Yogi Wiguna
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040e6e53ce
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feat: implement obstacle manager for randomized static wall spawning, integrate into main scene, and add stop-n-go manager.
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2026-02-25 10:54:55 +08:00 |
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Yogi Wiguna
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e31973dfab
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feat: Add initial player character, movement, network synchronization, bot AI, and game managers.
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2026-02-24 16:54:45 +08:00 |
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Yogi Wiguna
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aa6d6dcec2
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feat: Initialize core game scene, managers, UI, multiplayer spawning, message bar, and pre-game countdown.
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2026-02-24 11:35:45 +08:00 |
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Yogi Wiguna
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0e44737278
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feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking.
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2026-02-24 11:02:14 +08:00 |
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Yogi Wiguna
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ea49eb2e4a
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feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary.
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2026-02-24 10:43:00 +08:00 |
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Yogi Wiguna
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a536e060c9
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feat: Add CameraContextManager to dynamically adjust camera position based on player's board position and game mode, including hysteresis and tweening.
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2026-02-23 17:38:37 +08:00 |
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Yogi Wiguna
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d2b616549f
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feat: add Stop N Go game mode manager with phase transitions, HUD, traffic light visuals, and dynamic arena generation.
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2026-02-23 17:33:39 +08:00 |
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Yogi Wiguna
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19fdb12c31
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feat: Introduce player input and movement managers to handle continuous, turn-based, and targeted grid interactions.
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2026-02-23 17:09:33 +08:00 |
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Yogi Wiguna
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3a5e6ad703
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feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers.
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2026-02-23 15:57:41 +08:00 |
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Yogi Wiguna
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8a5c25be23
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feat: Introduce Stop N Go game mode manager handling phase transitions, missions, arena setup, and a new camera context manager.
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2026-02-23 13:18:34 +08:00 |
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Yogi Wiguna
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c8e7be8c6a
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feat: Implement player movement, rotation, and advanced push mechanics with new PlayerMovementManager, StopNGoManager, and player scene script.
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2026-02-23 12:55:02 +08:00 |
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Yogi Wiguna
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92fd76f4b8
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feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets.
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2026-02-23 12:31:42 +08:00 |
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Yogi Wiguna
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f72f641332
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feat: implement main game scene logic including manager initialization, UI setup, in-game message bar, and global timer.
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2026-02-23 10:28:29 +08:00 |
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Yogi Wiguna
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dc719e4c52
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feat: Implement the Stop 'n' Go game mode, including phase management, player missions, movement penalties, and associated player movement logic.
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2026-02-23 10:17:06 +08:00 |
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Yogi Wiguna
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0e4d69f7b9
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feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection.
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2026-02-20 17:54:58 +08:00 |
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Yogi Wiguna
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e90cbfe246
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feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics.
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2026-02-19 17:29:14 +08:00 |
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adtpdn
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a7a8106b7e
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attempt to make stop n go gamemode
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2026-02-19 03:42:59 +08:00 |
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Yogi Wiguna
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4ce917db0f
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feat: Add StaticTektonManager for calculating and placing static tekton spawn points using a zone-based 3x3 grid approach.
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2026-02-18 17:49:55 +08:00 |
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Yogi Wiguna
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324599c385
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feat: implement main game scene logic, including manager initialization, UI setup, networking, and message bar functionality.
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2026-02-18 12:13:19 +08:00 |
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Yogi Wiguna
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446e142a29
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feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts.
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2026-02-18 11:50:10 +08:00 |
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Yogi Wiguna
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489e31fb39
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feat: Add PlayerMovementManager to centralize player movement logic and implement a 'SUPER PUSH' attack mechanic.
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2026-02-13 16:02:23 +08:00 |
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Yogi Wiguna
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98f107893d
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feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes.
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2026-02-13 13:51:51 +08:00 |
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Yogi Wiguna
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6472e47edf
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feat: Introduce special tile power-up system, managing inventory, levels, cooldowns, and targeted effects like area freeze and block floor.
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2026-02-13 13:26:22 +08:00 |
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Yogi Wiguna
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ad16f5942b
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feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers.
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2026-02-13 13:14:37 +08:00 |
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Yogi Wiguna
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0ee5051ebd
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feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement.
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2026-02-13 10:40:13 +08:00 |
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Yogi Wiguna
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450ad2ce1f
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feat: add Tekton entity with movement, carry/throw mechanics, and a static controller for item throwing.
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2026-02-12 17:38:01 +08:00 |
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Yogi Wiguna
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21a502a62f
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feat: implement Tekton NPC with core movement, combat, carrying, throwing, and grid interaction logic, alongside its static controller.
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2026-02-12 17:04:51 +08:00 |
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Yogi Wiguna
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cdf3f0bb1d
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feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system.
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2026-02-12 16:49:37 +08:00 |
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Yogi Wiguna
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e620e69d73
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feat: Add Tekton NPC with roaming behavior, combat reactions, and interaction mechanics including carrying and throwing.
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2026-02-12 16:15:27 +08:00 |
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Yogi Wiguna
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4d7ee61e7d
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feat: Introduce Tekton character model, materials, and associated control scripts.
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2026-02-12 15:49:23 +08:00 |
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Yogi Wiguna
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8837349896
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feat: Implement the main game scene with core logic, UI, and network integration.
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2026-02-12 15:17:35 +08:00 |
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Yogi Wiguna
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a05e3123b4
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feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager.
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2026-02-12 14:56:57 +08:00 |
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Yogi Wiguna
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5275c4acd8
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feat: Implement player input and movement managers for grid-based interaction and movement.
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2026-02-12 12:11:38 +08:00 |
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Yogi Wiguna
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5cf77c19ab
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feat: implement player character with state management, network synchronization, and manager integration.
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2026-02-12 11:48:03 +08:00 |
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Yogi Wiguna
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da858c12aa
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feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization.
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2026-02-12 11:02:30 +08:00 |
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Yogi Wiguna
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786e73dbaf
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feat: Implement Tekton roaming NPC with grid movement, combat mechanics, and multiplayer synchronization.
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2026-02-12 10:04:16 +08:00 |
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adtpdn
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5ec559c4c9
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update
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2026-02-12 06:53:26 +08:00 |
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Yogi Wiguna
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c37b317eb5
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feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash.
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2026-02-11 17:55:07 +08:00 |
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Yogi Wiguna
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d2ae5ada0e
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feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script.
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2026-02-11 16:52:27 +08:00 |
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Yogi Wiguna
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382899d3e1
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feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
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2026-02-11 13:24:24 +08:00 |
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Yogi Wiguna
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903619a396
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feat: Add initial gridmap mesh library, main game script, and Nakama manager.
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2026-02-10 17:44:07 +08:00 |
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Yogi Wiguna
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0c2a53c0cc
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feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization.
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2026-02-10 16:58:43 +08:00 |
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Yogi Wiguna
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a27ff8634d
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feat: implement UIManager for player board, action buttons, and power-up bar UI.
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2026-02-10 11:53:35 +08:00 |
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Yogi Wiguna
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2c1f6746d4
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feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls.
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2026-02-10 11:26:28 +08:00 |
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Yogi Wiguna
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65d18d8d96
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feat: Implement core multiplayer lobby system with room management, player profiles, and game settings.
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2026-02-09 17:46:18 +08:00 |
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Yogi Wiguna
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bffa9474e9
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feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management.
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2026-02-09 16:46:42 +08:00 |
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Yogi Wiguna
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a68878483f
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feat: add player entity with comprehensive game state, character selection, and manager integration.
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2026-02-09 14:26:32 +08:00 |
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Yogi Wiguna
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20e9897481
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feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager.
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2026-02-09 11:35:45 +08:00 |
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Yogi Wiguna
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1048d7e0ca
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feat: Initialize project with main scene, gridmap, core assets, and VS Code settings.
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2026-02-09 09:46:27 +08:00 |
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adtpdn
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94efea7d38
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update fonts and some gui
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2026-02-08 18:21:01 +08:00 |
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