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Code Issues 20 Pull Requests Actions Packages Projects 10 Releases 1 Wiki Activity
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ea49eb2e4ac8df6b02cdb7630cc96657fd1fe0ed
tekton/assets/models
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History
Yogi Wiguna ea49eb2e4a feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary.
2026-02-24 10:43:00 +08:00
..
character_pointer
feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
2026-02-05 17:16:15 +08:00
meshes
feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary.
2026-02-24 10:43:00 +08:00
pboard
Update
2024-11-04 17:25:09 +08:00
Textures
update
2026-01-21 08:30:02 +08:00
tiles
feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
2026-02-05 12:23:20 +08:00
non-walkable.tres
feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization.
2026-02-12 11:02:30 +08:00
normal.tres
feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets.
2026-02-23 12:31:42 +08:00
start.tres
first commit
2024-10-22 16:15:56 +08:00
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