Yogi Wiguna
|
7c4c799e2b
|
feat: implement main game scene with dynamic manager initialization and arena background support
|
2026-03-30 17:08:04 +08:00 |
|
adtpdn
|
fb20af1ae5
|
feat: update the rematch, lobby, leaderboard
|
2026-03-30 16:56:35 +08:00 |
|
Yogi Wiguna
|
3035a221ba
|
feat: initialize main scene, settings menu, and touch control manager
|
2026-03-30 16:34:47 +08:00 |
|
Yogi Wiguna
|
91dc34a7be
|
feat: implement settings menu with video, audio, and input remapping support
|
2026-03-30 16:19:18 +08:00 |
|
Yogi Wiguna
|
c5da49d872
|
feat: implement StopNGoManager for phase-based gameplay and update player logic for mission tracking and movement penalties
|
2026-03-30 15:44:10 +08:00 |
|
Yogi Wiguna
|
f43dba73a2
|
feat: implement player character system with network synchronization and visual effects
|
2026-03-30 15:36:28 +08:00 |
|
Yogi Wiguna
|
f08b21006b
|
feat: initialize main scene, character portraits, and UI/lobby management systems
|
2026-03-30 15:28:38 +08:00 |
|
Yogi Wiguna
|
42e96a7ed9
|
feat: implement Stop N Go arena, animation system, and lobby manager features
|
2026-03-30 15:06:21 +08:00 |
|
Yogi Wiguna
|
52d9b4bffb
|
feat: implement PlayerboardManager for handling tile collection, power-up consumption, and grid synchronization.
|
2026-03-30 12:21:46 +08:00 |
|
Yogi Wiguna
|
37b84f2ab3
|
directional lighting change, color, intensity
|
2026-03-30 11:20:15 +08:00 |
|
adtpdn
|
a916a57c05
|
feat: updated UI UX for profile and leaderboard menu
|
2026-03-27 22:18:29 +08:00 |
|
adtpdn
|
3a50d2d324
|
feat: update some visual and fixing the bug
|
2026-03-27 01:52:45 +08:00 |
|
Yogi Wiguna
|
078ae4c966
|
feat: Introduce a settings manager and UI for configuring video, audio, and control keybinds.
|
2026-03-26 17:42:24 +08:00 |
|
Yogi Wiguna
|
e6d58002a7
|
feat: Add core multiplayer lobby functionality including UI and state management.
|
2026-03-26 17:39:24 +08:00 |
|
Yogi Wiguna
|
b0188066b1
|
feat: Implement core game logic, player script, and the Stop n Go game mode with its dedicated manager.
|
2026-03-26 17:34:25 +08:00 |
|
Yogi Wiguna
|
59950f7b31
|
feat: add player character script with movement, state, and multiplayer synchronization.
|
2026-03-26 15:20:36 +08:00 |
|
Yogi Wiguna
|
18e0e8aafd
|
feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI.
|
2026-03-26 15:13:24 +08:00 |
|
Yogi Wiguna
|
ebc1c9868a
|
feat: Add initial player scene with character models and effects, implement core lobby UI and functionality, and introduce a 3D outline shader.
|
2026-03-26 12:12:08 +08:00 |
|
Yogi Wiguna
|
7b1f884e84
|
feat: Implement initial main game scene including game world, player UI, and touch controls, along with a new UI manager script and ranking graphic asset.
|
2026-03-26 11:45:16 +08:00 |
|
Yogi Wiguna
|
6b89469151
|
feat: Add new GUI assets, a MeshLibrary defining various gridmap tiles, a UI manager script, and the main scene.
|
2026-03-26 10:51:17 +08:00 |
|
adtpdn
|
66f54e34ab
|
feat: add GUI enhancement for Leaderboard, and Timer
|
2026-03-26 02:57:04 +08:00 |
|
Yogi Wiguna
|
c46e28a69d
|
feat: Introduce main game scene script to orchestrate managers, UI, multiplayer, and game mode setup.
|
2026-03-25 17:45:42 +08:00 |
|
Yogi Wiguna
|
c0d52d4136
|
feat: Add initial MeshLibrary with various gridmap tiles and a base player character script.
|
2026-03-25 17:33:52 +08:00 |
|
Yogi Wiguna
|
adb3d53ca1
|
feat: Implement the main game scene with core logic, manager initialization, multiplayer setup, and UI integration.
|
2026-03-25 17:15:13 +08:00 |
|
Yogi Wiguna
|
621fc6fcda
|
feat: Add Tekton roaming NPC with grid-based movement, states for being hit, carried, and thrown, visual feedback, and multiplayer synchronization.
|
2026-03-25 16:56:26 +08:00 |
|
Yogi Wiguna
|
21dcaf72f8
|
feat: Implement core player character logic including movement, state management, and network synchronization, and add a new special tiles manager.
|
2026-03-25 16:47:48 +08:00 |
|
Yogi Wiguna
|
0a8e2b9702
|
feat: Implement the core player entity with state management, network synchronization, and game system integration.
|
2026-03-25 16:42:31 +08:00 |
|
Yogi Wiguna
|
a0da22ff5c
|
feat: Introduce player character with input management and gridmap interaction visuals.
|
2026-03-25 16:20:23 +08:00 |
|
Yogi Wiguna
|
5acf40c122
|
feat: Introduce PlayerActionManager for action point and grid highlighting, SpecialTilesManager for special tile effects, and a tile_freeze mesh resource.
|
2026-03-25 15:53:55 +08:00 |
|
Yogi Wiguna
|
5a6f704569
|
feat: Implement PlayerActionManager for player actions and grid highlighting, SpecialTilesManager for special tile effects, and add freeze/hover tile meshes.
|
2026-03-25 15:47:06 +08:00 |
|
Yogi Wiguna
|
0616d3a20a
|
feat: Introduce Stop N Go game mode with new managers for phases, missions, and special tiles.
|
2026-03-25 15:21:13 +08:00 |
|
Yogi Wiguna
|
f482909df5
|
feat: Add new sprite animation assets, including 15sec and 30sec sprites, and initial animation and main scenes with supporting scripts.
|
2026-03-25 11:23:16 +08:00 |
|
Yogi Wiguna
|
a99297dd65
|
Merge branch 'stop_n_go_update' of https://github.com/adtpdn/tekton-enet into stop_n_go_update
|
2026-03-25 10:52:04 +08:00 |
|
Yogi Wiguna
|
d20dca4b25
|
feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls.
|
2026-03-25 10:50:32 +08:00 |
|
adtpdn
|
cda39125f4
|
feat: update leaderboard GUI, and HUD for gauge
|
2026-03-25 02:38:09 +08:00 |
|
Yogi Wiguna
|
7ca63fea00
|
feat: Implement the core Stop 'n' Go game mechanic, including its manager, main scene, and associated animation assets.
|
2026-03-24 17:50:22 +08:00 |
|
Yogi Wiguna
|
fc40a00fc2
|
feat: Add new animation scene and script to manage ready-go, safe-zone, and stop-phase visual effects.
|
2026-03-24 17:21:57 +08:00 |
|
Yogi Wiguna
|
f7463d57cd
|
feat: Implement PlayerMovementManager for grid-based movement, collision, and a push mechanic with Stop n Go mode rules.
|
2026-03-24 16:15:00 +08:00 |
|
Yogi Wiguna
|
f64eed0bfe
|
feat: Implement the main game scene and the stop_n_go_manager script.
|
2026-03-24 16:03:27 +08:00 |
|
Yogi Wiguna
|
4946f1daa6
|
feat: implement the new "Stop N Go" game mode, including phase management, dynamic safe zones, player missions, and dedicated UI with visual effects.
|
2026-03-24 15:16:30 +08:00 |
|
Yogi Wiguna
|
da9ba9361d
|
feat: Implement initial main game scene with player board UI, powerup inventory script, and associated assets.
|
2026-03-24 11:54:27 +08:00 |
|
Yogi Wiguna
|
82fdbf91d1
|
feat: Implement touch controls and a settings menu.
|
2026-03-24 11:11:14 +08:00 |
|
adtpdn
|
878e331b6e
|
feat: Implement new Stop 'n' Go game mode with dedicated manager, player logic, and control scripts.
|
2026-03-23 20:42:55 +08:00 |
|
Yogi Wiguna
|
75a636c97c
|
feat: Implement core game scene logic in main.gd and introduce goals_cycle_manager.gd for managing game goals and cycles.
|
2026-03-23 17:45:16 +08:00 |
|
Yogi Wiguna
|
7f1ae0f757
|
feat: implement core player entity with state management, network synchronization, and bot logic.
|
2026-03-23 17:37:08 +08:00 |
|
Yogi Wiguna
|
9867ddc262
|
feat: Implement core player character logic with networked movement, actions, state management, and character selection.
|
2026-03-23 17:33:08 +08:00 |
|
Yogi Wiguna
|
bad2364fff
|
update arena
|
2026-03-23 14:55:15 +08:00 |
|
Yogi Wiguna
|
d0e90fd2aa
|
feat: Add initial core game scene, player script, and static Tekton manager.
|
2026-03-23 10:22:55 +08:00 |
|
Yogi Wiguna
|
b1c5e75a3e
|
feat: Add player character script with core game logic, network synchronization, and manager integration.
|
2026-03-23 09:40:45 +08:00 |
|
adtpdn
|
7601b93192
|
Merge branch 'stop_n_go_update' of https://github.com/adtpdn/tekton-enet into stop_n_go_update
|
2026-03-17 18:05:09 +08:00 |
|