Commit Graph

27 Commits

Author SHA1 Message Date
adtpdn a7442bb1a6 feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers. 2026-03-02 03:10:38 +08:00
adtpdn 5ec559c4c9 update 2026-02-12 06:53:26 +08:00
adtpdn 94efea7d38 update fonts and some gui 2026-02-08 18:21:01 +08:00
Yogi Wiguna 614d678b84 feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input. 2026-02-02 16:31:07 +08:00
Yogi Wiguna 66d34d0d29 feat: Establish initial game structure including lobby, UI, and core gameplay managers. 2026-02-02 15:01:30 +08:00
Yogi Wiguna d9025128e0 Integrate Nakama managers and enhance powerup system
Added Nakama and related manager scripts to autoload in project.godot and updated input mappings. Improved powerup_manager.gd with new methods and aliases for compatibility and gameplay rewards. Refactored ui_manager.gd to better initialize UI elements and removed unused code. Added playerboard_is_empty to player.gd for board state checks. Minor formatting changes in Nakama C# utility files for consistency.
2026-01-29 15:45:06 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn 89a3beb2b2 update logic for push 2026-01-23 08:38:45 +08:00
adtpdn c1ba5d1888 update 2026-01-21 08:30:02 +08:00
adtpdn cbbe95e108 overhaul bot 2026-01-03 03:40:20 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn 7ad20497d8 update 2025-12-10 02:55:07 +08:00
adtpdn 58d28366bb init 2025-12-10 02:35:17 +08:00
adtpdn 59ff22f5ac feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures. 2025-12-09 20:57:33 +08:00
adtpdn 438c0c0d6e feat: Add initial lobby and main scenes with Nakama and lobby management scripts. 2025-12-06 02:27:08 +08:00
adtpdn ead155afed Attempt to using Nakama as replacement of Low-Level ENet 2025-12-02 00:58:44 +08:00
adtpdn b27b612989 Update input actions and UI layout
Added new input actions for movement and actions in project.godot. Adjusted UI element positions, visibility, and sizing in main.tscn. Added a temporary scene file and updated player.gd.
2025-11-04 11:33:54 +08:00
adtpdn 84413314ef Add example scene and player for enhanced_gridmap
Introduces a new example scene and player script for the enhanced_gridmap addon, including supporting resources and materials. Updates the mesh library, assets, and main scene to integrate new tile types and visual styles. Adjusts project settings for improved resolution and sets the new main scene as the entry point.
2025-10-22 11:50:17 +08:00
adtpdn ca171c65c8 update some files on 4.4 2025-04-10 15:07:29 +08:00
adtpdn 679961aa77 update obstacles 2025-03-21 11:44:12 +08:00
adtpdn 495c9c64a5 dd 2025-03-10 15:44:54 +08:00
adtpdn 39979b8e58 Synced the all playerboards, but there's still bugged while new player connected 2025-02-11 16:21:23 +08:00
adtpdn 144a01556d add beehave 2025-01-28 13:53:59 +08:00
adtpdn df436e7af0 update bot logic 2024-10-24 18:06:10 +08:00
adtpdn 6b9360d4dc first commit 2024-10-22 16:15:56 +08:00