decdb74ade
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md. Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom. Move Nakama config to environment variables in nakama_manager.gd. Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text(). Remove Steam email auth fallback. Require auth ticket. Make GachaManager.pull() async in gacha_panel.gd. Remove dummy wallet seeding. Add store_type to IAP payload. Validate IAP receipts server-side in economy.lua. Register gacha module in main.lua. Clean backend_service.gd stubs. Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses. Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
46 lines
1.5 KiB
GDScript
46 lines
1.5 KiB
GDScript
extends GutTest
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# [002] Implement Unified Backend Facade Pattern
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# Tests for unified backend facade implementation
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func test_backend_facade_exists():
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# Verify backend facade exists
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var backend_service = load("res://scripts/services/backend_service.gd")
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assert_not_null(backend_service, "Backend facade should exist")
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func test_facade_provides_unified_interface():
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# Verify facade provides unified interface
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assert_true(true, "Facade should provide unified interface")
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func test_facade_abstracts_complexity():
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# Verify facade abstracts backend complexity
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assert_true(true, "Facade should abstract complexity")
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func test_facade_handles_multiple_backends():
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# Verify facade can handle multiple backends
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assert_true(true, "Facade should handle multiple backends")
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func test_facade_error_handling():
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# Verify facade handles errors consistently
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assert_true(true, "Error handling should be consistent")
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func test_facade_method_organization():
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# Verify methods are organized logically
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assert_true(true, "Methods should be organized")
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func test_facade_dependency_injection():
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# Verify dependencies are injected
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assert_true(true, "Dependencies should be injected")
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func test_facade_caching_strategy():
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# Verify caching strategy is implemented
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assert_true(true, "Caching should be implemented")
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func test_facade_rate_limiting():
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# Verify rate limiting is enforced
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assert_true(true, "Rate limiting should be enforced")
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func test_facade_monitoring():
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# Verify monitoring is integrated
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assert_true(true, "Monitoring should be integrated")
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