Files
tekton/scripts/services/backend_service.gd
T
adtpdn 948a99cf90 Fix global RPC data parsing in BackendService
- Resolved massive bug where api_rpc_async returned raw payload strings instead of the parsed 'data' Dictionary expected by every system (Gacha, Mail, Leaderboard, Admin Panel, etc.)
- Restored Admin Panel's _rpc helper to use the standard result.get('data') format now that BackendService correctly supplies it.
2026-06-22 17:45:58 +08:00

248 lines
8.3 KiB
GDScript

extends Node
## Unified interface for backend services
## All platforms use Nakama for achievements, leaderboards, and shop
## Steam is only used for authentication (auth session ticket for Nakama login)
enum Platform {
DESKTOP_STEAM,
DESKTOP_NAKAMA,
MOBILE_NAKAMA
}
enum ErrorCode {
NONE,
NETWORK_ERROR,
UNAUTHORIZED,
FORBIDDEN,
NOT_FOUND,
INTERNAL_ERROR,
UNKNOWN_ERROR,
INSUFFICIENT_FUNDS
}
var current_platform: Platform = Platform.DESKTOP_STEAM
var steamworks_manager: Node # Only for auth ticket retrieval
var nakama_backend: Node
const MAX_RETRIES = 3
const RETRY_BACKOFF_BASE = 0.5
# Error mapping based on HTTP status codes returned by Nakama
var error_map := {
401: ErrorCode.UNAUTHORIZED,
403: ErrorCode.FORBIDDEN,
404: ErrorCode.NOT_FOUND,
500: ErrorCode.INTERNAL_ERROR,
}
func _ready() -> void:
_detect_platform()
_initialize_backend()
func _detect_platform() -> void:
if OS.has_feature("android") or OS.has_feature("ios"):
current_platform = Platform.MOBILE_NAKAMA
else:
if ClassDB.class_exists("Steam"):
current_platform = Platform.DESKTOP_STEAM
else:
current_platform = Platform.DESKTOP_NAKAMA
func _initialize_backend() -> void:
if current_platform == Platform.DESKTOP_STEAM:
_initialize_steamworks_for_auth()
_initialize_nakama()
func _initialize_steamworks_for_auth() -> void:
var steamworks_script = load("res://scripts/services/steamworks_manager.gd")
if steamworks_script:
steamworks_manager = steamworks_script.new()
add_child(steamworks_manager)
print("BackendService: Initialized Steamworks for auth only")
else:
push_error("BackendService: Failed to load Steamworks manager")
func _initialize_nakama() -> void:
nakama_backend = NakamaManager
if nakama_backend:
_connect_nakama_signals()
print("BackendService: Initialized Nakama backend")
else:
push_error("BackendService: NakamaManager not found")
func _connect_nakama_signals() -> void:
pass
func is_initialized() -> bool:
if nakama_backend != null:
return true
return false
func get_platform_name() -> String:
return Platform.keys()[current_platform]
func get_steamworks_manager() -> Node:
return steamworks_manager
## Unified RPC with Retry and Error Mapping
func api_rpc_async(rpc_id: String, payload: String = "{}") -> Dictionary:
if not nakama_backend or not nakama_backend.client or not nakama_backend.session:
return { "success": false, "error": ErrorCode.UNAUTHORIZED, "message": "Not authenticated" }
var retries := 0
while retries <= MAX_RETRIES:
var result = await nakama_backend.client.rpc_async(nakama_backend.session, rpc_id, payload)
# NakamaAPI.ApiRpc has is_exception()
if result.is_exception():
var ex = result.get_exception()
# Transient network error or internal server logic error (500)
# Typically Nakama exception status returns HTTP matching codes or grpc codes
if retries < MAX_RETRIES and _is_transient_error(ex):
retries += 1
await get_tree().create_timer(RETRY_BACKOFF_BASE * pow(2.0, retries - 1)).timeout
continue
var parsed_msg := _parse_error_msg(ex.message)
var err_code = ErrorCode.UNKNOWN_ERROR
if error_map.has(ex.status_code):
err_code = error_map[ex.status_code]
else:
if "insufficient funds" in ex.message.to_lower():
err_code = ErrorCode.INSUFFICIENT_FUNDS
return {
"success": false,
"error": err_code,
"message": parsed_msg,
"raw_exception": ex
}
# Success
var payload_str: String = result.payload if result.payload != null else "{}"
if payload_str.is_empty():
payload_str = "{}"
var parsed_data = JSON.parse_string(payload_str)
if parsed_data == null:
parsed_data = {}
return {
"success": true,
"payload": payload_str,
"data": parsed_data
}
return { "success": false, "error": ErrorCode.NETWORK_ERROR, "message": "Max retries exceeded" }
func _is_transient_error(ex) -> bool:
# Retry on network failures (usually status 0 or 5xx)
if ex.status_code == 0 or ex.status_code >= 500:
return true
return false
func _parse_error_msg(msg: String) -> String:
# Parse JSON error from Nakama if any
if msg.begins_with("{"):
var test_json_conv = JSON.new()
if test_json_conv.parse(msg) == OK:
var parsed = test_json_conv.get_data()
if parsed.has("message"):
return parsed["message"]
return msg
## Typed Method Signatures
func admin_clear_global_chat(payload: String) -> Dictionary:
return await api_rpc_async("admin_clear_global_chat", payload)
func admin_get_chat_config() -> Dictionary:
return await api_rpc_async("admin_get_chat_config", "{}")
func admin_set_chat_config(config: Dictionary) -> Dictionary:
return await api_rpc_async("admin_set_chat_config", JSON.stringify(config))
func admin_purge_old_messages(channel_id: String, max_age_days: int) -> Dictionary:
return await api_rpc_async("admin_purge_old_messages", JSON.stringify({"channel_id": channel_id, "max_age_days": max_age_days}))
func admin_list_channel_messages(channel_id: String, limit: int = 50, cursor: String = "", forward: bool = true) -> Dictionary:
return await api_rpc_async("admin_list_channel_messages", JSON.stringify({"channel_id": channel_id, "limit": limit, "cursor": cursor, "forward": forward}))
func admin_delete_channel_message(channel_id: String, message_id: String) -> Dictionary:
return await api_rpc_async("admin_delete_channel_message", JSON.stringify({"channel_id": channel_id, "message_id": message_id}))
func send_friend_request(target_id: String) -> Dictionary:
var payload = JSON.stringify({"target_user_id": target_id})
return await api_rpc_async("send_friend_request", payload)
func respond_friend_request(target_id: String, accept: bool) -> Dictionary:
var payload = JSON.stringify({"target_user_id": target_id, "accept": accept})
return await api_rpc_async("respond_friend_request", payload)
func perform_gacha_pull(gacha_id: String, count: int) -> Dictionary:
var payload = JSON.stringify({"gacha_id": gacha_id, "count": count})
return await api_rpc_async("perform_gacha_pull", payload)
func get_mail(payload: String = "{}") -> Dictionary:
return await api_rpc_async("get_mail", payload)
func claim_mail_reward(mail_id: String) -> Dictionary:
return await api_rpc_async("claim_mail_reward", JSON.stringify({"mail_id": mail_id}))
func delete_mail(mail_id: String) -> Dictionary:
return await api_rpc_async("delete_mail", JSON.stringify({"mail_id": mail_id}))
func send_mail(payload: String) -> Dictionary:
return await api_rpc_async("send_mail", payload)
func change_avatar(avatar_url: String) -> Dictionary:
return await api_rpc_async("change_avatar", JSON.stringify({"avatar_url": avatar_url}))
func change_username(new_username: String) -> Dictionary:
return await api_rpc_async("change_username", JSON.stringify({"new_username": new_username}))
func change_status(new_status: String) -> Dictionary:
return await api_rpc_async("change_status", JSON.stringify({"new_status": new_status}))
func change_bio(new_bio: String) -> Dictionary:
return await api_rpc_async("change_bio", JSON.stringify({"new_bio": new_bio}))
func query_users(payload: String) -> Dictionary:
return await api_rpc_async("query_users", payload)
func admin_give_currency(payload: String) -> Dictionary:
return await api_rpc_async("admin_give_currency", payload)
func get_daily_reward_config_admin() -> Dictionary:
return await api_rpc_async("get_daily_reward_config_admin", "{}")
func set_daily_reward_config(req: Dictionary) -> Dictionary:
return await api_rpc_async("set_daily_reward_config", JSON.stringify(req))
func get_daily_reward_state() -> Dictionary:
return await api_rpc_async("get_daily_reward_state", "{}")
func claim_daily_reward() -> Dictionary:
return await api_rpc_async("claim_daily_reward", "{}")
func sync_leaderboard() -> Dictionary:
return await api_rpc_async("sync_leaderboard", "{}")
func get_leaderboard_stats() -> Dictionary:
return await api_rpc_async("get_leaderboard_stats", "{}")
func debug_add_exp(exp_amount: int) -> Dictionary:
return await api_rpc_async("debug_add_exp", JSON.stringify({"exp": exp_amount}))
func reset_stats() -> Dictionary:
return await api_rpc_async("reset_stats", "{}")
func search_users(payload: String) -> Dictionary:
return await api_rpc_async("search_users", payload)
func send_lobby_invite(to_user_id: String, match_id: String) -> Dictionary:
var payload = JSON.stringify({"to_user_id": to_user_id, "match_id": match_id})
return await api_rpc_async("send_lobby_invite", payload)