diff --git a/scripts/ui/boot_screen.gd b/scripts/ui/boot_screen.gd index 9292ca2..c3f1bee 100644 --- a/scripts/ui/boot_screen.gd +++ b/scripts/ui/boot_screen.gd @@ -74,7 +74,10 @@ func _on_update_check_completed(has_update: bool, info: Dictionary) -> void: skip_button.text = "Play without updating" else: status_label.text = "Game up to date." - _begin_resource_load() + button_container.visible = true + update_button.visible = false + skip_button.visible = true + skip_button.text = "Play Game" func _on_update_check_failed(_error: String) -> void: status_label.text = "Could not check for updates"