132 lines
4.8 KiB
GDScript
132 lines
4.8 KiB
GDScript
@tool
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extends RefCounted
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const ErrorCodes := preload("res://addons/godot_ai/utils/error_codes.gd")
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## Executes a list of sub-commands through the dispatcher with stop-on-first-error
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## semantics. When undo=true (default), any successful sub-commands are rolled
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## back via the scene's UndoRedo history if a later sub-command fails.
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const FORBIDDEN_SUBCOMMANDS := ["batch_execute"]
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var _dispatcher: McpDispatcher
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var _undo_redo: EditorUndoRedoManager
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func _init(dispatcher: McpDispatcher, undo_redo: EditorUndoRedoManager) -> void:
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_dispatcher = dispatcher
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_undo_redo = undo_redo
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func batch_execute(params: Dictionary) -> Dictionary:
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var commands = params.get("commands", null)
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if typeof(commands) != TYPE_ARRAY:
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return ErrorCodes.make(ErrorCodes.WRONG_TYPE, "commands must be a list")
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if commands.is_empty():
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return ErrorCodes.make(ErrorCodes.MISSING_REQUIRED_PARAM, "commands must not be empty")
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var undo: bool = params.get("undo", true)
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for idx in range(commands.size()):
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var item = commands[idx]
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if typeof(item) != TYPE_DICTIONARY:
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return ErrorCodes.make(ErrorCodes.WRONG_TYPE, "commands[%d] must be a dict" % idx)
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var cmd_name: String = item.get("command", "")
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if cmd_name.is_empty():
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return ErrorCodes.make(ErrorCodes.MISSING_REQUIRED_PARAM, "commands[%d] missing 'command' field" % idx)
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if cmd_name in FORBIDDEN_SUBCOMMANDS:
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return ErrorCodes.make(ErrorCodes.VALUE_OUT_OF_RANGE, "commands[%d]: '%s' is not allowed as a sub-command" % [idx, cmd_name])
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if not _dispatcher.has_command(cmd_name):
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return _unknown_command_error(idx, cmd_name)
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var results: Array = []
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var succeeded := 0
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var stopped_at = null
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var all_undoable := true
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# Captured after the first successful commit — get_history_undo_redo()
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# errors if called before any action exists in the history_map.
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var histories: Array = []
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for idx in range(commands.size()):
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var item: Dictionary = commands[idx]
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var cmd_name: String = item["command"]
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var sub_params: Dictionary = item.get("params", {})
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var raw_result: Dictionary = _dispatcher.dispatch_direct(cmd_name, sub_params)
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var status: String = raw_result.get("status", "ok")
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var result_entry: Dictionary = {"command": cmd_name, "status": status}
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if status == "error":
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result_entry["error"] = raw_result.get("error", {})
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results.append(result_entry)
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stopped_at = idx
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break
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else:
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var data: Dictionary = raw_result.get("data", raw_result)
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result_entry["data"] = data
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if typeof(data) == TYPE_DICTIONARY and data.get("undoable", false) != true:
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all_undoable = false
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results.append(result_entry)
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succeeded += 1
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_capture_histories(histories)
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var rolled_back := false
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if stopped_at != null and undo and succeeded > 0:
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rolled_back = _rollback(succeeded, histories)
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var response_data: Dictionary = {
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"succeeded": succeeded,
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"stopped_at": stopped_at,
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"results": results,
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"undo": undo,
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"rolled_back": rolled_back,
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"undoable": stopped_at == null and all_undoable and not rolled_back,
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}
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if stopped_at != null:
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response_data["error"] = results[-1]["error"]
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return {"data": response_data}
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## Capture the scene's UndoRedo reference for batch rollback. Safe to call
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## multiple times; appends only the new reference. MCP write handlers all pin
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## their actions to the scene history, so the scene UndoRedo is the only one
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## rollback needs. Must be called only after at least one action has been
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## committed to the scene history.
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func _capture_histories(histories: Array) -> void:
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var scene_root := EditorInterface.get_edited_scene_root()
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if scene_root == null:
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return
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var scene_id := _undo_redo.get_object_history_id(scene_root)
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var scene_ur := _undo_redo.get_history_undo_redo(scene_id)
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if scene_ur != null and not scene_ur in histories:
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histories.append(scene_ur)
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## Build the unknown-command error for a sub-command. Clarifies that
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## batch_execute expects plugin command names (not MCP tool names) and
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## surfaces fuzzy suggestions in both the message and structured data.
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func _unknown_command_error(idx: int, cmd_name: String) -> Dictionary:
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var suggestions := _dispatcher.suggest_similar(cmd_name)
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var msg := "commands[%d]: unknown plugin command '%s'. batch_execute expects plugin command names (e.g. 'create_node'), not MCP tool names (e.g. 'node_create')." % [idx, cmd_name]
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if not suggestions.is_empty():
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msg += " Did you mean: %s?" % ", ".join(suggestions)
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var err := ErrorCodes.make(ErrorCodes.UNKNOWN_COMMAND, msg)
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err["error"]["data"] = {"suggestions": suggestions}
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return err
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## Undo `count` actions by calling undo() on captured histories in LIFO order.
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## Returns true iff all undo calls succeeded.
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func _rollback(count: int, histories: Array) -> bool:
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if histories.is_empty():
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return false
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for _i in range(count):
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var undone := false
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for ur in histories:
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if ur.undo():
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undone = true
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break
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if not undone:
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return false
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return true
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