Yogi Wiguna
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b32565203f
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feat: Implement core player movement, input, and player scene setup, including grid-based movement, rotation, push mechanics, and multiplayer synchronization.
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2026-03-04 12:33:06 +08:00 |
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Yogi Wiguna
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8b33ed3f56
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feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
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2026-03-03 15:38:09 +08:00 |
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adtpdn
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09d08093e2
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feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown.
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2026-03-03 05:01:59 +08:00 |
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Yogi Wiguna
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e6dceaf173
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feat: Add a multiplayer-synchronized portal door with visual elements, player detection, and dynamic color.
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2026-03-02 16:49:40 +08:00 |
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Yogi Wiguna
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c16a0043bc
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feat: Introduce a new modular bot AI system for decision-making, movement, and actions.
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2026-03-02 15:32:50 +08:00 |
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Yogi Wiguna
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78634d6421
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feat: Implement a new portal door game mode with arena partitioning, dynamic connections, and multiplayer synchronization.
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2026-03-02 14:48:59 +08:00 |
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Yogi Wiguna
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1425dff93e
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feat: Implement PortalDoor functionality and integrate PortalModeManager for the Tekton Doors game mode.
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2026-03-02 12:17:36 +08:00 |
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adtpdn
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a7442bb1a6
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feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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2026-03-02 03:10:38 +08:00 |
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Yogi Wiguna
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145a1a53dc
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feat: Add PortalModeManager and integrate it for the Tekton Doors game mode.
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2026-02-26 17:42:47 +08:00 |
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Yogi Wiguna
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f13ec4782b
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feat: Introduce core player script with multiplayer state management, character selection, and game logic, alongside a new camera context manager.
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2026-02-26 17:12:33 +08:00 |
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Yogi Wiguna
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8e0aa322de
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feat: Implement core player entity with multiplayer state synchronization, character selection, movement, and manager-based input.
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2026-02-26 16:55:36 +08:00 |
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Yogi Wiguna
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3a902aa3d7
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feat: Implement Portal Doors game mode with arena setup, dynamic portal connections, and timed events.
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2026-02-26 13:03:22 +08:00 |
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Yogi Wiguna
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129ff8818a
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feat: Implement initial main scene with player input management and touch controls, including new graphics assets.
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2026-02-26 11:48:40 +08:00 |
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Yogi Wiguna
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c57b045bef
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feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI.
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2026-02-26 11:29:58 +08:00 |
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Yogi Wiguna
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3cd67c02ab
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feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.
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2026-02-26 10:40:55 +08:00 |
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adtpdn
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ef3d018040
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feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers.
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2026-02-26 04:25:09 +08:00 |
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Yogi Wiguna
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6d41f9dbc6
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feat: Implement Tekton Doors game mode with portal mechanics, add an in-game message bar, and introduce a pre-game countdown.
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2026-02-25 16:58:59 +08:00 |
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Yogi Wiguna
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a157c1efc4
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feat: implement main game scene with manager initialization, UI setup, multiplayer integration, and core gameplay features like the message bar and pre-game countdown.
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2026-02-25 12:32:46 +08:00 |
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Yogi Wiguna
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51df6ed4fc
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feat: Add core player entity with network-synced properties, character selection, and manager integration.
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2026-02-25 12:24:12 +08:00 |
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Yogi Wiguna
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4990ce3c89
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feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction.
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2026-02-25 12:09:14 +08:00 |
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Yogi Wiguna
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040e6e53ce
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feat: implement obstacle manager for randomized static wall spawning, integrate into main scene, and add stop-n-go manager.
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2026-02-25 10:54:55 +08:00 |
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Yogi Wiguna
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e31973dfab
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feat: Add initial player character, movement, network synchronization, bot AI, and game managers.
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2026-02-24 16:54:45 +08:00 |
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Yogi Wiguna
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aa6d6dcec2
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feat: Initialize core game scene, managers, UI, multiplayer spawning, message bar, and pre-game countdown.
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2026-02-24 11:35:45 +08:00 |
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Yogi Wiguna
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0e44737278
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feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking.
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2026-02-24 11:02:14 +08:00 |
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Yogi Wiguna
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d2b616549f
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feat: add Stop N Go game mode manager with phase transitions, HUD, traffic light visuals, and dynamic arena generation.
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2026-02-23 17:33:39 +08:00 |
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Yogi Wiguna
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19fdb12c31
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feat: Introduce player input and movement managers to handle continuous, turn-based, and targeted grid interactions.
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2026-02-23 17:09:33 +08:00 |
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Yogi Wiguna
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3a5e6ad703
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feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers.
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2026-02-23 15:57:41 +08:00 |
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Yogi Wiguna
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c8e7be8c6a
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feat: Implement player movement, rotation, and advanced push mechanics with new PlayerMovementManager, StopNGoManager, and player scene script.
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2026-02-23 12:55:02 +08:00 |
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Yogi Wiguna
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92fd76f4b8
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feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets.
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2026-02-23 12:31:42 +08:00 |
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Yogi Wiguna
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f72f641332
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feat: implement main game scene logic including manager initialization, UI setup, in-game message bar, and global timer.
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2026-02-23 10:28:29 +08:00 |
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Yogi Wiguna
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0e4d69f7b9
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feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection.
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2026-02-20 17:54:58 +08:00 |
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Yogi Wiguna
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e90cbfe246
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feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics.
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2026-02-19 17:29:14 +08:00 |
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adtpdn
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a7a8106b7e
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attempt to make stop n go gamemode
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2026-02-19 03:42:59 +08:00 |
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Yogi Wiguna
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324599c385
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feat: implement main game scene logic, including manager initialization, UI setup, networking, and message bar functionality.
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2026-02-18 12:13:19 +08:00 |
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Yogi Wiguna
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446e142a29
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feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts.
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2026-02-18 11:50:10 +08:00 |
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Yogi Wiguna
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98f107893d
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feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes.
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2026-02-13 13:51:51 +08:00 |
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Yogi Wiguna
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ad16f5942b
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feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers.
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2026-02-13 13:14:37 +08:00 |
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Yogi Wiguna
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0ee5051ebd
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feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement.
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2026-02-13 10:40:13 +08:00 |
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Yogi Wiguna
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450ad2ce1f
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feat: add Tekton entity with movement, carry/throw mechanics, and a static controller for item throwing.
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2026-02-12 17:38:01 +08:00 |
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Yogi Wiguna
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cdf3f0bb1d
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feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system.
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2026-02-12 16:49:37 +08:00 |
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Yogi Wiguna
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e620e69d73
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feat: Add Tekton NPC with roaming behavior, combat reactions, and interaction mechanics including carrying and throwing.
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2026-02-12 16:15:27 +08:00 |
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Yogi Wiguna
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4d7ee61e7d
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feat: Introduce Tekton character model, materials, and associated control scripts.
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2026-02-12 15:49:23 +08:00 |
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Yogi Wiguna
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8837349896
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feat: Implement the main game scene with core logic, UI, and network integration.
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2026-02-12 15:17:35 +08:00 |
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Yogi Wiguna
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a05e3123b4
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feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager.
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2026-02-12 14:56:57 +08:00 |
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Yogi Wiguna
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5275c4acd8
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feat: Implement player input and movement managers for grid-based interaction and movement.
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2026-02-12 12:11:38 +08:00 |
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Yogi Wiguna
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5cf77c19ab
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feat: implement player character with state management, network synchronization, and manager integration.
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2026-02-12 11:48:03 +08:00 |
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Yogi Wiguna
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da858c12aa
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feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization.
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2026-02-12 11:02:30 +08:00 |
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adtpdn
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5ec559c4c9
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update
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2026-02-12 06:53:26 +08:00 |
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Yogi Wiguna
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c37b317eb5
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feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash.
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2026-02-11 17:55:07 +08:00 |
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Yogi Wiguna
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d2ae5ada0e
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feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script.
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2026-02-11 16:52:27 +08:00 |
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