1.6 KiB
1.6 KiB
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[2.1.8] — 2026-04-28
- Optimized network synchronization with deterministic tile slots and granular board sync
- Removed lag-sensitive server adjacency checks to fix "disappearing tiles" on high-latency connections
- Fixed "No multiplayer peer assigned" crash during host disconnection and cleanup
- Finalized AP system removal, transitioning to a fully real-time authoritative model
- Restored bot mission completion logic
- Stabilized Nakama socket cleanup during match-to-lobby transitions
- Fixed Tekton not rotating toward spawning direction when throwing tiles
- Fixed purple powerup tiles spawning on top of existing layer 1 tiles
- Added animation delay to tile spawning to match Tekton throw animation timing
- Implemented 1-tile perimeter buffer on all spawn areas to prevent edge spawning and stuck gaps
- Tekton NPCs now spawn exclusively in corner zones; players spawn in middle zones
- Fixed outline shader being lost when applying skin material overrides
- Added Unstuck button to pause menu to teleport stuck players to a safe area
[2.1.7] — 2026-04-24
- Upgraded Gacha interface with dynamic CSGO-style sequential reveal animations
- Added an animation skip button for faster 10x multi-pulls
- Fixed a bug where opening the Craft menu from Gacha would show an empty screen
- Stabilized login flow by resetting connection states after failed auto-logins
[2.1.6] — 2026-04-24
- Added Gacha system with Star and Gold banners (1x & 10x pulls)
- Fragment Craft system — collect drops to craft exclusive skins
- Fixed boot screen stuck on "Checking versions..."