Commit Graph

39 Commits

Author SHA1 Message Date
Yogi Wiguna d9025128e0 Integrate Nakama managers and enhance powerup system
Added Nakama and related manager scripts to autoload in project.godot and updated input mappings. Improved powerup_manager.gd with new methods and aliases for compatibility and gameplay rewards. Refactored ui_manager.gd to better initialize UI elements and removed unused code. Added playerboard_is_empty to player.gd for board state checks. Minor formatting changes in Nakama C# utility files for consistency.
2026-01-29 15:45:06 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn 6949e20a1f refactor 2026-01-28 02:29:43 +08:00
adtpdn d71f5d67e3 update scarcity 2026-01-27 03:43:51 +08:00
adtpdn d262bb8dc0 update feature & bugfix 2026-01-23 22:26:44 +08:00
adtpdn 89a3beb2b2 update logic for push 2026-01-23 08:38:45 +08:00
adtpdn bee9c30f0e bugfix, desync, and add UI function 2026-01-14 00:20:20 +08:00
adtpdn 6948a4aed1 edit special power up 2026-01-09 22:41:00 +08:00
adtpdn 6aede0a382 feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization. 2026-01-07 05:41:38 +08:00
adtpdn 059f152374 update bot 2026-01-06 08:55:14 +08:00
adtpdn cbbe95e108 overhaul bot 2026-01-03 03:40:20 +08:00
adtpdn 7423e29443 update holiday 2026-01-01 05:21:25 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn b0d45d4569 feat: Implement a new lobby system with configurable match duration, game over screen, and core game state management. 2025-12-20 01:10:49 +08:00
adtpdn 75eb398649 feat: Implement core game managers for power-ups, UI, goals, and player actions, and establish initial game scene and player. 2025-12-17 03:51:15 +08:00
adtpdn e41ffcfb67 feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation. 2025-12-16 02:37:26 +08:00
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn 7ad20497d8 update 2025-12-10 02:55:07 +08:00
adtpdn 58d28366bb init 2025-12-10 02:35:17 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00
adtpdn 8f672dfb49 feat: Add player movement manager, main scene, and backflip animation asset. 2025-12-09 17:46:43 +08:00
adtpdn ac463185de Update 2025-12-08 21:56:36 +08:00
adtpdn 438c0c0d6e feat: Add initial lobby and main scenes with Nakama and lobby management scripts. 2025-12-06 02:27:08 +08:00
adtpdn 5000f3e269 Bugfix 2025-12-04 23:14:12 +08:00
adtpdn dce55c2fe6 Minor Update
- Refactor the Player.gd

- Attempt to fix joining the available room, via Room ID
2025-12-03 21:51:23 +08:00
adtpdn a97a8e68f6 player.gd refactor progress 2025-12-03 18:16:00 +08:00
adtpdn ead155afed Attempt to using Nakama as replacement of Low-Level ENet 2025-12-02 00:58:44 +08:00
adtpdn 495c9c64a5 dd 2025-03-10 15:44:54 +08:00
adtpdn 39979b8e58 Synced the all playerboards, but there's still bugged while new player connected 2025-02-11 16:21:23 +08:00
adtpdn ef8d06b6cc update 2025-01-31 17:45:35 +08:00
adtpdn cf389135c0 fix the overlapping input 2025-01-31 16:00:32 +08:00
adtpdn 552d32ff70 update 2025-01-31 15:09:31 +08:00
adtpdn 6272cd86e8 change ruleset 2025-01-31 12:13:03 +08:00
adtpdn f3d720d91d update bot experimental 2025-01-28 16:34:46 +08:00
adtpdn 5a9092adfc update 2025-01-28 14:35:32 +08:00
adtpdn 9640283964 update 2025-01-28 14:17:29 +08:00
adtpdn a43811fe77 remove 2025-01-28 13:54:35 +08:00
adtpdn 144a01556d add beehave 2025-01-28 13:53:59 +08:00