feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.

This commit is contained in:
Yogi Wiguna
2026-02-03 14:48:41 +08:00
parent 16a46d7e76
commit 02d13d9ff5
13 changed files with 257 additions and 279 deletions
@@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://umw3e8nfe3vr"
path="res://.godot/imported/attack_mode.png-c8d2e720b153f717981c069694b99c1d.ctex"
path.s3tc="res://.godot/imported/attack_mode.png-c8d2e720b153f717981c069694b99c1d.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/graphics/touch_control/attack_mode.png"
dest_files=["res://.godot/imported/attack_mode.png-c8d2e720b153f717981c069694b99c1d.ctex"]
dest_files=["res://.godot/imported/attack_mode.png-c8d2e720b153f717981c069694b99c1d.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://3up2su2e0lfa"
path="res://.godot/imported/freeze_area.png-637e16813f4e334856ce1077dd0a8f60.ctex"
path.s3tc="res://.godot/imported/freeze_area.png-637e16813f4e334856ce1077dd0a8f60.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/graphics/touch_control/freeze_area.png"
dest_files=["res://.godot/imported/freeze_area.png-637e16813f4e334856ce1077dd0a8f60.ctex"]
dest_files=["res://.godot/imported/freeze_area.png-637e16813f4e334856ce1077dd0a8f60.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://pwxo4lb87yi"
path="res://.godot/imported/put_tile.png-076fc15f3cb4549d9803338227d28dc3.ctex"
path.s3tc="res://.godot/imported/put_tile.png-076fc15f3cb4549d9803338227d28dc3.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/graphics/touch_control/put_tile.png"
dest_files=["res://.godot/imported/put_tile.png-076fc15f3cb4549d9803338227d28dc3.ctex"]
dest_files=["res://.godot/imported/put_tile.png-076fc15f3cb4549d9803338227d28dc3.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ckhdyxnho6sjp"
path="res://.godot/imported/spawn_tile.png-1538ef0a9fcda66388ef4cde6070b0fa.ctex"
path.s3tc="res://.godot/imported/spawn_tile.png-1538ef0a9fcda66388ef4cde6070b0fa.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/graphics/touch_control/spawn_tile.png"
dest_files=["res://.godot/imported/spawn_tile.png-1538ef0a9fcda66388ef4cde6070b0fa.ctex"]
dest_files=["res://.godot/imported/spawn_tile.png-1538ef0a9fcda66388ef4cde6070b0fa.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bsgqrjx2ity4c"
path="res://.godot/imported/speed.png-b1b011b3242f4e45ee38a2ab2d8e9378.ctex"
path.s3tc="res://.godot/imported/speed.png-b1b011b3242f4e45ee38a2ab2d8e9378.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/graphics/touch_control/speed.png"
dest_files=["res://.godot/imported/speed.png-b1b011b3242f4e45ee38a2ab2d8e9378.ctex"]
dest_files=["res://.godot/imported/speed.png-b1b011b3242f4e45ee38a2ab2d8e9378.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ba80xnybpixw2"
path="res://.godot/imported/take_tile.png-e2d53446f322555ce2a2ebc189d0edb9.ctex"
path.s3tc="res://.godot/imported/take_tile.png-e2d53446f322555ce2a2ebc189d0edb9.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/graphics/touch_control/take_tile.png"
dest_files=["res://.godot/imported/take_tile.png-e2d53446f322555ce2a2ebc189d0edb9.ctex"]
dest_files=["res://.godot/imported/take_tile.png-e2d53446f322555ce2a2ebc189d0edb9.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cupfmb5m15kmf"
path="res://.godot/imported/wall.png-3792c1a2a09d1bc9ce89d91015b9b816.ctex"
path.s3tc="res://.godot/imported/wall.png-3792c1a2a09d1bc9ce89d91015b9b816.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/graphics/touch_control/wall.png"
dest_files=["res://.godot/imported/wall.png-3792c1a2a09d1bc9ce89d91015b9b816.ctex"]
dest_files=["res://.godot/imported/wall.png-3792c1a2a09d1bc9ce89d91015b9b816.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
-5
View File
@@ -1,14 +1,9 @@
[gd_resource type="ArrayMesh" format=4 uid="uid://bqvqj3fhf5x51"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_7uoqg"]
load_path = "res://.godot/imported/tile_star_holo.png-4aade3ef0db71672f9bd2143ab924c6e.s3tc.ctex"
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ev6sk"]
resource_name = "boost"
transparency = 1
cull_mode = 2
albedo_color = Color(0.91, 0.91, 0.91, 0.45098)
albedo_texture = SubResource("CompressedTexture2D_7uoqg")
[sub_resource type="ArrayMesh" id="ArrayMesh_w3aij"]
_surfaces = [{