Commit Graph
100 Commits
Author SHA1 Message Date
Yogi Wiguna fc40a00fc2 feat: Add new animation scene and script to manage ready-go, safe-zone, and stop-phase visual effects. 2026-03-24 17:21:57 +08:00
Yogi Wiguna f7463d57cd feat: Implement PlayerMovementManager for grid-based movement, collision, and a push mechanic with Stop n Go mode rules. 2026-03-24 16:15:00 +08:00
Yogi Wiguna f64eed0bfe feat: Implement the main game scene and the stop_n_go_manager script. 2026-03-24 16:03:27 +08:00
Yogi Wiguna 4946f1daa6 feat: implement the new "Stop N Go" game mode, including phase management, dynamic safe zones, player missions, and dedicated UI with visual effects. 2026-03-24 15:16:30 +08:00
Yogi Wiguna da9ba9361d feat: Implement initial main game scene with player board UI, powerup inventory script, and associated assets. 2026-03-24 11:54:27 +08:00
Yogi Wiguna 82fdbf91d1 feat: Implement touch controls and a settings menu. 2026-03-24 11:11:14 +08:00
Yogi Wiguna 75a636c97c feat: Implement core game scene logic in main.gd and introduce goals_cycle_manager.gd for managing game goals and cycles. 2026-03-23 17:45:16 +08:00
Yogi Wiguna 7f1ae0f757 feat: implement core player entity with state management, network synchronization, and bot logic. 2026-03-23 17:37:08 +08:00
Yogi Wiguna 9867ddc262 feat: Implement core player character logic with networked movement, actions, state management, and character selection. 2026-03-23 17:33:08 +08:00
Yogi Wiguna bad2364fff update arena 2026-03-23 14:55:15 +08:00
Yogi Wiguna d0e90fd2aa feat: Add initial core game scene, player script, and static Tekton manager. 2026-03-23 10:22:55 +08:00
Yogi Wiguna b1c5e75a3e feat: Add player character script with core game logic, network synchronization, and manager integration. 2026-03-23 09:40:45 +08:00
Yogi Wiguna 7bc3ba2a99 feat: Add main game scene script with manager initialization, UI setup, multiplayer logic, and game mode specific configurations. 2026-03-17 18:04:29 +08:00
Yogi Wiguna efdd8f4969 Add SFX 2026-03-17 17:38:30 +08:00
Yogi Wiguna 1b8e411657 feat: Add lobby and multiplayer room management with Nakama and ENet LAN support. 2026-03-17 12:45:16 +08:00
Yogi Wiguna 6eb6dfa20d feat: Implement comprehensive lobby system with main menu, room management, and loading screen. 2026-03-17 12:02:20 +08:00
Yogi Wiguna b877f94e34 feat: Add a loading screen, a lobby scene, and a new main game script, along with a custom font. 2026-03-17 11:11:00 +08:00
Yogi Wiguna 49c8d794c2 feat: Introduce a comprehensive game lobby system including UI, room management, and player interactions. 2026-03-17 10:32:14 +08:00
Yogi Wiguna eb018903aa feat: implement initial lobby scene with main menu, server browser, and networking options. 2026-03-16 16:19:30 +08:00
Yogi Wiguna 64dc1de15a feat: introduce special power-up manager with inventory and associated UI 2026-03-16 14:45:31 +08:00
Yogi Wiguna ab3ca7661f feat: implement special tiles manager for power-ups, including inventory, levels, cooldowns, and effect activation. 2026-03-16 14:40:28 +08:00
Yogi Wiguna 07387e67af feat: Implement core Player character with networking, movement, and character selection logic, along with a new pointer shader. 2026-03-16 12:18:00 +08:00
Yogi Wiguna 855b05b017 feat: Add player character scene, Nakama multiplayer manager, and a new arena scene. 2026-03-16 11:59:11 +08:00
Yogi Wiguna f4307a8405 feat: Implement the core game scene, initializing various managers, multiplayer setup, and dynamic arena elements. 2026-03-13 17:01:56 +08:00
Yogi Wiguna a7361f4a2b feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script. 2026-03-13 14:44:35 +08:00
Yogi Wiguna 6e43cb5337 feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup. 2026-03-13 14:37:13 +08:00
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 84ae27c96a feat: implement new 'Stop N Go' arena scene and manager. 2026-03-13 11:44:54 +08:00
Yogi Wiguna 877a238a82 feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements. 2026-03-13 10:32:25 +08:00
Yogi Wiguna 6242c4e37e feat: Implement player movement manager for grid-based movement, rotation, and complex player interactions including pushing and environmental checks. 2026-03-13 10:19:38 +08:00
Yogi Wiguna 200e198428 feat: Introduce Tekton roaming NPC with grid movement, player interaction, tile spawning, and visual effects. 2026-03-13 10:07:17 +08:00
Yogi Wiguna a06e04e14b feat: Add player character scene with multiple models, animations, UI, and a 3D wall scene. 2026-03-12 17:50:29 +08:00
Yogi Wiguna e5e99f5853 feat: Add diverse game tiles, 3D wall scenes, and player movement and stop-n-go managers. 2026-03-12 17:47:23 +08:00
Yogi Wiguna 739489cd6f feat: add PowerUpInventoryUI script to display and manage player power-ups with single-slot visibility. 2026-03-12 12:32:49 +08:00
Yogi Wiguna 3853962e4a feat: Implement initial main game scene with gridmap, player, and core managers. 2026-03-12 12:30:29 +08:00
Yogi Wiguna 412e7bdcdd feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI. 2026-03-12 12:06:32 +08:00
Yogi Wiguna 686ea2587e feat: implement powerup inventory UI to display and manage player powerups with dynamic button states, levels, and shortcuts. 2026-03-12 10:39:09 +08:00
Yogi Wiguna 93eda69ad6 feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI. 2026-03-12 10:35:26 +08:00
Yogi Wiguna 650d241a72 feat: Add core player input, movement, and special ability management systems with new UI components. 2026-03-11 17:40:45 +08:00
Yogi Wiguna 18c3dbecd6 feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory. 2026-03-11 15:29:07 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
Yogi Wiguna d53e4601e4 feat: Introduce comprehensive settings management with UI for video, audio, and remappable controls. 2026-03-10 17:04:01 +08:00
Yogi Wiguna c895e466b5 feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary. 2026-03-10 15:53:19 +08:00
Yogi Wiguna 10b47ccdec feat: Implement initial main game scene with gridmap, environment, and touch control UI elements. 2026-03-10 13:07:42 +08:00
Yogi Wiguna e1e928389c feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings. 2026-03-10 12:52:53 +08:00
Yogi Wiguna da7192ac07 feat: Introduce player movement manager with push mechanics, multiplayer synchronization, and new touch controls and powerup inventory UI. 2026-03-10 11:05:14 +08:00
Yogi Wiguna aaf246d873 feat: Introduce core game systems for special tile effects, power-up management, player movement, and initial UI screens. 2026-03-09 17:49:50 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
Yogi Wiguna 14331c222e feat: create main game scene with gridmap, environment, and UI controls. 2026-03-05 17:56:54 +08:00
Yogi Wiguna 7d801f1156 feat: Add an EnhancedGridMap with advanced generation, randomization, and pathfinding capabilities, and introduce the Stop n Go game mode manager. 2026-03-05 17:50:21 +08:00
Yogi Wiguna 5c4764b082 feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning. 2026-03-05 16:41:35 +08:00
Yogi Wiguna aa26e9f2a4 feat: Introduce PlayerMovementManager to centralize grid-based player and bot movement, including multiplayer synchronization and push interactions. 2026-03-05 15:32:45 +08:00
Yogi Wiguna fb6d9df5db feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics. 2026-03-05 14:29:34 +08:00
Yogi Wiguna cd7881bc3f feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers. 2026-03-04 17:40:10 +08:00
Yogi Wiguna 8f03cc15c5 feat: introduce core player logic with manager integration and power-up inventory UI. 2026-03-04 15:56:03 +08:00
Yogi Wiguna a78acd12b8 feat: Add core manager scripts for camera context, player input, special tiles, and a powerup inventory UI. 2026-03-04 13:27:22 +08:00
Yogi Wiguna b32565203f feat: Implement core player movement, input, and player scene setup, including grid-based movement, rotation, push mechanics, and multiplayer synchronization. 2026-03-04 12:33:06 +08:00
Yogi Wiguna 8b33ed3f56 feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
2026-03-03 15:38:09 +08:00
Yogi Wiguna e6dceaf173 feat: Add a multiplayer-synchronized portal door with visual elements, player detection, and dynamic color. 2026-03-02 16:49:40 +08:00
Yogi Wiguna c16a0043bc feat: Introduce a new modular bot AI system for decision-making, movement, and actions. 2026-03-02 15:32:50 +08:00
Yogi Wiguna 78634d6421 feat: Implement a new portal door game mode with arena partitioning, dynamic connections, and multiplayer synchronization. 2026-03-02 14:48:59 +08:00
Yogi Wiguna 1425dff93e feat: Implement PortalDoor functionality and integrate PortalModeManager for the Tekton Doors game mode. 2026-03-02 12:17:36 +08:00
Yogi Wiguna 38a7c06311 feat: Add PlayerMovementManager for grid-based movement, rotation, and player-to-player push mechanics. 2026-02-26 17:46:14 +08:00
Yogi Wiguna 145a1a53dc feat: Add PortalModeManager and integrate it for the Tekton Doors game mode. 2026-02-26 17:42:47 +08:00
Yogi Wiguna f13ec4782b feat: Introduce core player script with multiplayer state management, character selection, and game logic, alongside a new camera context manager. 2026-02-26 17:12:33 +08:00
Yogi Wiguna 8e0aa322de feat: Implement core player entity with multiplayer state synchronization, character selection, movement, and manager-based input. 2026-02-26 16:55:36 +08:00
Yogi Wiguna 3a902aa3d7 feat: Implement Portal Doors game mode with arena setup, dynamic portal connections, and timed events. 2026-02-26 13:03:22 +08:00
Yogi Wiguna a29f1639f2 feat: add powerup inventory UI for managing player powerups and a mobile touch controls manager with a virtual joystick and configurable action buttons. 2026-02-26 11:56:16 +08:00
Yogi Wiguna 129ff8818a feat: Implement initial main scene with player input management and touch controls, including new graphics assets. 2026-02-26 11:48:40 +08:00
Yogi Wiguna c57b045bef feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI. 2026-02-26 11:29:58 +08:00
Yogi Wiguna 3cd67c02ab feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements. 2026-02-26 10:40:55 +08:00
Yogi Wiguna 36485c7f25 feat: introduce StopNGoManager to handle game phases, mission objectives, and dynamic arena setup with synchronized HUD elements. 2026-02-26 10:02:39 +08:00
Yogi Wiguna 551c820d5e feat: implement a player movement manager handling grid-based movement, rotation, and push interactions. 2026-02-25 17:04:25 +08:00
Yogi Wiguna 6d41f9dbc6 feat: Implement Tekton Doors game mode with portal mechanics, add an in-game message bar, and introduce a pre-game countdown. 2026-02-25 16:58:59 +08:00
Yogi Wiguna a157c1efc4 feat: implement main game scene with manager initialization, UI setup, multiplayer integration, and core gameplay features like the message bar and pre-game countdown. 2026-02-25 12:32:46 +08:00
Yogi Wiguna 51df6ed4fc feat: Add core player entity with network-synced properties, character selection, and manager integration. 2026-02-25 12:24:12 +08:00
Yogi Wiguna 4990ce3c89 feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction. 2026-02-25 12:09:14 +08:00
Yogi Wiguna 040e6e53ce feat: implement obstacle manager for randomized static wall spawning, integrate into main scene, and add stop-n-go manager. 2026-02-25 10:54:55 +08:00
Yogi Wiguna e31973dfab feat: Add initial player character, movement, network synchronization, bot AI, and game managers. 2026-02-24 16:54:45 +08:00
Yogi Wiguna aa6d6dcec2 feat: Initialize core game scene, managers, UI, multiplayer spawning, message bar, and pre-game countdown. 2026-02-24 11:35:45 +08:00
Yogi Wiguna 0e44737278 feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking. 2026-02-24 11:02:14 +08:00
Yogi Wiguna ea49eb2e4a feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary. 2026-02-24 10:43:00 +08:00
Yogi Wiguna a536e060c9 feat: Add CameraContextManager to dynamically adjust camera position based on player's board position and game mode, including hysteresis and tweening. 2026-02-23 17:38:37 +08:00
Yogi Wiguna d2b616549f feat: add Stop N Go game mode manager with phase transitions, HUD, traffic light visuals, and dynamic arena generation. 2026-02-23 17:33:39 +08:00
Yogi Wiguna 19fdb12c31 feat: Introduce player input and movement managers to handle continuous, turn-based, and targeted grid interactions. 2026-02-23 17:09:33 +08:00
Yogi Wiguna 3a5e6ad703 feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers. 2026-02-23 15:57:41 +08:00
Yogi Wiguna 8a5c25be23 feat: Introduce Stop N Go game mode manager handling phase transitions, missions, arena setup, and a new camera context manager. 2026-02-23 13:18:34 +08:00
Yogi Wiguna c8e7be8c6a feat: Implement player movement, rotation, and advanced push mechanics with new PlayerMovementManager, StopNGoManager, and player scene script. 2026-02-23 12:55:02 +08:00
Yogi Wiguna 92fd76f4b8 feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets. 2026-02-23 12:31:42 +08:00
Yogi Wiguna f72f641332 feat: implement main game scene logic including manager initialization, UI setup, in-game message bar, and global timer. 2026-02-23 10:28:29 +08:00
Yogi Wiguna dc719e4c52 feat: Implement the Stop 'n' Go game mode, including phase management, player missions, movement penalties, and associated player movement logic. 2026-02-23 10:17:06 +08:00
Yogi Wiguna 0e4d69f7b9 feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection. 2026-02-20 17:54:58 +08:00
Yogi Wiguna e90cbfe246 feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics. 2026-02-19 17:29:14 +08:00
Yogi Wiguna 4ce917db0f feat: Add StaticTektonManager for calculating and placing static tekton spawn points using a zone-based 3x3 grid approach. 2026-02-18 17:49:55 +08:00
Yogi Wiguna 324599c385 feat: implement main game scene logic, including manager initialization, UI setup, networking, and message bar functionality. 2026-02-18 12:13:19 +08:00
Yogi Wiguna 446e142a29 feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts. 2026-02-18 11:50:10 +08:00
Yogi Wiguna 489e31fb39 feat: Add PlayerMovementManager to centralize player movement logic and implement a 'SUPER PUSH' attack mechanic. 2026-02-13 16:02:23 +08:00
Yogi Wiguna 98f107893d feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes. 2026-02-13 13:51:51 +08:00
Yogi Wiguna 6472e47edf feat: Introduce special tile power-up system, managing inventory, levels, cooldowns, and targeted effects like area freeze and block floor. 2026-02-13 13:26:22 +08:00
Yogi Wiguna ad16f5942b feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers. 2026-02-13 13:14:37 +08:00