From e4e9f665696c3ed14ab13304e22fef8e80296b76 Mon Sep 17 00:00:00 2001 From: adtpdn Date: Wed, 22 Apr 2026 05:08:15 +0800 Subject: [PATCH] feat: update boot_screen behavior --- scripts/ui/boot_screen.gd | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/scripts/ui/boot_screen.gd b/scripts/ui/boot_screen.gd index 9292ca2..c3f1bee 100644 --- a/scripts/ui/boot_screen.gd +++ b/scripts/ui/boot_screen.gd @@ -74,7 +74,10 @@ func _on_update_check_completed(has_update: bool, info: Dictionary) -> void: skip_button.text = "Play without updating" else: status_label.text = "Game up to date." - _begin_resource_load() + button_container.visible = true + update_button.visible = false + skip_button.visible = true + skip_button.text = "Play Game" func _on_update_check_failed(_error: String) -> void: status_label.text = "Could not check for updates"