena 3D
2026-06-08 12:44:38 +08:00
adtpdn
0a878c5205
update local arena of gauntlet
2026-06-08 12:19:34 +08:00
adtpdn
f2f90f98e2
feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates
2026-05-25 18:17:00 +08:00
adtpdn
7380161743
feat: add Candy Cannon Survival game mode with collectible tiles
...
Version bump to 2.3.6. New game mode features 20×20 arena with central cannon obstacle, three escalating phases (Open Arena, Route Pressure, Survival), and collectible tiles (Hearts, Diamonds, Stars, Coins) with pattern-matching missions. Players dodge candy volleys while completing collection goals.
Updated export paths and version strings across all platforms (Windows, Android, Web, Linux).
2026-05-24 06:56:57 +08:00
adtpdn
decdb74ade
chore: release version 2.3.5 and refactor lobby
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Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00
adtpdn
8430d1054e
feat: 2.3.2
2026-05-19 17:30:29 +08:00
adtpdn
7ca11c6534
feat: 2.3.1
2026-05-12 17:55:53 +08:00
adtpdn
13f3c3d591
feat: 2.3.1
2026-05-11 17:24:47 +08:00
adtpdn
06aad52b91
feat: bugfix UI dialog text
2026-05-03 21:05:32 +08:00
adtpdn
5ec85f3954
feat: sync time with dailylogin server
2026-05-03 20:46:32 +08:00
adtpdn
21875cdf8a
feat: add dailylogin feature
2026-05-01 05:07:54 +08:00
adtpdn
54be7bbb25
feat: bug fix social system
2026-04-30 04:18:46 +08:00
adtpdn
8a2f865ad8
feat: update 2.1.9
2026-04-29 01:36:49 +08:00
adtpdn
1585b91509
feat: update
2026-04-28 01:22:38 +08:00
adtpdn
b76dd2e737
feat: fix some bug
2026-04-24 22:56:11 +08:00
adtpdn
5a08db38de
feat: fix gatcha, and login flow connection
2026-04-24 02:50:16 +08:00
adtpdn
f4b35582aa
feat: implement login screen UI and update project version to 2.1.6
2026-04-24 00:49:22 +08:00
adtpdn
7e4b707e84
feat: adding the skin_shader_generator, and gacha base barebone
2026-04-24 00:17:00 +08:00
adtpdn
724ae4d4a4
feat : update screen
2026-04-22 05:21:19 +08:00
adtpdn
5653af764f
feat: update
2026-04-22 05:01:23 +08:00
adtpdn
c8e5a45529
feat: patch system
2026-04-22 04:21:00 +08:00
adtpdn
083735aec1
feat: fix Bots Using Your Equipped Skin, Equipped Overlay Skins Reverting to Normal
2026-04-22 01:36:05 +08:00
adtpdn
f2e14f20f3
feat: skin update
2026-04-20 19:32:52 +08:00
adtpdn
b492dc99b6
feat: update
2026-04-17 22:18:04 +08:00
adtpdn
ff0a2e0f41
feat: update shop
2026-04-17 00:17:37 +08:00
adtpdn
f10d777c90
feat: overhaul UI main and profile
2026-04-15 16:26:49 +08:00
adtpdn
01661a56ba
feat: update chat
2026-04-15 07:31:49 +08:00
adtpdn
a592eb1de0
feat : mobile input controller
2026-04-13 18:15:49 +08:00
adtpdn
a478e3fc2e
feat: completing tutorial
2026-04-11 06:00:54 +08:00
adtpdn
5323aea5fb
feat: add tutorial section
2026-04-10 05:17:30 +08:00
adtpdn
222621139e
feat: update player auth, fix bugs
2026-04-09 00:36:23 +08:00
adtpdn
7ffe7680ad
feat:update
2026-04-08 03:22:27 +08:00
adtpdn
e222cc49ee
feat : update backend
2026-04-08 03:12:55 +08:00
adtpdn
733b1da8e0
feat: edit some login indicator
2026-04-03 05:11:49 +08:00
adtpdn
e1a3ef8e85
feat: overhaul the nakama user management, leaderboard, prep for 2.1
2026-04-03 04:50:18 +08:00
adtpdn
362f8eda98
feat: Overhaul of the Game Over UI, custom texture integrations, and fixing visual artifacts.
2026-04-02 06:26:06 +08:00
adtpdn
f2739841c6
feat : Refactored Game Over UI from programmatic to scene-based architecture and resolved critical multiplayer/spawn bugs
2026-04-01 06:06:09 +08:00
Yogi Wiguna
a88839b396
feat: implement core game scene, player logic, and modular manager architecture for Tekton Dash
2026-03-31 22:08:57 +08:00
Yogi Wiguna
1c4d3170ef
feat: implement MusicManager singleton and integrate background music into lobby scene
2026-03-31 21:51:45 +08:00
Yogi Wiguna
cc19c7852d
feat: implement settings menu, audio management system, and lobby UI framework
2026-03-31 21:36:26 +08:00
Yogi Wiguna
193aae94ba
feat: implement main scene initialization and add screen shake and stop-n-go game managers
2026-03-31 20:55:15 +08:00
Yogi Wiguna
ad695292dc
Add stop_n_go arena models and textures
...
Add new 'stop_n_go' arena assets: Terrain.gltf and Terrain.bin, many PNG textures (with corresponding Godot .import metadata) for ground, props and shadows, and supporting compressed/import presets. Update scenes/arena/stop_n_go.scn to reference the new terrain and decorative assets so the arena can be used in the project.
2026-03-31 18:23:46 +08:00