Yogi Wiguna
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42e96a7ed9
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feat: implement Stop N Go arena, animation system, and lobby manager features
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2026-03-30 15:06:21 +08:00 |
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Yogi Wiguna
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52d9b4bffb
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feat: implement PlayerboardManager for handling tile collection, power-up consumption, and grid synchronization.
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2026-03-30 12:21:46 +08:00 |
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Yogi Wiguna
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37b84f2ab3
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directional lighting change, color, intensity
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2026-03-30 11:20:15 +08:00 |
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Yogi Wiguna
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18e0e8aafd
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feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI.
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2026-03-26 15:13:24 +08:00 |
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Yogi Wiguna
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ebc1c9868a
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feat: Add initial player scene with character models and effects, implement core lobby UI and functionality, and introduce a 3D outline shader.
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2026-03-26 12:12:08 +08:00 |
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Yogi Wiguna
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7b1f884e84
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feat: Implement initial main game scene including game world, player UI, and touch controls, along with a new UI manager script and ranking graphic asset.
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2026-03-26 11:45:16 +08:00 |
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Yogi Wiguna
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6b89469151
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feat: Add new GUI assets, a MeshLibrary defining various gridmap tiles, a UI manager script, and the main scene.
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2026-03-26 10:51:17 +08:00 |
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adtpdn
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66f54e34ab
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feat: add GUI enhancement for Leaderboard, and Timer
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2026-03-26 02:57:04 +08:00 |
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Yogi Wiguna
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f482909df5
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feat: Add new sprite animation assets, including 15sec and 30sec sprites, and initial animation and main scenes with supporting scripts.
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2026-03-25 11:23:16 +08:00 |
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Yogi Wiguna
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a99297dd65
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Merge branch 'stop_n_go_update' of https://github.com/adtpdn/tekton-enet into stop_n_go_update
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2026-03-25 10:52:04 +08:00 |
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Yogi Wiguna
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d20dca4b25
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feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls.
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2026-03-25 10:50:32 +08:00 |
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adtpdn
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cda39125f4
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feat: update leaderboard GUI, and HUD for gauge
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2026-03-25 02:38:09 +08:00 |
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Yogi Wiguna
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4946f1daa6
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feat: implement the new "Stop N Go" game mode, including phase management, dynamic safe zones, player missions, and dedicated UI with visual effects.
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2026-03-24 15:16:30 +08:00 |
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Yogi Wiguna
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da9ba9361d
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feat: Implement initial main game scene with player board UI, powerup inventory script, and associated assets.
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2026-03-24 11:54:27 +08:00 |
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Yogi Wiguna
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82fdbf91d1
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feat: Implement touch controls and a settings menu.
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2026-03-24 11:11:14 +08:00 |
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Yogi Wiguna
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bad2364fff
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update arena
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2026-03-23 14:55:15 +08:00 |
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adtpdn
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05d9617f84
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feat: Add new visual effects, player and lobby scenes, and a special tiles manager.
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2026-03-17 18:04:57 +08:00 |
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Yogi Wiguna
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efdd8f4969
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Add SFX
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2026-03-17 17:38:30 +08:00 |
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Yogi Wiguna
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b877f94e34
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feat: Add a loading screen, a lobby scene, and a new main game script, along with a custom font.
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2026-03-17 11:11:00 +08:00 |
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Yogi Wiguna
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07387e67af
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feat: Implement core Player character with networking, movement, and character selection logic, along with a new pointer shader.
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2026-03-16 12:18:00 +08:00 |
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Yogi Wiguna
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a7361f4a2b
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feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script.
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2026-03-13 14:44:35 +08:00 |
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Yogi Wiguna
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6e43cb5337
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feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup.
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2026-03-13 14:37:13 +08:00 |
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Yogi Wiguna
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898f867cee
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feat: add Stop n Go game mode with new arena, assets, and manager script.
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2026-03-13 12:23:47 +08:00 |
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Yogi Wiguna
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877a238a82
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feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements.
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2026-03-13 10:32:25 +08:00 |
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Yogi Wiguna
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18c3dbecd6
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feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory.
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2026-03-11 15:29:07 +08:00 |
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Yogi Wiguna
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4b7a64a119
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feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
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2026-03-11 09:56:10 +08:00 |
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adtpdn
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884ce60cf1
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update BG, tile
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2026-03-10 23:13:24 +08:00 |
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Yogi Wiguna
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c895e466b5
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feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
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2026-03-10 15:53:19 +08:00 |
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Yogi Wiguna
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0fb1397d11
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feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers.
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2026-03-06 16:01:12 +08:00 |
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Yogi Wiguna
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8b33ed3f56
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feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
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2026-03-03 15:38:09 +08:00 |
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Yogi Wiguna
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129ff8818a
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feat: Implement initial main scene with player input management and touch controls, including new graphics assets.
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2026-02-26 11:48:40 +08:00 |
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Yogi Wiguna
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ea49eb2e4a
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feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary.
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2026-02-24 10:43:00 +08:00 |
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Yogi Wiguna
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92fd76f4b8
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feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets.
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2026-02-23 12:31:42 +08:00 |
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Yogi Wiguna
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a05e3123b4
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feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager.
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2026-02-12 14:56:57 +08:00 |
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Yogi Wiguna
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da858c12aa
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feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization.
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2026-02-12 11:02:30 +08:00 |
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Yogi Wiguna
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382899d3e1
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feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
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2026-02-11 13:24:24 +08:00 |
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Yogi Wiguna
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1048d7e0ca
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feat: Initialize project with main scene, gridmap, core assets, and VS Code settings.
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2026-02-09 09:46:27 +08:00 |
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adtpdn
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94efea7d38
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update fonts and some gui
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2026-02-08 18:21:01 +08:00 |
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Yogi Wiguna
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b3c044e1e9
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feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
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2026-02-06 12:30:20 +08:00 |
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Yogi Wiguna
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a4bd5e3c0b
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feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
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2026-02-05 17:16:15 +08:00 |
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Yogi Wiguna
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84ca4eb997
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feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
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2026-02-05 12:23:20 +08:00 |
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Yogi Wiguna
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757051aca8
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feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
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2026-02-03 17:04:35 +08:00 |
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Yogi Wiguna
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02d13d9ff5
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feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
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2026-02-03 14:48:41 +08:00 |
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Yogi Wiguna
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e8fc3f86c5
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feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
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2026-02-03 10:16:03 +08:00 |
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Yogi Wiguna
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753757d273
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feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets.
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2026-02-02 18:01:42 +08:00 |
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Yogi Wiguna
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66d34d0d29
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feat: Establish initial game structure including lobby, UI, and core gameplay managers.
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2026-02-02 15:01:30 +08:00 |
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adtpdn
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d262bb8dc0
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update feature & bugfix
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2026-01-23 22:26:44 +08:00 |
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adtpdn
|
89a3beb2b2
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update logic for push
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2026-01-23 08:38:45 +08:00 |
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adtpdn
|
c1ba5d1888
|
update
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2026-01-21 08:30:02 +08:00 |
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adtpdn
|
bee9c30f0e
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bugfix, desync, and add UI function
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2026-01-14 00:20:20 +08:00 |
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