feat: add PowerUpInventoryUI script to display and manage player power-ups with single-slot visibility.
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@@ -120,7 +120,7 @@ func _update_btn_shortcut(_effect_id: int, btn: Button):
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return
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# Show only Shortcut 1 as per single-slot request
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sc_lbl.text = "[%s]" % SettingsManager.get_control_text("use_powerup")
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sc_lbl.text = " %s " % SettingsManager.get_control_text("use_powerup")
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func _on_btn_pressed(effect_id: int):
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print("[PowerUpUI] Clicked Button %d" % effect_id)
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