Commit Graph

80 Commits

Author SHA1 Message Date
adtpdn 57e56412e0 feat: bugfix 2026-05-03 21:05:54 +08:00
adtpdn 8a2f865ad8 feat: update 2.1.9 2026-04-29 01:36:49 +08:00
adtpdn 7e4b707e84 feat: adding the skin_shader_generator, and gacha base barebone 2026-04-24 00:17:00 +08:00
adtpdn 16c82a48b8 feat: update skin 2026-04-22 21:30:22 +08:00
adtpdn c8e5a45529 feat: patch system 2026-04-22 04:21:00 +08:00
adtpdn 083735aec1 feat: fix Bots Using Your Equipped Skin, Equipped Overlay Skins Reverting to Normal 2026-04-22 01:36:05 +08:00
adtpdn f10d777c90 feat: overhaul UI main and profile 2026-04-15 16:26:49 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn 5323aea5fb feat: add tutorial section 2026-04-10 05:17:30 +08:00
adtpdn 222621139e feat: update player auth, fix bugs 2026-04-09 00:36:23 +08:00
adtpdn e222cc49ee feat : update backend 2026-04-08 03:12:55 +08:00
adtpdn e1a3ef8e85 feat: overhaul the nakama user management, leaderboard, prep for 2.1 2026-04-03 04:50:18 +08:00
adtpdn 362f8eda98 feat: Overhaul of the Game Over UI, custom texture integrations, and fixing visual artifacts. 2026-04-02 06:26:06 +08:00
adtpdn a916a57c05 feat: updated UI UX for profile and leaderboard menu 2026-03-27 22:18:29 +08:00
adtpdn 3a50d2d324 feat: update some visual and fixing the bug 2026-03-27 01:52:45 +08:00
Yogi Wiguna 6b89469151 feat: Add new GUI assets, a MeshLibrary defining various gridmap tiles, a UI manager script, and the main scene. 2026-03-26 10:51:17 +08:00
adtpdn 66f54e34ab feat: add GUI enhancement for Leaderboard, and Timer 2026-03-26 02:57:04 +08:00
Yogi Wiguna c0d52d4136 feat: Add initial MeshLibrary with various gridmap tiles and a base player character script. 2026-03-25 17:33:52 +08:00
Yogi Wiguna a0da22ff5c feat: Introduce player character with input management and gridmap interaction visuals. 2026-03-25 16:20:23 +08:00
Yogi Wiguna 5acf40c122 feat: Introduce PlayerActionManager for action point and grid highlighting, SpecialTilesManager for special tile effects, and a tile_freeze mesh resource. 2026-03-25 15:53:55 +08:00
Yogi Wiguna 5a6f704569 feat: Implement PlayerActionManager for player actions and grid highlighting, SpecialTilesManager for special tile effects, and add freeze/hover tile meshes. 2026-03-25 15:47:06 +08:00
Yogi Wiguna f482909df5 feat: Add new sprite animation assets, including 15sec and 30sec sprites, and initial animation and main scenes with supporting scripts. 2026-03-25 11:23:16 +08:00
adtpdn cda39125f4 feat: update leaderboard GUI, and HUD for gauge 2026-03-25 02:38:09 +08:00
Yogi Wiguna 4946f1daa6 feat: implement the new "Stop N Go" game mode, including phase management, dynamic safe zones, player missions, and dedicated UI with visual effects. 2026-03-24 15:16:30 +08:00
Yogi Wiguna 49c8d794c2 feat: Introduce a comprehensive game lobby system including UI, room management, and player interactions. 2026-03-17 10:32:14 +08:00
Yogi Wiguna ab3ca7661f feat: implement special tiles manager for power-ups, including inventory, levels, cooldowns, and effect activation. 2026-03-16 14:40:28 +08:00
Yogi Wiguna 6e43cb5337 feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup. 2026-03-13 14:37:13 +08:00
Yogi Wiguna e5e99f5853 feat: Add diverse game tiles, 3D wall scenes, and player movement and stop-n-go managers. 2026-03-12 17:47:23 +08:00
Yogi Wiguna 18c3dbecd6 feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory. 2026-03-11 15:29:07 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
adtpdn 884ce60cf1 update BG, tile 2026-03-10 23:13:24 +08:00
Yogi Wiguna c895e466b5 feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary. 2026-03-10 15:53:19 +08:00
Yogi Wiguna 7d801f1156 feat: Add an EnhancedGridMap with advanced generation, randomization, and pathfinding capabilities, and introduce the Stop n Go game mode manager. 2026-03-05 17:50:21 +08:00
Yogi Wiguna cd7881bc3f feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers. 2026-03-04 17:40:10 +08:00
Yogi Wiguna 8b33ed3f56 feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
2026-03-03 15:38:09 +08:00
adtpdn ef3d018040 feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers. 2026-02-26 04:25:09 +08:00
Yogi Wiguna ea49eb2e4a feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary. 2026-02-24 10:43:00 +08:00
Yogi Wiguna 3a5e6ad703 feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers. 2026-02-23 15:57:41 +08:00
Yogi Wiguna 92fd76f4b8 feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets. 2026-02-23 12:31:42 +08:00
Yogi Wiguna 0e4d69f7b9 feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection. 2026-02-20 17:54:58 +08:00
Yogi Wiguna e90cbfe246 feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics. 2026-02-19 17:29:14 +08:00
Yogi Wiguna ad16f5942b feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers. 2026-02-13 13:14:37 +08:00
Yogi Wiguna 0ee5051ebd feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement. 2026-02-13 10:40:13 +08:00
Yogi Wiguna da858c12aa feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization. 2026-02-12 11:02:30 +08:00
Yogi Wiguna 903619a396 feat: Add initial gridmap mesh library, main game script, and Nakama manager. 2026-02-10 17:44:07 +08:00
Yogi Wiguna bffa9474e9 feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management. 2026-02-09 16:46:42 +08:00
Yogi Wiguna fe494b50ef feat: Implement core game scene with UI, managers, and a default mesh library. 2026-02-05 12:58:58 +08:00
Yogi Wiguna 757051aca8 feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles. 2026-02-03 17:04:35 +08:00
Yogi Wiguna 02d13d9ff5 feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar. 2026-02-03 14:48:41 +08:00
Yogi Wiguna 16a46d7e76 feat: Introduce an EnhancedGridMap with advanced grid generation, randomization, and data serialization features, along with a default MeshLibrary and a new main scene script. 2026-02-03 12:20:02 +08:00