feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics.
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@@ -7,8 +7,8 @@ var player: Node3D
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var enhanced_gridmap: Node
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# Goals and Playerboard (core functionality retained)
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var goals: Array[int] = [0, 0, 0, 0, 0, 0, 0, 0, 0]
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var playerboard: Array[int] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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var goals: Array[int] = [-1, -1, -1, -1, -1, -1, -1, -1, -1]
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var playerboard: Array[int] = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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# DEPRECATED: Lap system removed - keeping stubs for compatibility
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var can_finish: bool = false # No longer used
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