Files
tekton/scripts/bot_behavior.gd
T
2025-01-31 16:00:32 +08:00

29 lines
732 B
GDScript

extends BeehaveTree
func _ready():
if Engine.is_editor_hint():
return
# Get parent node safely
var parent = get_parent()
if not parent:
push_error("BehaviorTree: No parent node found")
return
# Only setup for bots
if not parent.is_in_group("Bots"):
queue_free() # Remove tree if not a bot
return
# Set this tree's actor
actor = parent
enabled = parent.is_multiplayer_authority() and parent.is_bot
# Set up blackboard with initial values
if blackboard:
blackboard.set_value("action_points", parent.action_points)
blackboard.set_value("current_action", "idle")
blackboard.set_value("grab_position", parent.current_position) # Default grab position
blackboard.set_value("move_target", null)