Files
tekton/tools/verify_walk_tracks.gd
T
2026-06-12 18:05:04 +08:00

13 lines
451 B
GDScript

extends SceneTree
func _init() -> void:
var lib = load("res://assets/characters/animations/animation-pack.res") as AnimationLibrary
var anim = lib.get_animation("walk_forward")
print("=== walk_forward tracks ===")
for i in anim.get_track_count():
var type = anim.track_get_type(i)
var path = anim.track_get_path(i)
var type_str = ["VALUE","POSITION","ROTATION","SCALE"][type]
print(" [%d] type=%s path=%s" % [i, type_str, path])
quit()