1.6 KiB
1.6 KiB
Godot AI
Connect AI assistants to a live Godot editor via the Model Context Protocol (MCP).
Godot AI bridges Claude Code, Codex, Antigravity, and other MCP clients with your editor — inspect scenes, create nodes, modify properties, run tests, search project files, and more, all from a prompt.
Quick Start
- Copy
addons/godot_ai/into your project'saddons/folder - Enable the plugin: Project > Project Settings > Plugins > Godot AI
- Pick your MCP client in the Godot AI dock and press Configure
The plugin auto-starts the MCP server and connects over WebSocket. No manual configuration required.
Requirements
-
Godot 4.3+ (4.4+ recommended)
-
uv (used to install the Python server)
Install uv
macOS / Linux:
curl -LsSf https://astral.sh/uv/install.sh | shWindows (PowerShell):
powershell -ExecutionPolicy ByPass -c "irm https://astral.sh/uv/install.ps1 | iex"Homebrew (macOS / Linux):
brew install uvpipx:
pipx install uvSee the uv install docs for more options.
-
An MCP client (Claude Code | Codex | Antigravity)
Documentation
Full documentation, contributing guide, and source code: github.com/hi-godot/godot-ai