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# Tekton Dash Armageddon - Client Architecture
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[Back to Home](./Home)
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## Core Game Flow
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Tekton uses a heavily decoupled Singleton (Autoload) architecture mixed with standard Godot High-Level Multiplayer RPCs.
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# Tekton Nakama Lua Server API Reference
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[Back to Home](./Home)
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<a id="top"></a>
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# Patch & Release Workflow
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[Back to Home](./Home)
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Complete guide for shipping updates to Tekton players — hot patches (`.pck`) for content changes and full binary releases for engine/platform changes.
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