feat: Implement initial game structure with core logic, various managers, player scene, and project configuration.

This commit is contained in:
2025-12-12 02:16:06 +08:00
parent a04be19af5
commit 96f5754f99
12 changed files with 1161 additions and 138 deletions
+5
View File
@@ -106,3 +106,8 @@ action_put={
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":83,"location":0,"echo":false,"script":null)
]
}
use_powerup={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":70,"location":0,"echo":false,"script":null)
]
}