Commit Graph

80 Commits

Author SHA1 Message Date
Yogi Wiguna cdf3f0bb1d feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system. 2026-02-12 16:49:37 +08:00
Yogi Wiguna 8837349896 feat: Implement the main game scene with core logic, UI, and network integration. 2026-02-12 15:17:35 +08:00
Yogi Wiguna a05e3123b4 feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager. 2026-02-12 14:56:57 +08:00
Yogi Wiguna c37b317eb5 feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash. 2026-02-11 17:55:07 +08:00
Yogi Wiguna 382899d3e1 feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script. 2026-02-11 13:24:24 +08:00
Yogi Wiguna 903619a396 feat: Add initial gridmap mesh library, main game script, and Nakama manager. 2026-02-10 17:44:07 +08:00
Yogi Wiguna 0c2a53c0cc feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization. 2026-02-10 16:58:43 +08:00
Yogi Wiguna a27ff8634d feat: implement UIManager for player board, action buttons, and power-up bar UI. 2026-02-10 11:53:35 +08:00
Yogi Wiguna 2c1f6746d4 feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls. 2026-02-10 11:26:28 +08:00
Yogi Wiguna bffa9474e9 feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management. 2026-02-09 16:46:42 +08:00
Yogi Wiguna 10aa309148 feat: Introduce lobby functionality with UI, server selection, and game state management. 2026-02-06 13:48:18 +08:00
Yogi Wiguna fb0d27ce43 feat: Implement the main game scene, orchestrating manager initialization, UI setup, network integration, and in-game message bar. 2026-02-06 12:40:43 +08:00
Yogi Wiguna b3c044e1e9 feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration. 2026-02-06 12:30:20 +08:00
Yogi Wiguna a4bd5e3c0b feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns. 2026-02-05 17:16:15 +08:00
Yogi Wiguna e933773688 feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups. 2026-02-05 16:12:34 +08:00
Yogi Wiguna fe494b50ef feat: Implement core game scene with UI, managers, and a default mesh library. 2026-02-05 12:58:58 +08:00
Yogi Wiguna 84ca4eb997 feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset. 2026-02-05 12:23:20 +08:00
Yogi Wiguna 02d13d9ff5 feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar. 2026-02-03 14:48:41 +08:00
Yogi Wiguna 16a46d7e76 feat: Introduce an EnhancedGridMap with advanced grid generation, randomization, and data serialization features, along with a default MeshLibrary and a new main scene script. 2026-02-03 12:20:02 +08:00
adtpdn d6c84dd30d update 2026-02-02 00:21:32 +08:00
adtpdn 6949e20a1f refactor 2026-01-28 02:29:43 +08:00
adtpdn d71f5d67e3 update scarcity 2026-01-27 03:43:51 +08:00
adtpdn d262bb8dc0 update feature & bugfix 2026-01-23 22:26:44 +08:00
adtpdn bee9c30f0e bugfix, desync, and add UI function 2026-01-14 00:20:20 +08:00
adtpdn 6948a4aed1 edit special power up 2026-01-09 22:41:00 +08:00
adtpdn 059f152374 update bot 2026-01-06 08:55:14 +08:00
adtpdn cbbe95e108 overhaul bot 2026-01-03 03:40:20 +08:00
adtpdn 7423e29443 update holiday 2026-01-01 05:21:25 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn b0d45d4569 feat: Implement a new lobby system with configurable match duration, game over screen, and core game state management. 2025-12-20 01:10:49 +08:00
adtpdn 75eb398649 feat: Implement core game managers for power-ups, UI, goals, and player actions, and establish initial game scene and player. 2025-12-17 03:51:15 +08:00
adtpdn e41ffcfb67 feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation. 2025-12-16 02:37:26 +08:00
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn ac463185de Update 2025-12-08 21:56:36 +08:00
adtpdn 438c0c0d6e feat: Add initial lobby and main scenes with Nakama and lobby management scripts. 2025-12-06 02:27:08 +08:00
adtpdn 5000f3e269 Bugfix 2025-12-04 23:14:12 +08:00
adtpdn dce55c2fe6 Minor Update
- Refactor the Player.gd

- Attempt to fix joining the available room, via Room ID
2025-12-03 21:51:23 +08:00
adtpdn ead155afed Attempt to using Nakama as replacement of Low-Level ENet 2025-12-02 00:58:44 +08:00
adtpdn 3c3ba0cd63 Refactor network and player goals UI panels
Moved network info UI elements into a dedicated NetworkPanel and updated code references accordingly. Refactored AllPlayerGoals to use individual Panel nodes for each player, improving visibility management and goal UI updates. Enhanced goal synchronization logic to handle dynamic player panels and added safety checks for UI node access.
2025-10-29 14:55:15 +08:00
adtpdn f9f7d34f80 Add example scene and update gridmap assets
Added a new example scene and player script for EnhancedGridMap. Updated mesh library, materials, and tile assets for improved visuals and structure. Modified main scene and logic to support new gridmap configuration and auto item handling. Adjusted project settings for resolution and main scene path.
2025-10-27 12:35:06 +08:00
adtpdn f8521a78ff fix bot issues : Prevent bot creation when enable_bots is false 2025-04-22 10:34:08 +08:00
adtpdn 679961aa77 update obstacles 2025-03-21 11:44:12 +08:00
adtpdn d64b685e6e make the orientation of obstacle align with four side of cell on gridmap 2025-03-13 17:32:41 +08:00
adtpdn 58142e9d67 update obstacle to simplify with neighboor 2025-03-12 17:53:19 +08:00
adtpdn 161f03d931 update obstacles 2025-03-11 17:40:54 +08:00
adtpdn 495c9c64a5 dd 2025-03-10 15:44:54 +08:00
adtpdn 438eff1f7a update todo 2025-03-05 13:27:40 +08:00
adtpdn 9c162c29f8 Add the ActionState. Random 2025-03-04 17:27:11 +08:00
adtpdn 837d522408 Highlight fixed, but on highlight after placing, doesn't cleared 2025-03-04 16:17:50 +08:00