From 263af685968aaa540954aa54a8862aa788a1b070 Mon Sep 17 00:00:00 2001 From: Yogi Wiguna Date: Fri, 6 Feb 2026 13:59:18 +0800 Subject: [PATCH] feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics. --- scenes/main.tscn | 9 ++++----- scripts/managers/player_movement_manager.gd | 7 ++++++- scripts/managers/player_race_manager.gd | 4 ++-- 3 files changed, 12 insertions(+), 8 deletions(-) diff --git a/scenes/main.tscn b/scenes/main.tscn index 3b47363..ee52913 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -1905,10 +1905,10 @@ transform = Transform2D(1.11, 0, 0.105, 1.025, 15, 50) anchors_preset = 4 anchor_top = 0.5 anchor_bottom = 0.5 -offset_left = 217.0 -offset_top = -20.0 -offset_right = 257.0 -offset_bottom = 3.0 +offset_left = 261.0 +offset_top = -113.0 +offset_right = 301.0 +offset_bottom = -68.0 grow_vertical = 2 theme_override_font_sizes/font_size = 32 text = "X0" @@ -10544,7 +10544,6 @@ text = "3:00" horizontal_alignment = 1 [node name="TouchControls" type="CanvasLayer" parent="." unique_id=1390485948] -visible = false script = ExtResource("touch_manager") [node name="TouchControls" type="Control" parent="TouchControls" unique_id=1539594058] diff --git a/scripts/managers/player_movement_manager.gd b/scripts/managers/player_movement_manager.gd index 9d910dd..df6770e 100644 --- a/scripts/managers/player_movement_manager.gd +++ b/scripts/managers/player_movement_manager.gd @@ -151,7 +151,12 @@ func try_push(target_pos: Vector2i, direction: Vector2i) -> bool: if main: var gcm = main.get_node_or_null("GoalsCycleManager") if gcm: - gcm.rpc("request_add_score", 200) + if multiplayer.is_server(): + # Server/Bot: Directly add score to specific player ID + gcm.add_score(player.name.to_int(), 200) + else: + # Client: Request score add (sender ID used) + gcm.rpc("request_add_score", 200) NotificationManager.send_message(player, "Successful Attack! +200 Pts", NotificationManager.MessageType.GOAL) # 5. Attack Mode Persistence diff --git a/scripts/managers/player_race_manager.gd b/scripts/managers/player_race_manager.gd index b5638dd..1c0ad01 100644 --- a/scripts/managers/player_race_manager.gd +++ b/scripts/managers/player_race_manager.gd @@ -7,8 +7,8 @@ var player: Node3D var enhanced_gridmap: Node # Goals and Playerboard (core functionality retained) -var goals: Array[int] = [0, 0, 0, 0, 0, 0, 0, 0, 0] -var playerboard: Array[int] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] +var goals: Array[int] = [-1, -1, -1, -1, -1, -1, -1, -1, -1] +var playerboard: Array[int] = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] # DEPRECATED: Lap system removed - keeping stubs for compatibility var can_finish: bool = false # No longer used