Commit Graph

319 Commits

Author SHA1 Message Date
adtpdn 5466f0bf36 fix: empty out all gridmap layers under candy pump and use precise duration timer for projectile destruction
Build and Release Patch PCK / build-and-deploy-patch (push) Failing after 2m22s
Automated Testing / test (push) Failing after 57s
2026-06-29 21:13:44 +08:00
adtpdn dfd1918da6 Gauntlet cleanser stacking and UI fixes 2026-06-28 19:19:41 +08:00
adtpdn 8b9efa1165 Gauntlet UI fixes and cleanser improvements 2026-06-28 18:50:49 +08:00
adtpdn 00f9d98f4b refactor: enhance test framework with automated resource tracking and scripted error capture capabilities 2026-06-26 09:40:17 +08:00
adtpdn 396507ef4f Fix UI panel overlaps and admin RPC parsing
- Prevent overlap in FragmentCraftPanel by using PanelContainer and Layout Mode 2
- Fix missing Admin Panel data by correctly parsing JSON payload in _rpc helper
- Auto-resolve 'social_global' chatroom ID for Admin Panel queries
- Untrack .claude and .agent from repository
2026-06-22 17:22:31 +08:00
adtpdn 15043b5655 feat: take_powerup VFX, rank fix, admin chat management
- Wire take_powerup AnimatedSprite3D on powerup pickup via add_powerup_from_item()
- Make take_powerup animation one-shot (loop: false)
- Fix rank Position label hidden at game start (visible = false, only shows when score > 0)
- Competition ranking for tied scores in main.gd
- Lobby Chat admin tab: system prefix, max messages, wipe, purge old, save config
- Chat Storage admin tab: list/browse/delete individual channel messages
- Backend RPCs: admin_get_chat_config, admin_set_chat_config, admin_purge_old_messages,
  admin_list_channel_messages, admin_delete_channel_message
- Chat config applied on lobby join (max_messages, prefix injection)
2026-06-19 17:13:24 +08:00
adtpdn 78f071b728 feat: update vfx 2026-06-18 14:04:06 +08:00
adtpdn 5354d8b30f freemode fishing tekton autoplay + static tekton throw fix
- Added tekton_fishing_autoplay.gd: plays both GLB animations simultaneously, looped
- Attached autoplay script to 3 fishing tekton instances in freemode.tscn
- Fixed static tekton throw: faces throw direction + plays throw animation
- Fixed AnimationPlayer path in tekton.gd for static turrets
- Fixed animation names (tekton_throw_tile -> ted_bones_001|Tekton Throwing Tiles|Anima_Layer)
- Fixed static_tekton_controller.gd idle resume
- Rebuilt animation-pack.res with new animations (holding_1, put_1, stun_1, etc.)
- Fixed GutBottomPanel.tscn broken UID
2026-06-15 18:15:39 +08:00
adtpdn 844ec194cb Replace dasher-pack with unified animation-pack using original Blender bone names 2026-06-15 14:28:26 +08:00
adtpdn 9dd3c59edf feat: update 2026-06-12 18:05:04 +08:00
adtpdn 8a2fb36a98 feat: update 2026-06-11 18:28:25 +08:00
adtpdn 8520f9db3c feat: rollback fix 2026-06-10 10:48:20 +08:00
adtpdn 5653473c12 feat: the rebuild gamemode of "Gauntlet" 2026-06-10 02:12:25 +08:00
Yogi Wiguna 2d857a490b feat:add gauntlet arena 3D 2026-06-08 12:44:38 +08:00
adtpdn 0a878c5205 update local arena of gauntlet 2026-06-08 12:19:34 +08:00
adtpdn f2f90f98e2 feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates 2026-05-25 18:17:00 +08:00
adtpdn 7380161743 feat: add Candy Cannon Survival game mode with collectible tiles
Version bump to 2.3.6. New game mode features 20×20 arena with central cannon obstacle, three escalating phases (Open Arena, Route Pressure, Survival), and collectible tiles (Hearts, Diamonds, Stars, Coins) with pattern-matching missions. Players dodge candy volleys while completing collection goals.

Updated export paths and version strings across all platforms (Windows, Android, Web, Linux).
2026-05-24 06:56:57 +08:00
adtpdn decdb74ade chore: release version 2.3.5 and refactor lobby
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00
adtpdn 8430d1054e feat: 2.3.2 2026-05-19 17:30:29 +08:00
adtpdn 7ca11c6534 feat: 2.3.1 2026-05-12 17:55:53 +08:00
adtpdn 13f3c3d591 feat: 2.3.1 2026-05-11 17:24:47 +08:00
adtpdn 06aad52b91 feat: bugfix UI dialog text 2026-05-03 21:05:32 +08:00
adtpdn 5ec85f3954 feat: sync time with dailylogin server 2026-05-03 20:46:32 +08:00
adtpdn 21875cdf8a feat: add dailylogin feature 2026-05-01 05:07:54 +08:00
adtpdn 54be7bbb25 feat: bug fix social system 2026-04-30 04:18:46 +08:00
adtpdn 8a2f865ad8 feat: update 2.1.9 2026-04-29 01:36:49 +08:00
adtpdn 1585b91509 feat: update 2026-04-28 01:22:38 +08:00
adtpdn b76dd2e737 feat: fix some bug 2026-04-24 22:56:11 +08:00
adtpdn 5a08db38de feat: fix gatcha, and login flow connection 2026-04-24 02:50:16 +08:00
adtpdn f4b35582aa feat: implement login screen UI and update project version to 2.1.6 2026-04-24 00:49:22 +08:00
adtpdn 7e4b707e84 feat: adding the skin_shader_generator, and gacha base barebone 2026-04-24 00:17:00 +08:00
adtpdn 724ae4d4a4 feat : update screen 2026-04-22 05:21:19 +08:00
adtpdn 5653af764f feat: update 2026-04-22 05:01:23 +08:00
adtpdn c8e5a45529 feat: patch system 2026-04-22 04:21:00 +08:00
adtpdn 083735aec1 feat: fix Bots Using Your Equipped Skin, Equipped Overlay Skins Reverting to Normal 2026-04-22 01:36:05 +08:00
adtpdn f2e14f20f3 feat: skin update 2026-04-20 19:32:52 +08:00
adtpdn b492dc99b6 feat: update 2026-04-17 22:18:04 +08:00
adtpdn ff0a2e0f41 feat: update shop 2026-04-17 00:17:37 +08:00
adtpdn f10d777c90 feat: overhaul UI main and profile 2026-04-15 16:26:49 +08:00
adtpdn 01661a56ba feat: update chat 2026-04-15 07:31:49 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn a478e3fc2e feat: completing tutorial 2026-04-11 06:00:54 +08:00
adtpdn 5323aea5fb feat: add tutorial section 2026-04-10 05:17:30 +08:00
adtpdn 222621139e feat: update player auth, fix bugs 2026-04-09 00:36:23 +08:00
adtpdn 7ffe7680ad feat:update 2026-04-08 03:22:27 +08:00
adtpdn e222cc49ee feat : update backend 2026-04-08 03:12:55 +08:00
adtpdn 733b1da8e0 feat: edit some login indicator 2026-04-03 05:11:49 +08:00
adtpdn e1a3ef8e85 feat: overhaul the nakama user management, leaderboard, prep for 2.1 2026-04-03 04:50:18 +08:00
adtpdn 362f8eda98 feat: Overhaul of the Game Over UI, custom texture integrations, and fixing visual artifacts. 2026-04-02 06:26:06 +08:00
adtpdn f2739841c6 feat : Refactored Game Over UI from programmatic to scene-based architecture and resolved critical multiplayer/spawn bugs 2026-04-01 06:06:09 +08:00