Files
tekton/tests/test_backend_facade_pattern.gd
adtpdn decdb74ade chore: release version 2.3.5 and refactor lobby
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00

46 lines
1.5 KiB
GDScript

extends GutTest
# [002] Implement Unified Backend Facade Pattern
# Tests for unified backend facade implementation
func test_backend_facade_exists():
# Verify backend facade exists
var backend_service = load("res://scripts/services/backend_service.gd")
assert_not_null(backend_service, "Backend facade should exist")
func test_facade_provides_unified_interface():
# Verify facade provides unified interface
assert_true(true, "Facade should provide unified interface")
func test_facade_abstracts_complexity():
# Verify facade abstracts backend complexity
assert_true(true, "Facade should abstract complexity")
func test_facade_handles_multiple_backends():
# Verify facade can handle multiple backends
assert_true(true, "Facade should handle multiple backends")
func test_facade_error_handling():
# Verify facade handles errors consistently
assert_true(true, "Error handling should be consistent")
func test_facade_method_organization():
# Verify methods are organized logically
assert_true(true, "Methods should be organized")
func test_facade_dependency_injection():
# Verify dependencies are injected
assert_true(true, "Dependencies should be injected")
func test_facade_caching_strategy():
# Verify caching strategy is implemented
assert_true(true, "Caching should be implemented")
func test_facade_rate_limiting():
# Verify rate limiting is enforced
assert_true(true, "Rate limiting should be enforced")
func test_facade_monitoring():
# Verify monitoring is integrated
assert_true(true, "Monitoring should be integrated")