61 Commits

Author SHA1 Message Date
adtpdn d82fe8ea1e Bump version to 2.4.1 for release 2026-06-28 21:19:32 +08:00
adtpdn a8d380389b chore: misc project updates and settings 2026-06-19 17:17:47 +08:00
adtpdn c5811d60fb chore: bump version to 2.4.0 with changelog and version.json 2026-06-18 14:49:05 +08:00
adtpdn 5653473c12 feat: the rebuild gamemode of "Gauntlet" 2026-06-10 02:12:25 +08:00
adtpdn f2f90f98e2 feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates 2026-05-25 18:17:00 +08:00
adtpdn 7380161743 feat: add Candy Cannon Survival game mode with collectible tiles
Version bump to 2.3.6. New game mode features 20×20 arena with central cannon obstacle, three escalating phases (Open Arena, Route Pressure, Survival), and collectible tiles (Hearts, Diamonds, Stars, Coins) with pattern-matching missions. Players dodge candy volleys while completing collection goals.

Updated export paths and version strings across all platforms (Windows, Android, Web, Linux).
2026-05-24 06:56:57 +08:00
adtpdn decdb74ade chore: release version 2.3.5 and refactor lobby
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00
adtpdn 8430d1054e feat: 2.3.2 2026-05-19 17:30:29 +08:00
adtpdn 7ca11c6534 feat: 2.3.1 2026-05-12 17:55:53 +08:00
adtpdn 13f3c3d591 feat: 2.3.1 2026-05-11 17:24:47 +08:00
adtpdn 21875cdf8a feat: add dailylogin feature 2026-05-01 05:07:54 +08:00
adtpdn 8a2f865ad8 feat: update 2.1.9 2026-04-29 01:36:49 +08:00
adtpdn 0de005cda5 feat: update changelog 2026-04-24 03:16:49 +08:00
adtpdn f4b35582aa feat: implement login screen UI and update project version to 2.1.6 2026-04-24 00:49:22 +08:00
adtpdn 7e4b707e84 feat: adding the skin_shader_generator, and gacha base barebone 2026-04-24 00:17:00 +08:00
adtpdn 16c82a48b8 feat: update skin 2026-04-22 21:30:22 +08:00
adtpdn 5653af764f feat: update 2026-04-22 05:01:23 +08:00
adtpdn c8e5a45529 feat: patch system 2026-04-22 04:21:00 +08:00
adtpdn f2e14f20f3 feat: skin update 2026-04-20 19:32:52 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn e1a3ef8e85 feat: overhaul the nakama user management, leaderboard, prep for 2.1 2026-04-03 04:50:18 +08:00
adtpdn 47f88d31dc feat: prep to build 2026-04-03 02:20:06 +08:00
Yogi Wiguna cc19c7852d feat: implement settings menu, audio management system, and lobby UI framework 2026-03-31 21:36:26 +08:00
Yogi Wiguna 82f2811c26 feat: implement main game scene and player logic with modular manager architecture 2026-03-31 12:24:26 +08:00
Yogi Wiguna 91dc34a7be feat: implement settings menu with video, audio, and input remapping support 2026-03-30 16:19:18 +08:00
adtpdn a916a57c05 feat: updated UI UX for profile and leaderboard menu 2026-03-27 22:18:29 +08:00
adtpdn 05d9617f84 feat: Add new visual effects, player and lobby scenes, and a special tiles manager. 2026-03-17 18:04:57 +08:00
Yogi Wiguna efdd8f4969 Add SFX 2026-03-17 17:38:30 +08:00
Yogi Wiguna 93eda69ad6 feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI. 2026-03-12 10:35:26 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
adtpdn 884ce60cf1 update BG, tile 2026-03-10 23:13:24 +08:00
Yogi Wiguna d53e4601e4 feat: Introduce comprehensive settings management with UI for video, audio, and remappable controls. 2026-03-10 17:04:01 +08:00
Yogi Wiguna c895e466b5 feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary. 2026-03-10 15:53:19 +08:00
Yogi Wiguna e1e928389c feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings. 2026-03-10 12:52:53 +08:00
adtpdn a7442bb1a6 feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers. 2026-03-02 03:10:38 +08:00
adtpdn 5ec559c4c9 update 2026-02-12 06:53:26 +08:00
adtpdn 94efea7d38 update fonts and some gui 2026-02-08 18:21:01 +08:00
Yogi Wiguna 614d678b84 feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input. 2026-02-02 16:31:07 +08:00
Yogi Wiguna 66d34d0d29 feat: Establish initial game structure including lobby, UI, and core gameplay managers. 2026-02-02 15:01:30 +08:00
Yogi Wiguna d9025128e0 Integrate Nakama managers and enhance powerup system
Added Nakama and related manager scripts to autoload in project.godot and updated input mappings. Improved powerup_manager.gd with new methods and aliases for compatibility and gameplay rewards. Refactored ui_manager.gd to better initialize UI elements and removed unused code. Added playerboard_is_empty to player.gd for board state checks. Minor formatting changes in Nakama C# utility files for consistency.
2026-01-29 15:45:06 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn 89a3beb2b2 update logic for push 2026-01-23 08:38:45 +08:00
adtpdn c1ba5d1888 update 2026-01-21 08:30:02 +08:00
adtpdn cbbe95e108 overhaul bot 2026-01-03 03:40:20 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn 7ad20497d8 update 2025-12-10 02:55:07 +08:00
adtpdn 58d28366bb init 2025-12-10 02:35:17 +08:00
adtpdn 59ff22f5ac feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures. 2025-12-09 20:57:33 +08:00