adtpdn
d82fe8ea1e
Bump version to 2.4.1 for release
2026-06-28 21:19:32 +08:00
adtpdn
a8d380389b
chore: misc project updates and settings
2026-06-19 17:17:47 +08:00
adtpdn
c5811d60fb
chore: bump version to 2.4.0 with changelog and version.json
2026-06-18 14:49:05 +08:00
adtpdn
5653473c12
feat: the rebuild gamemode of "Gauntlet"
2026-06-10 02:12:25 +08:00
adtpdn
f2f90f98e2
feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates
2026-05-25 18:17:00 +08:00
adtpdn
7380161743
feat: add Candy Cannon Survival game mode with collectible tiles
...
Version bump to 2.3.6. New game mode features 20×20 arena with central cannon obstacle, three escalating phases (Open Arena, Route Pressure, Survival), and collectible tiles (Hearts, Diamonds, Stars, Coins) with pattern-matching missions. Players dodge candy volleys while completing collection goals.
Updated export paths and version strings across all platforms (Windows, Android, Web, Linux).
2026-05-24 06:56:57 +08:00
adtpdn
decdb74ade
chore: release version 2.3.5 and refactor lobby
...
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00
adtpdn
8430d1054e
feat: 2.3.2
2026-05-19 17:30:29 +08:00
adtpdn
7ca11c6534
feat: 2.3.1
2026-05-12 17:55:53 +08:00
adtpdn
13f3c3d591
feat: 2.3.1
2026-05-11 17:24:47 +08:00
adtpdn
21875cdf8a
feat: add dailylogin feature
2026-05-01 05:07:54 +08:00
adtpdn
8a2f865ad8
feat: update 2.1.9
2026-04-29 01:36:49 +08:00
adtpdn
0de005cda5
feat: update changelog
2026-04-24 03:16:49 +08:00
adtpdn
f4b35582aa
feat: implement login screen UI and update project version to 2.1.6
2026-04-24 00:49:22 +08:00
adtpdn
7e4b707e84
feat: adding the skin_shader_generator, and gacha base barebone
2026-04-24 00:17:00 +08:00
adtpdn
16c82a48b8
feat: update skin
2026-04-22 21:30:22 +08:00
adtpdn
5653af764f
feat: update
2026-04-22 05:01:23 +08:00
adtpdn
c8e5a45529
feat: patch system
2026-04-22 04:21:00 +08:00
adtpdn
f2e14f20f3
feat: skin update
2026-04-20 19:32:52 +08:00
adtpdn
a592eb1de0
feat : mobile input controller
2026-04-13 18:15:49 +08:00
adtpdn
e1a3ef8e85
feat: overhaul the nakama user management, leaderboard, prep for 2.1
2026-04-03 04:50:18 +08:00
adtpdn
47f88d31dc
feat: prep to build
2026-04-03 02:20:06 +08:00
Yogi Wiguna
cc19c7852d
feat: implement settings menu, audio management system, and lobby UI framework
2026-03-31 21:36:26 +08:00
Yogi Wiguna
82f2811c26
feat: implement main game scene and player logic with modular manager architecture
2026-03-31 12:24:26 +08:00
Yogi Wiguna
91dc34a7be
feat: implement settings menu with video, audio, and input remapping support
2026-03-30 16:19:18 +08:00
adtpdn
a916a57c05
feat: updated UI UX for profile and leaderboard menu
2026-03-27 22:18:29 +08:00
adtpdn
05d9617f84
feat: Add new visual effects, player and lobby scenes, and a special tiles manager.
2026-03-17 18:04:57 +08:00
Yogi Wiguna
efdd8f4969
Add SFX
2026-03-17 17:38:30 +08:00
Yogi Wiguna
93eda69ad6
feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI.
2026-03-12 10:35:26 +08:00
Yogi Wiguna
4b7a64a119
feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
2026-03-11 09:56:10 +08:00
adtpdn
884ce60cf1
update BG, tile
2026-03-10 23:13:24 +08:00
Yogi Wiguna
d53e4601e4
feat: Introduce comprehensive settings management with UI for video, audio, and remappable controls.
2026-03-10 17:04:01 +08:00
Yogi Wiguna
c895e466b5
feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
2026-03-10 15:53:19 +08:00
Yogi Wiguna
e1e928389c
feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings.
2026-03-10 12:52:53 +08:00
adtpdn
a7442bb1a6
feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
2026-03-02 03:10:38 +08:00
adtpdn
5ec559c4c9
update
2026-02-12 06:53:26 +08:00
adtpdn
94efea7d38
update fonts and some gui
2026-02-08 18:21:01 +08:00
Yogi Wiguna
614d678b84
feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input.
2026-02-02 16:31:07 +08:00
Yogi Wiguna
66d34d0d29
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
Yogi Wiguna
d9025128e0
Integrate Nakama managers and enhance powerup system
...
Added Nakama and related manager scripts to autoload in project.godot and updated input mappings. Improved powerup_manager.gd with new methods and aliases for compatibility and gameplay rewards. Refactored ui_manager.gd to better initialize UI elements and removed unused code. Added playerboard_is_empty to player.gd for board state checks. Minor formatting changes in Nakama C# utility files for consistency.
2026-01-29 15:45:06 +08:00
adtpdn
e66ba7542c
update
2026-01-29 03:04:24 +08:00
adtpdn
89a3beb2b2
update logic for push
2026-01-23 08:38:45 +08:00
adtpdn
c1ba5d1888
update
2026-01-21 08:30:02 +08:00
adtpdn
cbbe95e108
overhaul bot
2026-01-03 03:40:20 +08:00
adtpdn
c5e9d073fa
feat: Implement core game managers, player movement logic, and initial UI scenes.
2025-12-27 05:45:57 +08:00
adtpdn
96f5754f99
feat: Implement initial game structure with core logic, various managers, player scene, and project configuration.
2025-12-12 02:16:06 +08:00
adtpdn
a04be19af5
update
2025-12-10 23:11:59 +08:00
adtpdn
7ad20497d8
update
2025-12-10 02:55:07 +08:00
adtpdn
58d28366bb
init
2025-12-10 02:35:17 +08:00
adtpdn
59ff22f5ac
feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures.
2025-12-09 20:57:33 +08:00