Commit Graph

142 Commits

Author SHA1 Message Date
Yogi Wiguna cdf3f0bb1d feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system. 2026-02-12 16:49:37 +08:00
Yogi Wiguna e620e69d73 feat: Add Tekton NPC with roaming behavior, combat reactions, and interaction mechanics including carrying and throwing. 2026-02-12 16:15:27 +08:00
Yogi Wiguna 4d7ee61e7d feat: Introduce Tekton character model, materials, and associated control scripts. 2026-02-12 15:49:23 +08:00
Yogi Wiguna 8837349896 feat: Implement the main game scene with core logic, UI, and network integration. 2026-02-12 15:17:35 +08:00
Yogi Wiguna a05e3123b4 feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager. 2026-02-12 14:56:57 +08:00
Yogi Wiguna 5275c4acd8 feat: Implement player input and movement managers for grid-based interaction and movement. 2026-02-12 12:11:38 +08:00
Yogi Wiguna 5cf77c19ab feat: implement player character with state management, network synchronization, and manager integration. 2026-02-12 11:48:03 +08:00
Yogi Wiguna da858c12aa feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization. 2026-02-12 11:02:30 +08:00
Yogi Wiguna 786e73dbaf feat: Implement Tekton roaming NPC with grid movement, combat mechanics, and multiplayer synchronization. 2026-02-12 10:04:16 +08:00
adtpdn 5ec559c4c9 update 2026-02-12 06:53:26 +08:00
Yogi Wiguna c37b317eb5 feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash. 2026-02-11 17:55:07 +08:00
Yogi Wiguna d2ae5ada0e feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script. 2026-02-11 16:52:27 +08:00
Yogi Wiguna 382899d3e1 feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script. 2026-02-11 13:24:24 +08:00
Yogi Wiguna 903619a396 feat: Add initial gridmap mesh library, main game script, and Nakama manager. 2026-02-10 17:44:07 +08:00
Yogi Wiguna 0c2a53c0cc feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization. 2026-02-10 16:58:43 +08:00
Yogi Wiguna a27ff8634d feat: implement UIManager for player board, action buttons, and power-up bar UI. 2026-02-10 11:53:35 +08:00
Yogi Wiguna 2c1f6746d4 feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls. 2026-02-10 11:26:28 +08:00
Yogi Wiguna 65d18d8d96 feat: Implement core multiplayer lobby system with room management, player profiles, and game settings. 2026-02-09 17:46:18 +08:00
Yogi Wiguna bffa9474e9 feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management. 2026-02-09 16:46:42 +08:00
Yogi Wiguna a68878483f feat: add player entity with comprehensive game state, character selection, and manager integration. 2026-02-09 14:26:32 +08:00
Yogi Wiguna 20e9897481 feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager. 2026-02-09 11:35:45 +08:00
Yogi Wiguna 1048d7e0ca feat: Initialize project with main scene, gridmap, core assets, and VS Code settings. 2026-02-09 09:46:27 +08:00
adtpdn 94efea7d38 update fonts and some gui 2026-02-08 18:21:01 +08:00
Yogi Wiguna 263af68596 feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics. 2026-02-06 13:59:18 +08:00
Yogi Wiguna 10aa309148 feat: Introduce lobby functionality with UI, server selection, and game state management. 2026-02-06 13:48:18 +08:00
Yogi Wiguna fb0d27ce43 feat: Implement the main game scene, orchestrating manager initialization, UI setup, network integration, and in-game message bar. 2026-02-06 12:40:43 +08:00
Yogi Wiguna b3c044e1e9 feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration. 2026-02-06 12:30:20 +08:00
Yogi Wiguna e34a7467d0 feat: Add initial main game scene with grid and cameras, and implement player movement manager. 2026-02-05 17:48:47 +08:00
Yogi Wiguna a4bd5e3c0b feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns. 2026-02-05 17:16:15 +08:00
Yogi Wiguna e933773688 feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups. 2026-02-05 16:12:34 +08:00
Yogi Wiguna fe494b50ef feat: Implement core game scene with UI, managers, and a default mesh library. 2026-02-05 12:58:58 +08:00
Yogi Wiguna 84ca4eb997 feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset. 2026-02-05 12:23:20 +08:00
Yogi Wiguna 597e6d0a56 feat: Initialize main game scene and add player input and touch control managers. 2026-02-05 11:57:04 +08:00
Yogi Wiguna e2675d782a feat: Add PlayerActionManager for handling player actions and highlights, and SpecialTilesManager for managing special tile effects and powerups. 2026-02-05 11:06:18 +08:00
Yogi Wiguna 18128288d2 feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities. 2026-02-05 10:30:27 +08:00
adtpdn 08b0493c06 update network 2026-02-04 16:31:18 +08:00
Yogi Wiguna 4ccf789421 feat: Add TouchControlsManager for mobile virtual joystick and action buttons with settings persistence. 2026-02-04 16:16:47 +08:00
Yogi Wiguna 34867feb86 feat: Add powerup inventory UI and mobile touch controls including a virtual joystick and action buttons. 2026-02-04 16:08:38 +08:00
Yogi Wiguna d9cdd9068e feat: Implement core player character logic and input handling, including movement, actions, and manager integration. 2026-02-04 15:44:33 +08:00
Yogi Wiguna 4b39a4cfcb Fix Power Up Inventory
feat: Add player input handling for movement, actions, and skill targeting, and implement special tile effect management.
2026-02-04 14:53:03 +08:00
Yogi Wiguna 77b8542896 feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback. 2026-02-04 14:25:21 +08:00
Yogi Wiguna 757051aca8 feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles. 2026-02-03 17:04:35 +08:00
Yogi Wiguna 02d13d9ff5 feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar. 2026-02-03 14:48:41 +08:00
Yogi Wiguna 16a46d7e76 feat: Introduce an EnhancedGridMap with advanced grid generation, randomization, and data serialization features, along with a default MeshLibrary and a new main scene script. 2026-02-03 12:20:02 +08:00
Yogi Wiguna e8fc3f86c5 feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets. 2026-02-03 10:16:03 +08:00
Yogi Wiguna 753757d273 feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets. 2026-02-02 18:01:42 +08:00
Yogi Wiguna 614d678b84 feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input. 2026-02-02 16:31:07 +08:00
Yogi Wiguna 66d34d0d29 feat: Establish initial game structure including lobby, UI, and core gameplay managers. 2026-02-02 15:01:30 +08:00
adtpdn 9201c99d42 update 2026-02-02 08:34:04 +08:00
adtpdn d6c84dd30d update 2026-02-02 00:21:32 +08:00