Commit Graph
100 Commits
Author SHA1 Message Date
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 84ae27c96a feat: implement new 'Stop N Go' arena scene and manager. 2026-03-13 11:44:54 +08:00
Yogi Wiguna 877a238a82 feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements. 2026-03-13 10:32:25 +08:00
Yogi Wiguna 6242c4e37e feat: Implement player movement manager for grid-based movement, rotation, and complex player interactions including pushing and environmental checks. 2026-03-13 10:19:38 +08:00
Yogi Wiguna 200e198428 feat: Introduce Tekton roaming NPC with grid movement, player interaction, tile spawning, and visual effects. 2026-03-13 10:07:17 +08:00
Yogi Wiguna a06e04e14b feat: Add player character scene with multiple models, animations, UI, and a 3D wall scene. 2026-03-12 17:50:29 +08:00
Yogi Wiguna e5e99f5853 feat: Add diverse game tiles, 3D wall scenes, and player movement and stop-n-go managers. 2026-03-12 17:47:23 +08:00
Yogi Wiguna 739489cd6f feat: add PowerUpInventoryUI script to display and manage player power-ups with single-slot visibility. 2026-03-12 12:32:49 +08:00
Yogi Wiguna 3853962e4a feat: Implement initial main game scene with gridmap, player, and core managers. 2026-03-12 12:30:29 +08:00
Yogi Wiguna 412e7bdcdd feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI. 2026-03-12 12:06:32 +08:00
Yogi Wiguna 686ea2587e feat: implement powerup inventory UI to display and manage player powerups with dynamic button states, levels, and shortcuts. 2026-03-12 10:39:09 +08:00
Yogi Wiguna 93eda69ad6 feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI. 2026-03-12 10:35:26 +08:00
Yogi Wiguna 650d241a72 feat: Add core player input, movement, and special ability management systems with new UI components. 2026-03-11 17:40:45 +08:00
Yogi Wiguna 18c3dbecd6 feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory. 2026-03-11 15:29:07 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
Yogi Wiguna d53e4601e4 feat: Introduce comprehensive settings management with UI for video, audio, and remappable controls. 2026-03-10 17:04:01 +08:00
Yogi Wiguna c895e466b5 feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary. 2026-03-10 15:53:19 +08:00
Yogi Wiguna 10b47ccdec feat: Implement initial main game scene with gridmap, environment, and touch control UI elements. 2026-03-10 13:07:42 +08:00
Yogi Wiguna e1e928389c feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings. 2026-03-10 12:52:53 +08:00
Yogi Wiguna da7192ac07 feat: Introduce player movement manager with push mechanics, multiplayer synchronization, and new touch controls and powerup inventory UI. 2026-03-10 11:05:14 +08:00
Yogi Wiguna aaf246d873 feat: Introduce core game systems for special tile effects, power-up management, player movement, and initial UI screens. 2026-03-09 17:49:50 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
Yogi Wiguna 14331c222e feat: create main game scene with gridmap, environment, and UI controls. 2026-03-05 17:56:54 +08:00
Yogi Wiguna 7d801f1156 feat: Add an EnhancedGridMap with advanced generation, randomization, and pathfinding capabilities, and introduce the Stop n Go game mode manager. 2026-03-05 17:50:21 +08:00
Yogi Wiguna 5c4764b082 feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning. 2026-03-05 16:41:35 +08:00
Yogi Wiguna aa26e9f2a4 feat: Introduce PlayerMovementManager to centralize grid-based player and bot movement, including multiplayer synchronization and push interactions. 2026-03-05 15:32:45 +08:00
Yogi Wiguna fb6d9df5db feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics. 2026-03-05 14:29:34 +08:00
Yogi Wiguna cd7881bc3f feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers. 2026-03-04 17:40:10 +08:00
Yogi Wiguna 8f03cc15c5 feat: introduce core player logic with manager integration and power-up inventory UI. 2026-03-04 15:56:03 +08:00
Yogi Wiguna a78acd12b8 feat: Add core manager scripts for camera context, player input, special tiles, and a powerup inventory UI. 2026-03-04 13:27:22 +08:00
Yogi Wiguna b32565203f feat: Implement core player movement, input, and player scene setup, including grid-based movement, rotation, push mechanics, and multiplayer synchronization. 2026-03-04 12:33:06 +08:00
Yogi Wiguna 8b33ed3f56 feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
2026-03-03 15:38:09 +08:00
Yogi Wiguna e6dceaf173 feat: Add a multiplayer-synchronized portal door with visual elements, player detection, and dynamic color. 2026-03-02 16:49:40 +08:00
Yogi Wiguna c16a0043bc feat: Introduce a new modular bot AI system for decision-making, movement, and actions. 2026-03-02 15:32:50 +08:00
Yogi Wiguna 78634d6421 feat: Implement a new portal door game mode with arena partitioning, dynamic connections, and multiplayer synchronization. 2026-03-02 14:48:59 +08:00
Yogi Wiguna 1425dff93e feat: Implement PortalDoor functionality and integrate PortalModeManager for the Tekton Doors game mode. 2026-03-02 12:17:36 +08:00
Yogi Wiguna 38a7c06311 feat: Add PlayerMovementManager for grid-based movement, rotation, and player-to-player push mechanics. 2026-02-26 17:46:14 +08:00
Yogi Wiguna 145a1a53dc feat: Add PortalModeManager and integrate it for the Tekton Doors game mode. 2026-02-26 17:42:47 +08:00
Yogi Wiguna f13ec4782b feat: Introduce core player script with multiplayer state management, character selection, and game logic, alongside a new camera context manager. 2026-02-26 17:12:33 +08:00
Yogi Wiguna 8e0aa322de feat: Implement core player entity with multiplayer state synchronization, character selection, movement, and manager-based input. 2026-02-26 16:55:36 +08:00
Yogi Wiguna 3a902aa3d7 feat: Implement Portal Doors game mode with arena setup, dynamic portal connections, and timed events. 2026-02-26 13:03:22 +08:00
Yogi Wiguna a29f1639f2 feat: add powerup inventory UI for managing player powerups and a mobile touch controls manager with a virtual joystick and configurable action buttons. 2026-02-26 11:56:16 +08:00
Yogi Wiguna 129ff8818a feat: Implement initial main scene with player input management and touch controls, including new graphics assets. 2026-02-26 11:48:40 +08:00
Yogi Wiguna c57b045bef feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI. 2026-02-26 11:29:58 +08:00
Yogi Wiguna 3cd67c02ab feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements. 2026-02-26 10:40:55 +08:00
Yogi Wiguna 36485c7f25 feat: introduce StopNGoManager to handle game phases, mission objectives, and dynamic arena setup with synchronized HUD elements. 2026-02-26 10:02:39 +08:00
Yogi Wiguna 551c820d5e feat: implement a player movement manager handling grid-based movement, rotation, and push interactions. 2026-02-25 17:04:25 +08:00
Yogi Wiguna 6d41f9dbc6 feat: Implement Tekton Doors game mode with portal mechanics, add an in-game message bar, and introduce a pre-game countdown. 2026-02-25 16:58:59 +08:00
Yogi Wiguna a157c1efc4 feat: implement main game scene with manager initialization, UI setup, multiplayer integration, and core gameplay features like the message bar and pre-game countdown. 2026-02-25 12:32:46 +08:00
Yogi Wiguna 51df6ed4fc feat: Add core player entity with network-synced properties, character selection, and manager integration. 2026-02-25 12:24:12 +08:00
Yogi Wiguna 4990ce3c89 feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction. 2026-02-25 12:09:14 +08:00
Yogi Wiguna 040e6e53ce feat: implement obstacle manager for randomized static wall spawning, integrate into main scene, and add stop-n-go manager. 2026-02-25 10:54:55 +08:00
Yogi Wiguna e31973dfab feat: Add initial player character, movement, network synchronization, bot AI, and game managers. 2026-02-24 16:54:45 +08:00
Yogi Wiguna aa6d6dcec2 feat: Initialize core game scene, managers, UI, multiplayer spawning, message bar, and pre-game countdown. 2026-02-24 11:35:45 +08:00
Yogi Wiguna 0e44737278 feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking. 2026-02-24 11:02:14 +08:00
Yogi Wiguna ea49eb2e4a feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary. 2026-02-24 10:43:00 +08:00
Yogi Wiguna a536e060c9 feat: Add CameraContextManager to dynamically adjust camera position based on player's board position and game mode, including hysteresis and tweening. 2026-02-23 17:38:37 +08:00
Yogi Wiguna d2b616549f feat: add Stop N Go game mode manager with phase transitions, HUD, traffic light visuals, and dynamic arena generation. 2026-02-23 17:33:39 +08:00
Yogi Wiguna 19fdb12c31 feat: Introduce player input and movement managers to handle continuous, turn-based, and targeted grid interactions. 2026-02-23 17:09:33 +08:00
Yogi Wiguna 3a5e6ad703 feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers. 2026-02-23 15:57:41 +08:00
Yogi Wiguna 8a5c25be23 feat: Introduce Stop N Go game mode manager handling phase transitions, missions, arena setup, and a new camera context manager. 2026-02-23 13:18:34 +08:00
Yogi Wiguna c8e7be8c6a feat: Implement player movement, rotation, and advanced push mechanics with new PlayerMovementManager, StopNGoManager, and player scene script. 2026-02-23 12:55:02 +08:00
Yogi Wiguna 92fd76f4b8 feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets. 2026-02-23 12:31:42 +08:00
Yogi Wiguna f72f641332 feat: implement main game scene logic including manager initialization, UI setup, in-game message bar, and global timer. 2026-02-23 10:28:29 +08:00
Yogi Wiguna dc719e4c52 feat: Implement the Stop 'n' Go game mode, including phase management, player missions, movement penalties, and associated player movement logic. 2026-02-23 10:17:06 +08:00
Yogi Wiguna 0e4d69f7b9 feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection. 2026-02-20 17:54:58 +08:00
Yogi Wiguna e90cbfe246 feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics. 2026-02-19 17:29:14 +08:00
Yogi Wiguna 4ce917db0f feat: Add StaticTektonManager for calculating and placing static tekton spawn points using a zone-based 3x3 grid approach. 2026-02-18 17:49:55 +08:00
Yogi Wiguna 324599c385 feat: implement main game scene logic, including manager initialization, UI setup, networking, and message bar functionality. 2026-02-18 12:13:19 +08:00
Yogi Wiguna 446e142a29 feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts. 2026-02-18 11:50:10 +08:00
Yogi Wiguna 489e31fb39 feat: Add PlayerMovementManager to centralize player movement logic and implement a 'SUPER PUSH' attack mechanic. 2026-02-13 16:02:23 +08:00
Yogi Wiguna 98f107893d feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes. 2026-02-13 13:51:51 +08:00
Yogi Wiguna 6472e47edf feat: Introduce special tile power-up system, managing inventory, levels, cooldowns, and targeted effects like area freeze and block floor. 2026-02-13 13:26:22 +08:00
Yogi Wiguna ad16f5942b feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers. 2026-02-13 13:14:37 +08:00
Yogi Wiguna 0ee5051ebd feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement. 2026-02-13 10:40:13 +08:00
Yogi Wiguna 450ad2ce1f feat: add Tekton entity with movement, carry/throw mechanics, and a static controller for item throwing. 2026-02-12 17:38:01 +08:00
Yogi Wiguna 21a502a62f feat: implement Tekton NPC with core movement, combat, carrying, throwing, and grid interaction logic, alongside its static controller. 2026-02-12 17:04:51 +08:00
Yogi Wiguna cdf3f0bb1d feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system. 2026-02-12 16:49:37 +08:00
Yogi Wiguna e620e69d73 feat: Add Tekton NPC with roaming behavior, combat reactions, and interaction mechanics including carrying and throwing. 2026-02-12 16:15:27 +08:00
Yogi Wiguna 4d7ee61e7d feat: Introduce Tekton character model, materials, and associated control scripts. 2026-02-12 15:49:23 +08:00
Yogi Wiguna 8837349896 feat: Implement the main game scene with core logic, UI, and network integration. 2026-02-12 15:17:35 +08:00
Yogi Wiguna a05e3123b4 feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager. 2026-02-12 14:56:57 +08:00
Yogi Wiguna 5275c4acd8 feat: Implement player input and movement managers for grid-based interaction and movement. 2026-02-12 12:11:38 +08:00
Yogi Wiguna 5cf77c19ab feat: implement player character with state management, network synchronization, and manager integration. 2026-02-12 11:48:03 +08:00
Yogi Wiguna da858c12aa feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization. 2026-02-12 11:02:30 +08:00
Yogi Wiguna 786e73dbaf feat: Implement Tekton roaming NPC with grid movement, combat mechanics, and multiplayer synchronization. 2026-02-12 10:04:16 +08:00
Yogi Wiguna c37b317eb5 feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash. 2026-02-11 17:55:07 +08:00
Yogi Wiguna d2ae5ada0e feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script. 2026-02-11 16:52:27 +08:00
Yogi Wiguna 382899d3e1 feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script. 2026-02-11 13:24:24 +08:00
Yogi Wiguna 903619a396 feat: Add initial gridmap mesh library, main game script, and Nakama manager. 2026-02-10 17:44:07 +08:00
Yogi Wiguna 0c2a53c0cc feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization. 2026-02-10 16:58:43 +08:00
Yogi Wiguna a27ff8634d feat: implement UIManager for player board, action buttons, and power-up bar UI. 2026-02-10 11:53:35 +08:00
Yogi Wiguna 2c1f6746d4 feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls. 2026-02-10 11:26:28 +08:00
Yogi Wiguna 65d18d8d96 feat: Implement core multiplayer lobby system with room management, player profiles, and game settings. 2026-02-09 17:46:18 +08:00
Yogi Wiguna bffa9474e9 feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management. 2026-02-09 16:46:42 +08:00
Yogi Wiguna a68878483f feat: add player entity with comprehensive game state, character selection, and manager integration. 2026-02-09 14:26:32 +08:00
Yogi Wiguna 20e9897481 feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager. 2026-02-09 11:35:45 +08:00
Yogi Wiguna 1048d7e0ca feat: Initialize project with main scene, gridmap, core assets, and VS Code settings. 2026-02-09 09:46:27 +08:00
Yogi Wiguna 263af68596 feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics. 2026-02-06 13:59:18 +08:00
Yogi Wiguna 10aa309148 feat: Introduce lobby functionality with UI, server selection, and game state management. 2026-02-06 13:48:18 +08:00