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danchie
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tekton
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2b4c9d9dcb6f447cfaa552bac3a31df99686fa86
tekton
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adtpdn
00c9e85527
Release / Build & Release (push)
Successful in 7m22s
Details
Release 2.4.6: Add SafeNakamaMultiplayerBridge subclass to fix dictionary lookup crashes
2026-07-09 16:38:29 +08:00
..
characters
feat: use Gitea raw endpoint instead of gitea-pages for patches
2026-07-04 22:15:24 +08:00
data
Release 2.4.6: Add SafeNakamaMultiplayerBridge subclass to fix dictionary lookup crashes
2026-07-09 16:38:29 +08:00
fonts
feat: 2.3.1
2026-05-11 17:24:47 +08:00
graphics
chore: misc project updates and settings
2026-06-19 17:17:47 +08:00
models
purge remaining gauntlet references from version.json and godot .import/.gltf meta files
2026-07-06 02:00:28 +08:00
sfx
feat: implement PlayerboardManager for handling tile collection, power-up consumption, and grid synchronization.
2026-03-30 12:21:46 +08:00
shaders
feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI.
2026-03-26 15:13:24 +08:00
sounds
feat: implement MusicManager singleton and integrate background music into lobby scene
2026-03-31 21:51:45 +08:00
styles
feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
2026-02-06 12:30:20 +08:00
textures
feat : mobile input controller
2026-04-13 18:15:49 +08:00
themes
feat: 2.3.1
2026-05-11 17:24:47 +08:00
main-environment.tres
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
obstacle_example.png
update the files, prep for fixing obstacles
2025-04-10 16:17:36 +08:00
obstacle_example.png.import
update
2026-01-21 08:30:02 +08:00