feat: update boot_screen behavior

This commit is contained in:
2026-04-22 05:08:15 +08:00
parent d028b06610
commit e4e9f66569
+4 -1
View File
@@ -74,7 +74,10 @@ func _on_update_check_completed(has_update: bool, info: Dictionary) -> void:
skip_button.text = "Play without updating"
else:
status_label.text = "Game up to date."
_begin_resource_load()
button_container.visible = true
update_button.visible = false
skip_button.visible = true
skip_button.text = "Play Game"
func _on_update_check_failed(_error: String) -> void:
status_label.text = "Could not check for updates"