feat: Introduce core player script with multiplayer state management, character selection, and game logic, alongside a new camera context manager.
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@@ -1954,6 +1954,9 @@ func set_spawn_position(pos: Vector2i):
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# Reveal character now that it's in the correct position
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visible = true
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# Notify systems that position changed (for Camera snap)
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position_changed.emit()
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emit_signal("position_changed")
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