Commit Graph

123 Commits

Author SHA1 Message Date
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn 7ad20497d8 update 2025-12-10 02:55:07 +08:00
adtpdn 58d28366bb init 2025-12-10 02:35:17 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00
adtpdn 8f672dfb49 feat: Add player movement manager, main scene, and backflip animation asset. 2025-12-09 17:46:43 +08:00
adtpdn ac463185de Update 2025-12-08 21:56:36 +08:00
adtpdn 438c0c0d6e feat: Add initial lobby and main scenes with Nakama and lobby management scripts. 2025-12-06 02:27:08 +08:00
adtpdn 5000f3e269 Bugfix 2025-12-04 23:14:12 +08:00
adtpdn dce55c2fe6 Minor Update
- Refactor the Player.gd

- Attempt to fix joining the available room, via Room ID
2025-12-03 21:51:23 +08:00
adtpdn a97a8e68f6 player.gd refactor progress 2025-12-03 18:16:00 +08:00
adtpdn ead155afed Attempt to using Nakama as replacement of Low-Level ENet 2025-12-02 00:58:44 +08:00
adtpdn 495c9c64a5 dd 2025-03-10 15:44:54 +08:00
adtpdn 39979b8e58 Synced the all playerboards, but there's still bugged while new player connected 2025-02-11 16:21:23 +08:00
adtpdn ef8d06b6cc update 2025-01-31 17:45:35 +08:00
adtpdn cf389135c0 fix the overlapping input 2025-01-31 16:00:32 +08:00
adtpdn 552d32ff70 update 2025-01-31 15:09:31 +08:00
adtpdn 6272cd86e8 change ruleset 2025-01-31 12:13:03 +08:00
adtpdn f3d720d91d update bot experimental 2025-01-28 16:34:46 +08:00
adtpdn 5a9092adfc update 2025-01-28 14:35:32 +08:00
adtpdn 9640283964 update 2025-01-28 14:17:29 +08:00
adtpdn a43811fe77 remove 2025-01-28 13:54:35 +08:00
adtpdn 144a01556d add beehave 2025-01-28 13:53:59 +08:00