Yogi Wiguna
cdf3f0bb1d
feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system.
2026-02-12 16:49:37 +08:00
Yogi Wiguna
8837349896
feat: Implement the main game scene with core logic, UI, and network integration.
2026-02-12 15:17:35 +08:00
Yogi Wiguna
a05e3123b4
feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager.
2026-02-12 14:56:57 +08:00
Yogi Wiguna
c37b317eb5
feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash.
2026-02-11 17:55:07 +08:00
Yogi Wiguna
382899d3e1
feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
2026-02-11 13:24:24 +08:00
Yogi Wiguna
903619a396
feat: Add initial gridmap mesh library, main game script, and Nakama manager.
2026-02-10 17:44:07 +08:00
Yogi Wiguna
0c2a53c0cc
feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization.
2026-02-10 16:58:43 +08:00
Yogi Wiguna
a27ff8634d
feat: implement UIManager for player board, action buttons, and power-up bar UI.
2026-02-10 11:53:35 +08:00
Yogi Wiguna
2c1f6746d4
feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls.
2026-02-10 11:26:28 +08:00
Yogi Wiguna
bffa9474e9
feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management.
2026-02-09 16:46:42 +08:00
Yogi Wiguna
10aa309148
feat: Introduce lobby functionality with UI, server selection, and game state management.
2026-02-06 13:48:18 +08:00
Yogi Wiguna
fb0d27ce43
feat: Implement the main game scene, orchestrating manager initialization, UI setup, network integration, and in-game message bar.
2026-02-06 12:40:43 +08:00
Yogi Wiguna
b3c044e1e9
feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
2026-02-06 12:30:20 +08:00
Yogi Wiguna
a4bd5e3c0b
feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
2026-02-05 17:16:15 +08:00
Yogi Wiguna
e933773688
feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups.
2026-02-05 16:12:34 +08:00
Yogi Wiguna
fe494b50ef
feat: Implement core game scene with UI, managers, and a default mesh library.
2026-02-05 12:58:58 +08:00
Yogi Wiguna
84ca4eb997
feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
2026-02-05 12:23:20 +08:00
Yogi Wiguna
02d13d9ff5
feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
2026-02-03 14:48:41 +08:00
Yogi Wiguna
16a46d7e76
feat: Introduce an EnhancedGridMap with advanced grid generation, randomization, and data serialization features, along with a default MeshLibrary and a new main scene script.
2026-02-03 12:20:02 +08:00
adtpdn
d6c84dd30d
update
2026-02-02 00:21:32 +08:00
adtpdn
6949e20a1f
refactor
2026-01-28 02:29:43 +08:00
adtpdn
d71f5d67e3
update scarcity
2026-01-27 03:43:51 +08:00
adtpdn
d262bb8dc0
update feature & bugfix
2026-01-23 22:26:44 +08:00
adtpdn
bee9c30f0e
bugfix, desync, and add UI function
2026-01-14 00:20:20 +08:00
adtpdn
6948a4aed1
edit special power up
2026-01-09 22:41:00 +08:00
adtpdn
059f152374
update bot
2026-01-06 08:55:14 +08:00
adtpdn
cbbe95e108
overhaul bot
2026-01-03 03:40:20 +08:00
adtpdn
7423e29443
update holiday
2026-01-01 05:21:25 +08:00
adtpdn
c5e9d073fa
feat: Implement core game managers, player movement logic, and initial UI scenes.
2025-12-27 05:45:57 +08:00
adtpdn
b0d45d4569
feat: Implement a new lobby system with configurable match duration, game over screen, and core game state management.
2025-12-20 01:10:49 +08:00
adtpdn
75eb398649
feat: Implement core game managers for power-ups, UI, goals, and player actions, and establish initial game scene and player.
2025-12-17 03:51:15 +08:00
adtpdn
e41ffcfb67
feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation.
2025-12-16 02:37:26 +08:00
adtpdn
96f5754f99
feat: Implement initial game structure with core logic, various managers, player scene, and project configuration.
2025-12-12 02:16:06 +08:00
adtpdn
a04be19af5
update
2025-12-10 23:11:59 +08:00
adtpdn
ac463185de
Update
2025-12-08 21:56:36 +08:00
adtpdn
438c0c0d6e
feat: Add initial lobby and main scenes with Nakama and lobby management scripts.
2025-12-06 02:27:08 +08:00
adtpdn
5000f3e269
Bugfix
2025-12-04 23:14:12 +08:00
adtpdn
dce55c2fe6
Minor Update
...
- Refactor the Player.gd
- Attempt to fix joining the available room, via Room ID
2025-12-03 21:51:23 +08:00
adtpdn
ead155afed
Attempt to using Nakama as replacement of Low-Level ENet
2025-12-02 00:58:44 +08:00
adtpdn
3c3ba0cd63
Refactor network and player goals UI panels
...
Moved network info UI elements into a dedicated NetworkPanel and updated code references accordingly. Refactored AllPlayerGoals to use individual Panel nodes for each player, improving visibility management and goal UI updates. Enhanced goal synchronization logic to handle dynamic player panels and added safety checks for UI node access.
2025-10-29 14:55:15 +08:00
adtpdn
f9f7d34f80
Add example scene and update gridmap assets
...
Added a new example scene and player script for EnhancedGridMap. Updated mesh library, materials, and tile assets for improved visuals and structure. Modified main scene and logic to support new gridmap configuration and auto item handling. Adjusted project settings for resolution and main scene path.
2025-10-27 12:35:06 +08:00
adtpdn
f8521a78ff
fix bot issues : Prevent bot creation when enable_bots is false
2025-04-22 10:34:08 +08:00
adtpdn
679961aa77
update obstacles
2025-03-21 11:44:12 +08:00
adtpdn
d64b685e6e
make the orientation of obstacle align with four side of cell on gridmap
2025-03-13 17:32:41 +08:00
adtpdn
58142e9d67
update obstacle to simplify with neighboor
2025-03-12 17:53:19 +08:00
adtpdn
161f03d931
update obstacles
2025-03-11 17:40:54 +08:00
adtpdn
495c9c64a5
dd
2025-03-10 15:44:54 +08:00
adtpdn
438eff1f7a
update todo
2025-03-05 13:27:40 +08:00
adtpdn
9c162c29f8
Add the ActionState. Random
2025-03-04 17:27:11 +08:00
adtpdn
837d522408
Highlight fixed, but on highlight after placing, doesn't cleared
2025-03-04 16:17:50 +08:00