feat: Establish initial game structure including lobby, UI, and core gameplay managers.
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://jbptgqvstei3"]
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[gd_resource type="Environment" format=3 uid="uid://jbptgqvstei3"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lg8b7"]
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sky_horizon_color = Color(0.67451, 0.682353, 0.698039, 1)
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@@ -26,5 +26,4 @@ sdfgi_cascades = 1
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sdfgi_energy = 0.5
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glow_levels/2 = 0.6
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glow_levels/3 = 0.6
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glow_levels/5 = 0.0
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glow_intensity = 2.0
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@@ -1,4 +1,4 @@
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[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://b5ta7tcw0iscd"]
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[gd_resource type="ArrayMesh" format=4 uid="uid://b5ta7tcw0iscd"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_po712"]
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load_path = "res://.godot/imported/tile_coin.png-07bdc9862d055beeb72a967a0094a5c7.s3tc.ctex"
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@@ -1,4 +1,4 @@
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[gd_resource type="ArrayMesh" load_steps=3 format=4 uid="uid://dr80txgr61irt"]
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[gd_resource type="ArrayMesh" format=4 uid="uid://dr80txgr61irt"]
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[ext_resource type="Texture2D" uid="uid://dpkx1a780pvwv" path="res://assets/textures/tile_diamond.png" id="1_fck33"]
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@@ -1,4 +1,4 @@
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[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://hwj23u2j561a"]
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[gd_resource type="ArrayMesh" format=4 uid="uid://hwj23u2j561a"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_mwj80"]
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load_path = "res://.godot/imported/tile_diamond_holo.png-e0c28a726d94831c5180dcc0376d012c.s3tc.ctex"
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@@ -1,4 +1,4 @@
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[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://brevl3ab0tdqe"]
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[gd_resource type="ArrayMesh" format=4 uid="uid://brevl3ab0tdqe"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_txrgg"]
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load_path = "res://.godot/imported/tile_heart_holo.png-5c92e04305de5aaa054336f0ec160274.s3tc.ctex"
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@@ -1,4 +1,4 @@
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[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://cv4bedhida00g"]
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[gd_resource type="ArrayMesh" format=4 uid="uid://cv4bedhida00g"]
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[ext_resource type="Texture2D" uid="uid://dqpr1nug528ml" path="res://assets/textures/tile_star_holo.png" id="1_max3p"]
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@@ -1,4 +1,4 @@
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[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://bqvqj3fhf5x51"]
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[gd_resource type="ArrayMesh" format=4 uid="uid://bqvqj3fhf5x51"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_7uoqg"]
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load_path = "res://.godot/imported/tile_star_holo.png-4aade3ef0db71672f9bd2143ab924c6e.s3tc.ctex"
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@@ -1,4 +1,4 @@
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[gd_resource type="Theme" load_steps=17 format=3 uid="uid://da337sh5qxi0s"]
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[gd_resource type="Theme" format=3 uid="uid://da337sh5qxi0s"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_button_disabled"]
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content_margin_left = 16.0
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