Yogi Wiguna
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cdf3f0bb1d
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feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system.
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2026-02-12 16:49:37 +08:00 |
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Yogi Wiguna
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e620e69d73
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feat: Add Tekton NPC with roaming behavior, combat reactions, and interaction mechanics including carrying and throwing.
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2026-02-12 16:15:27 +08:00 |
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Yogi Wiguna
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4d7ee61e7d
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feat: Introduce Tekton character model, materials, and associated control scripts.
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2026-02-12 15:49:23 +08:00 |
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Yogi Wiguna
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8837349896
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feat: Implement the main game scene with core logic, UI, and network integration.
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2026-02-12 15:17:35 +08:00 |
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Yogi Wiguna
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a05e3123b4
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feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager.
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2026-02-12 14:56:57 +08:00 |
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Yogi Wiguna
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5275c4acd8
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feat: Implement player input and movement managers for grid-based interaction and movement.
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2026-02-12 12:11:38 +08:00 |
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Yogi Wiguna
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5cf77c19ab
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feat: implement player character with state management, network synchronization, and manager integration.
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2026-02-12 11:48:03 +08:00 |
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Yogi Wiguna
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da858c12aa
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feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization.
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2026-02-12 11:02:30 +08:00 |
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Yogi Wiguna
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786e73dbaf
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feat: Implement Tekton roaming NPC with grid movement, combat mechanics, and multiplayer synchronization.
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2026-02-12 10:04:16 +08:00 |
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adtpdn
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5ec559c4c9
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update
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2026-02-12 06:53:26 +08:00 |
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Yogi Wiguna
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c37b317eb5
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feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash.
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2026-02-11 17:55:07 +08:00 |
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Yogi Wiguna
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d2ae5ada0e
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feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script.
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2026-02-11 16:52:27 +08:00 |
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Yogi Wiguna
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382899d3e1
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feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
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2026-02-11 13:24:24 +08:00 |
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Yogi Wiguna
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903619a396
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feat: Add initial gridmap mesh library, main game script, and Nakama manager.
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2026-02-10 17:44:07 +08:00 |
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Yogi Wiguna
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0c2a53c0cc
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feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization.
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2026-02-10 16:58:43 +08:00 |
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Yogi Wiguna
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a27ff8634d
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feat: implement UIManager for player board, action buttons, and power-up bar UI.
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2026-02-10 11:53:35 +08:00 |
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Yogi Wiguna
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2c1f6746d4
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feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls.
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2026-02-10 11:26:28 +08:00 |
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Yogi Wiguna
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65d18d8d96
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feat: Implement core multiplayer lobby system with room management, player profiles, and game settings.
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2026-02-09 17:46:18 +08:00 |
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Yogi Wiguna
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bffa9474e9
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feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management.
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2026-02-09 16:46:42 +08:00 |
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Yogi Wiguna
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a68878483f
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feat: add player entity with comprehensive game state, character selection, and manager integration.
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2026-02-09 14:26:32 +08:00 |
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Yogi Wiguna
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20e9897481
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feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager.
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2026-02-09 11:35:45 +08:00 |
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Yogi Wiguna
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1048d7e0ca
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feat: Initialize project with main scene, gridmap, core assets, and VS Code settings.
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2026-02-09 09:46:27 +08:00 |
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adtpdn
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94efea7d38
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update fonts and some gui
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2026-02-08 18:21:01 +08:00 |
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Yogi Wiguna
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263af68596
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feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics.
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2026-02-06 13:59:18 +08:00 |
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Yogi Wiguna
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10aa309148
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feat: Introduce lobby functionality with UI, server selection, and game state management.
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2026-02-06 13:48:18 +08:00 |
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Yogi Wiguna
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fb0d27ce43
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feat: Implement the main game scene, orchestrating manager initialization, UI setup, network integration, and in-game message bar.
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2026-02-06 12:40:43 +08:00 |
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Yogi Wiguna
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b3c044e1e9
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feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
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2026-02-06 12:30:20 +08:00 |
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Yogi Wiguna
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e34a7467d0
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feat: Add initial main game scene with grid and cameras, and implement player movement manager.
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2026-02-05 17:48:47 +08:00 |
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Yogi Wiguna
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a4bd5e3c0b
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feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
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2026-02-05 17:16:15 +08:00 |
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Yogi Wiguna
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e933773688
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feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups.
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2026-02-05 16:12:34 +08:00 |
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Yogi Wiguna
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fe494b50ef
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feat: Implement core game scene with UI, managers, and a default mesh library.
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2026-02-05 12:58:58 +08:00 |
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Yogi Wiguna
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84ca4eb997
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feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
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2026-02-05 12:23:20 +08:00 |
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Yogi Wiguna
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597e6d0a56
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feat: Initialize main game scene and add player input and touch control managers.
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2026-02-05 11:57:04 +08:00 |
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Yogi Wiguna
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e2675d782a
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feat: Add PlayerActionManager for handling player actions and highlights, and SpecialTilesManager for managing special tile effects and powerups.
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2026-02-05 11:06:18 +08:00 |
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Yogi Wiguna
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18128288d2
|
feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities.
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2026-02-05 10:30:27 +08:00 |
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adtpdn
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08b0493c06
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update network
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2026-02-04 16:31:18 +08:00 |
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Yogi Wiguna
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4ccf789421
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feat: Add TouchControlsManager for mobile virtual joystick and action buttons with settings persistence.
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2026-02-04 16:16:47 +08:00 |
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Yogi Wiguna
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34867feb86
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feat: Add powerup inventory UI and mobile touch controls including a virtual joystick and action buttons.
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2026-02-04 16:08:38 +08:00 |
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Yogi Wiguna
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d9cdd9068e
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feat: Implement core player character logic and input handling, including movement, actions, and manager integration.
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2026-02-04 15:44:33 +08:00 |
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Yogi Wiguna
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4b39a4cfcb
|
Fix Power Up Inventory
feat: Add player input handling for movement, actions, and skill targeting, and implement special tile effect management.
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2026-02-04 14:53:03 +08:00 |
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Yogi Wiguna
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77b8542896
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feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback.
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2026-02-04 14:25:21 +08:00 |
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Yogi Wiguna
|
757051aca8
|
feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
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2026-02-03 17:04:35 +08:00 |
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Yogi Wiguna
|
02d13d9ff5
|
feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
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2026-02-03 14:48:41 +08:00 |
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Yogi Wiguna
|
16a46d7e76
|
feat: Introduce an EnhancedGridMap with advanced grid generation, randomization, and data serialization features, along with a default MeshLibrary and a new main scene script.
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2026-02-03 12:20:02 +08:00 |
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Yogi Wiguna
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e8fc3f86c5
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feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
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2026-02-03 10:16:03 +08:00 |
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Yogi Wiguna
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753757d273
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feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets.
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2026-02-02 18:01:42 +08:00 |
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Yogi Wiguna
|
614d678b84
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feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input.
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2026-02-02 16:31:07 +08:00 |
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Yogi Wiguna
|
66d34d0d29
|
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
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2026-02-02 15:01:30 +08:00 |
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adtpdn
|
9201c99d42
|
update
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2026-02-02 08:34:04 +08:00 |
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adtpdn
|
d6c84dd30d
|
update
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2026-02-02 00:21:32 +08:00 |
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