Commit Graph

445 Commits

Author SHA1 Message Date
adtpdn 05d9617f84 feat: Add new visual effects, player and lobby scenes, and a special tiles manager. 2026-03-17 18:04:57 +08:00
Yogi Wiguna 7bc3ba2a99 feat: Add main game scene script with manager initialization, UI setup, multiplayer logic, and game mode specific configurations. 2026-03-17 18:04:29 +08:00
Yogi Wiguna efdd8f4969 Add SFX 2026-03-17 17:38:30 +08:00
Yogi Wiguna 1b8e411657 feat: Add lobby and multiplayer room management with Nakama and ENet LAN support. 2026-03-17 12:45:16 +08:00
Yogi Wiguna 6eb6dfa20d feat: Implement comprehensive lobby system with main menu, room management, and loading screen. 2026-03-17 12:02:20 +08:00
Yogi Wiguna b877f94e34 feat: Add a loading screen, a lobby scene, and a new main game script, along with a custom font. 2026-03-17 11:11:00 +08:00
Yogi Wiguna 49c8d794c2 feat: Introduce a comprehensive game lobby system including UI, room management, and player interactions. 2026-03-17 10:32:14 +08:00
Yogi Wiguna eb018903aa feat: implement initial lobby scene with main menu, server browser, and networking options. 2026-03-16 16:19:30 +08:00
Yogi Wiguna 64dc1de15a feat: introduce special power-up manager with inventory and associated UI 2026-03-16 14:45:31 +08:00
Yogi Wiguna ab3ca7661f feat: implement special tiles manager for power-ups, including inventory, levels, cooldowns, and effect activation. 2026-03-16 14:40:28 +08:00
Yogi Wiguna 07387e67af feat: Implement core Player character with networking, movement, and character selection logic, along with a new pointer shader. 2026-03-16 12:18:00 +08:00
Yogi Wiguna 855b05b017 feat: Add player character scene, Nakama multiplayer manager, and a new arena scene. 2026-03-16 11:59:11 +08:00
adtpdn 71d688ed63 feat: Implement core lobby system including UI, player management, and game mode settings. 2026-03-16 05:21:49 +08:00
Yogi Wiguna f4307a8405 feat: Implement the core game scene, initializing various managers, multiplayer setup, and dynamic arena elements. 2026-03-13 17:01:56 +08:00
Yogi Wiguna a7361f4a2b feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script. 2026-03-13 14:44:35 +08:00
Yogi Wiguna 6e43cb5337 feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup. 2026-03-13 14:37:13 +08:00
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 84ae27c96a feat: implement new 'Stop N Go' arena scene and manager. 2026-03-13 11:44:54 +08:00
Yogi Wiguna 877a238a82 feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements. 2026-03-13 10:32:25 +08:00
Yogi Wiguna 6242c4e37e feat: Implement player movement manager for grid-based movement, rotation, and complex player interactions including pushing and environmental checks. 2026-03-13 10:19:38 +08:00
Yogi Wiguna 200e198428 feat: Introduce Tekton roaming NPC with grid movement, player interaction, tile spawning, and visual effects. 2026-03-13 10:07:17 +08:00
adtpdn 74a81425c5 feat: implement core lobby management system with Nakama integration, player state, and game settings. 2026-03-13 03:46:04 +08:00
Yogi Wiguna a06e04e14b feat: Add player character scene with multiple models, animations, UI, and a 3D wall scene. 2026-03-12 17:50:29 +08:00
Yogi Wiguna e5e99f5853 feat: Add diverse game tiles, 3D wall scenes, and player movement and stop-n-go managers. 2026-03-12 17:47:23 +08:00
Yogi Wiguna 739489cd6f feat: add PowerUpInventoryUI script to display and manage player power-ups with single-slot visibility. 2026-03-12 12:32:49 +08:00
Yogi Wiguna 3853962e4a feat: Implement initial main game scene with gridmap, player, and core managers. 2026-03-12 12:30:29 +08:00
Yogi Wiguna 412e7bdcdd feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI. 2026-03-12 12:06:32 +08:00
Yogi Wiguna 686ea2587e feat: implement powerup inventory UI to display and manage player powerups with dynamic button states, levels, and shortcuts. 2026-03-12 10:39:09 +08:00
Yogi Wiguna 93eda69ad6 feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI. 2026-03-12 10:35:26 +08:00
adtpdn 4f6783b468 feat: Implement core multiplayer features including user authentication, profile management, lobby, game mode managers, and leaderboard. 2026-03-12 03:55:20 +08:00
Yogi Wiguna 650d241a72 feat: Add core player input, movement, and special ability management systems with new UI components. 2026-03-11 17:40:45 +08:00
Yogi Wiguna 18c3dbecd6 feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory. 2026-03-11 15:29:07 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
adtpdn 884ce60cf1 update BG, tile 2026-03-10 23:13:24 +08:00
Yogi Wiguna d53e4601e4 feat: Introduce comprehensive settings management with UI for video, audio, and remappable controls. 2026-03-10 17:04:01 +08:00
Yogi Wiguna c895e466b5 feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary. 2026-03-10 15:53:19 +08:00
Yogi Wiguna 10b47ccdec feat: Implement initial main game scene with gridmap, environment, and touch control UI elements. 2026-03-10 13:07:42 +08:00
Yogi Wiguna e1e928389c feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings. 2026-03-10 12:52:53 +08:00
Yogi Wiguna da7192ac07 feat: Introduce player movement manager with push mechanics, multiplayer synchronization, and new touch controls and powerup inventory UI. 2026-03-10 11:05:14 +08:00
Yogi Wiguna aaf246d873 feat: Introduce core game systems for special tile effects, power-up management, player movement, and initial UI screens. 2026-03-09 17:49:50 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
adtpdn edd5051106 update 2026-03-06 04:06:15 +08:00
Yogi Wiguna 14331c222e feat: create main game scene with gridmap, environment, and UI controls. 2026-03-05 17:56:54 +08:00
Yogi Wiguna 7d801f1156 feat: Add an EnhancedGridMap with advanced generation, randomization, and pathfinding capabilities, and introduce the Stop n Go game mode manager. 2026-03-05 17:50:21 +08:00
Yogi Wiguna 5c4764b082 feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning. 2026-03-05 16:41:35 +08:00
Yogi Wiguna aa26e9f2a4 feat: Introduce PlayerMovementManager to centralize grid-based player and bot movement, including multiplayer synchronization and push interactions. 2026-03-05 15:32:45 +08:00
Yogi Wiguna fb6d9df5db feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics. 2026-03-05 14:29:34 +08:00
adtpdn ebfa8f99a7 feat: Implement the main game scene with new player functionality, Stop n Go and Portal Mode managers, a dynamic message bar, and pre-game countdown logic. 2026-03-05 02:07:14 +08:00
Yogi Wiguna cd7881bc3f feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers. 2026-03-04 17:40:10 +08:00
Yogi Wiguna 8f03cc15c5 feat: introduce core player logic with manager integration and power-up inventory UI. 2026-03-04 15:56:03 +08:00