84413314ef
Introduces a new example scene and player script for the enhanced_gridmap addon, including supporting resources and materials. Updates the mesh library, assets, and main scene to integrate new tile types and visual styles. Adjusts project settings for improved resolution and sets the new main scene as the entry point.
47 lines
1.5 KiB
Plaintext
47 lines
1.5 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="tekton-local"
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run/main_scene="uid://dxn87yj8qnfpp"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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BeehaveGlobalMetrics="*res://addons/beehave/metrics/beehave_global_metrics.gd"
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BeehaveGlobalDebugger="*res://addons/beehave/debug/global_debugger.gd"
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[display]
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window/size/viewport_width=1366
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window/size/viewport_height=720
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window/size/window_width_override=1920
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window/size/window_height_override=1080
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window/stretch/mode="viewport"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/enhanced_gridmap/plugin.cfg")
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[input]
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grab_item={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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]
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}
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put_item={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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