Commit Graph

58 Commits

Author SHA1 Message Date
Yogi Wiguna 2d857a490b feat:add gauntlet arena 3D 2026-06-08 12:44:38 +08:00
adtpdn decdb74ade chore: release version 2.3.5 and refactor lobby
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00
adtpdn 8430d1054e feat: 2.3.2 2026-05-19 17:30:29 +08:00
adtpdn 7ca11c6534 feat: 2.3.1 2026-05-12 17:55:53 +08:00
adtpdn 13f3c3d591 feat: 2.3.1 2026-05-11 17:24:47 +08:00
adtpdn 5653af764f feat: update 2026-04-22 05:01:23 +08:00
adtpdn c8e5a45529 feat: patch system 2026-04-22 04:21:00 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn 222621139e feat: update player auth, fix bugs 2026-04-09 00:36:23 +08:00
adtpdn e1a3ef8e85 feat: overhaul the nakama user management, leaderboard, prep for 2.1 2026-04-03 04:50:18 +08:00
Yogi Wiguna ad695292dc Add stop_n_go arena models and textures
Add new 'stop_n_go' arena assets: Terrain.gltf and Terrain.bin, many PNG textures (with corresponding Godot .import metadata) for ground, props and shadows, and supporting compressed/import presets. Update scenes/arena/stop_n_go.scn to reference the new terrain and decorative assets so the arena can be used in the project.
2026-03-31 18:23:46 +08:00
Yogi Wiguna 5ea41806f1 feat: implement 3D arena support and dynamic environment management in main scene 2026-03-31 17:42:05 +08:00
Yogi Wiguna 1e6da89fff feat: implement water shader and environment for free mode arena 2026-03-31 15:59:00 +08:00
Yogi Wiguna 3454710f2c feat: implement player logic and add arena assets for free mode 2026-03-31 15:31:34 +08:00
Yogi Wiguna 42e96a7ed9 feat: implement Stop N Go arena, animation system, and lobby manager features 2026-03-30 15:06:21 +08:00
Yogi Wiguna 37b84f2ab3 directional lighting change, color, intensity 2026-03-30 11:20:15 +08:00
Yogi Wiguna 18e0e8aafd feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI. 2026-03-26 15:13:24 +08:00
Yogi Wiguna d20dca4b25 feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls. 2026-03-25 10:50:32 +08:00
Yogi Wiguna bad2364fff update arena 2026-03-23 14:55:15 +08:00
Yogi Wiguna a7361f4a2b feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script. 2026-03-13 14:44:35 +08:00
Yogi Wiguna 6e43cb5337 feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup. 2026-03-13 14:37:13 +08:00
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 877a238a82 feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements. 2026-03-13 10:32:25 +08:00
Yogi Wiguna 18c3dbecd6 feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory. 2026-03-11 15:29:07 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
adtpdn 884ce60cf1 update BG, tile 2026-03-10 23:13:24 +08:00
Yogi Wiguna c895e466b5 feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary. 2026-03-10 15:53:19 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
Yogi Wiguna 8b33ed3f56 feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
2026-03-03 15:38:09 +08:00
Yogi Wiguna ea49eb2e4a feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary. 2026-02-24 10:43:00 +08:00
Yogi Wiguna 92fd76f4b8 feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets. 2026-02-23 12:31:42 +08:00
Yogi Wiguna a05e3123b4 feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager. 2026-02-12 14:56:57 +08:00
Yogi Wiguna da858c12aa feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization. 2026-02-12 11:02:30 +08:00
Yogi Wiguna 382899d3e1 feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script. 2026-02-11 13:24:24 +08:00
Yogi Wiguna 1048d7e0ca feat: Initialize project with main scene, gridmap, core assets, and VS Code settings. 2026-02-09 09:46:27 +08:00
Yogi Wiguna a4bd5e3c0b feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns. 2026-02-05 17:16:15 +08:00
Yogi Wiguna 84ca4eb997 feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset. 2026-02-05 12:23:20 +08:00
Yogi Wiguna 757051aca8 feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles. 2026-02-03 17:04:35 +08:00
Yogi Wiguna 02d13d9ff5 feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar. 2026-02-03 14:48:41 +08:00
Yogi Wiguna e8fc3f86c5 feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets. 2026-02-03 10:16:03 +08:00
Yogi Wiguna 66d34d0d29 feat: Establish initial game structure including lobby, UI, and core gameplay managers. 2026-02-02 15:01:30 +08:00
adtpdn c1ba5d1888 update 2026-01-21 08:30:02 +08:00
adtpdn bee9c30f0e bugfix, desync, and add UI function 2026-01-14 00:20:20 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00
adtpdn 59ff22f5ac feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures. 2025-12-09 20:57:33 +08:00
adtpdn 84413314ef Add example scene and player for enhanced_gridmap
Introduces a new example scene and player script for the enhanced_gridmap addon, including supporting resources and materials. Updates the mesh library, assets, and main scene to integrate new tile types and visual styles. Adjusts project settings for improved resolution and sets the new main scene as the entry point.
2025-10-22 11:50:17 +08:00
adtpdn d397ef0931 make the ruleset for first and second lap 2025-04-21 16:23:48 +08:00
adtpdn f38d91ad9a update some plugins, fitting the 4.4.1 gridmap feature 2025-04-15 10:37:53 +08:00
adtpdn 495c9c64a5 dd 2025-03-10 15:44:54 +08:00