1013 B
1013 B
[ ADT's Report ]
Updated the tekton-enet ( Armageddon Multiplayer ) on branch launcher
Gameplay & Level Design
✅ Smart Tile Randomization - Implemented advanced shuffling for game board.
- Logic: Instead of random noise, Floor 1 (Item Layer) now performs a "Shuffle" operation on game start.
- Benefit: Preserves the exact count and type of special tiles (Hearts, Diamonds, Shield, etc.) designed in the editor, while randomizing their locations for fresh gameplay every match.
- Safety: Floor 0 (Ground/Path) remains untouched to ensure map navigability.
Network & Desync Fixes
✅ Idle Position Correction - Eliminated client-side drift when idle.
- Fix: Modified
player.gdto disable network interpolation while local movement animations (Tweens) are active, preventing "fight-for-control" jitter. - Improvement: Added force-snapping to the exact grid center when movement finishes to correct any floating-point drift from unreliable network packets.