feat: Implement core Player character with networking, movement, and character selection logic, along with a new pointer shader.

This commit is contained in:
Yogi Wiguna
2026-03-16 12:18:00 +08:00
parent 855b05b017
commit 07387e67af
3 changed files with 22 additions and 4 deletions
@@ -0,0 +1,8 @@
shader_type spatial;
render_mode unshaded, blend_mix, depth_draw_opaque;
uniform vec4 pointer_color : source_color = vec4(0.0, 1.0, 0.0, 1.0);
void fragment() {
ALBEDO = pointer_color.rgb;
}
@@ -0,0 +1 @@
uid://kadpokx0uoai