Gauntlet cleanser stacking and UI fixes
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@@ -1054,7 +1054,6 @@ func apply_slow_effect(duration: float = 3.0):
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print("Player %s is slowed for %.1f seconds" % [name, duration])
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@rpc("any_peer", "call_local")
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@rpc("any_peer", "call_local")
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func remove_slow_effect():
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slow_timer = 0.0
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